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author | Eugene Sandulenko | 2005-08-13 19:41:11 +0000 |
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committer | Eugene Sandulenko | 2005-08-13 19:41:11 +0000 |
commit | 8c4494578e8273841473934facb68e6476ee16ac (patch) | |
tree | febcdc982e120914997bdb45bffb745751f39c4a /saga/scene.h | |
parent | 91a96ef5cdd9c71d4434768d87d0a46c34e6d33c (diff) | |
download | scummvm-rg350-8c4494578e8273841473934facb68e6476ee16ac.tar.gz scummvm-rg350-8c4494578e8273841473934facb68e6476ee16ac.tar.bz2 scummvm-rg350-8c4494578e8273841473934facb68e6476ee16ac.zip |
Fix bug #1258537 "ITE: Introduction text is black"
svn-id: r18677
Diffstat (limited to 'saga/scene.h')
-rw-r--r-- | saga/scene.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/saga/scene.h b/saga/scene.h index 5a3c5a9a27..2547016afb 100644 --- a/saga/scene.h +++ b/saga/scene.h @@ -226,7 +226,7 @@ class Scene { void draw(); int getFlags() const { return _sceneDescription.flags; } int getScriptModuleNumber() const { return _sceneDescription.scriptModuleNumber; } - bool isInDemo() { return !_inGame; } + bool isInIntro() { return !_inGame; } const Rect& getSceneClip() const { return _sceneClip; } void getBGMaskInfo(int &width, int &height, byte *&buffer, size_t &bufferLength); |