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author | Eugene Sandulenko | 2005-01-14 01:17:34 +0000 |
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committer | Eugene Sandulenko | 2005-01-14 01:17:34 +0000 |
commit | ccacf6f82e5c5e112ef165d45233359d8a654407 (patch) | |
tree | 2df9f49bb5f44a6e0d01a6cfa56bf68bbfc317ee /saga/scene.h | |
parent | 211ec4c32a779ab6a234a64e33eaedd3c64b9822 (diff) | |
download | scummvm-rg350-ccacf6f82e5c5e112ef165d45233359d8a654407.tar.gz scummvm-rg350-ccacf6f82e5c5e112ef165d45233359d8a654407.tar.bz2 scummvm-rg350-ccacf6f82e5c5e112ef165d45233359d8a654407.zip |
o Added support for German ITE. There are also Puzzle-related messages
hardcoded, but I'll save that for later :)
o Eliminated all leftovers of previous language loader. If you'll spot another
one, just remove it silently.
svn-id: r16556
Diffstat (limited to 'saga/scene.h')
-rw-r--r-- | saga/scene.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/saga/scene.h b/saga/scene.h index 5a26158ec9..0fcb2c42a2 100644 --- a/saga/scene.h +++ b/saga/scene.h @@ -160,6 +160,7 @@ typedef Common::List<SCENE_QUEUE> SceneQueueList; #define ITE_INTRO_FRAMETIME 90 #define INTRO_CAPTION_Y 170 +#define INTRO_DE_CAPTION_Y 160 #define VOICE_PAD 50 #define VOICE_LETTERLEN 90 @@ -303,7 +304,6 @@ class Scene { int IHNMHateProc(int param, SCENE_INFO *scene_info); public: - int ITEIntroRegisterLang(void); static int SC_ITEIntroAnimProc(int param, SCENE_INFO *scene_info, void *refCon); static int SC_ITEIntroCave1Proc(int param, SCENE_INFO *scene_info, void *refCon); static int SC_ITEIntroCave2Proc(int param, SCENE_INFO *scene_info, void *refCon); |