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authorEugene Sandulenko2005-01-14 01:17:34 +0000
committerEugene Sandulenko2005-01-14 01:17:34 +0000
commitccacf6f82e5c5e112ef165d45233359d8a654407 (patch)
tree2df9f49bb5f44a6e0d01a6cfa56bf68bbfc317ee /saga/scene.h
parent211ec4c32a779ab6a234a64e33eaedd3c64b9822 (diff)
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o Added support for German ITE. There are also Puzzle-related messages
hardcoded, but I'll save that for later :) o Eliminated all leftovers of previous language loader. If you'll spot another one, just remove it silently. svn-id: r16556
Diffstat (limited to 'saga/scene.h')
-rw-r--r--saga/scene.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/saga/scene.h b/saga/scene.h
index 5a26158ec9..0fcb2c42a2 100644
--- a/saga/scene.h
+++ b/saga/scene.h
@@ -160,6 +160,7 @@ typedef Common::List<SCENE_QUEUE> SceneQueueList;
#define ITE_INTRO_FRAMETIME 90
#define INTRO_CAPTION_Y 170
+#define INTRO_DE_CAPTION_Y 160
#define VOICE_PAD 50
#define VOICE_LETTERLEN 90
@@ -303,7 +304,6 @@ class Scene {
int IHNMHateProc(int param, SCENE_INFO *scene_info);
public:
- int ITEIntroRegisterLang(void);
static int SC_ITEIntroAnimProc(int param, SCENE_INFO *scene_info, void *refCon);
static int SC_ITEIntroCave1Proc(int param, SCENE_INFO *scene_info, void *refCon);
static int SC_ITEIntroCave2Proc(int param, SCENE_INFO *scene_info, void *refCon);