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author | Andrew Kurushin | 2005-01-04 16:10:43 +0000 |
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committer | Andrew Kurushin | 2005-01-04 16:10:43 +0000 |
commit | e733d05fefa929f131cd39aed4b1eb935dac40ef (patch) | |
tree | 36743fbcc72fa8625aa6ac271966a13471c4107b /saga/scene.h | |
parent | 6d966a6e17900a865b3617515638f55f67031c4f (diff) | |
download | scummvm-rg350-e733d05fefa929f131cd39aed4b1eb935dac40ef.tar.gz scummvm-rg350-e733d05fefa929f131cd39aed4b1eb935dac40ef.tar.bz2 scummvm-rg350-e733d05fefa929f131cd39aed4b1eb935dac40ef.zip |
- added setup of followers position at start of scene
svn-id: r16423
Diffstat (limited to 'saga/scene.h')
-rw-r--r-- | saga/scene.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/saga/scene.h b/saga/scene.h index e66a4fdea8..a5679fb468 100644 --- a/saga/scene.h +++ b/saga/scene.h @@ -234,11 +234,13 @@ class Scene { return _bgMask.loaded; } int getBGMaskType(const Point &testPoint); + bool validBGMaskPoint(const Point &testPoint); bool canWalk(const Point &testPoint); bool offscreenPath(Point &testPoint); void setDoorState(int doorNumber, int doorState); int getDoorState(int doorNumber); + void initDoorsState(); int getBGInfo(SCENE_BGINFO *bginfo); int getBGPal(PALENTRY **pal); |