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authorAndrew Kurushin2005-01-04 16:10:43 +0000
committerAndrew Kurushin2005-01-04 16:10:43 +0000
commite733d05fefa929f131cd39aed4b1eb935dac40ef (patch)
tree36743fbcc72fa8625aa6ac271966a13471c4107b /saga/scene.h
parent6d966a6e17900a865b3617515638f55f67031c4f (diff)
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- added setup of followers position at start of scene
svn-id: r16423
Diffstat (limited to 'saga/scene.h')
-rw-r--r--saga/scene.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/saga/scene.h b/saga/scene.h
index e66a4fdea8..a5679fb468 100644
--- a/saga/scene.h
+++ b/saga/scene.h
@@ -234,11 +234,13 @@ class Scene {
return _bgMask.loaded;
}
int getBGMaskType(const Point &testPoint);
+ bool validBGMaskPoint(const Point &testPoint);
bool canWalk(const Point &testPoint);
bool offscreenPath(Point &testPoint);
void setDoorState(int doorNumber, int doorState);
int getDoorState(int doorNumber);
+ void initDoorsState();
int getBGInfo(SCENE_BGINFO *bginfo);
int getBGPal(PALENTRY **pal);