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| author | Torbjörn Andersson | 2004-05-05 13:05:45 +0000 |
|---|---|---|
| committer | Torbjörn Andersson | 2004-05-05 13:05:45 +0000 |
| commit | 148872d1fd622092cb7975d414bb6f161d0801ef (patch) | |
| tree | 336a5580e55e56c85862b2a0a3e0b5fe3ddb5262 /saga/script.cpp | |
| parent | 4102a3b13f1455ddfd7e8b17e4f8f1bd1e14f0c2 (diff) | |
| download | scummvm-rg350-148872d1fd622092cb7975d414bb6f161d0801ef.tar.gz scummvm-rg350-148872d1fd622092cb7975d414bb6f161d0801ef.tar.bz2 scummvm-rg350-148872d1fd622092cb7975d414bb6f161d0801ef.zip | |
Replaced R_printf() with debug() and warning(). There are still a couple of
standard printf()s left, though.
svn-id: r13791
Diffstat (limited to 'saga/script.cpp')
| -rw-r--r-- | saga/script.cpp | 54 |
1 files changed, 27 insertions, 27 deletions
diff --git a/saga/script.cpp b/saga/script.cpp index 21f7677e93..925addc3be 100644 --- a/saga/script.cpp +++ b/saga/script.cpp @@ -60,24 +60,24 @@ int SCRIPT_Init() { int result; int i, j; - R_printf(R_STDOUT, "Initializing scripting subsystem.\n"); + debug(0, "Initializing scripting subsystem."); // Load script resource file context result = GAME_GetFileContext(&ScriptModule.script_ctxt, R_GAME_SCRIPTFILE, 0); if (result != R_SUCCESS) { - R_printf(R_STDERR, "Couldn't get script file context.\n"); + warning("Couldn't get script file context"); return R_FAILURE; } // Load script LUT resource result = GAME_GetFileContext(&s_lut_ctxt, R_GAME_RESOURCEFILE, 0); if (result != R_SUCCESS) { - R_printf(R_STDERR, "Couldn't get resource file context.\n"); + warning("Couldn't get resource file context"); return R_FAILURE; } result = RSC_LoadResource(s_lut_ctxt, ITE_SCRIPT_LUT, &rsc_ptr, &rsc_len); if (result != R_SUCCESS) { - R_printf(R_STDERR, "Error: Couldn't load script resource look-up table.\n"); + warning("Error: Couldn't load script resource look-up table"); return R_FAILURE; } @@ -87,7 +87,7 @@ int SCRIPT_Init() { } else if (rsc_len % R_S_LUT_ENTRYLEN_ITEDISK == 0) { ScriptModule.script_lut_entrylen = R_S_LUT_ENTRYLEN_ITEDISK; } else { - R_printf(R_STDERR, "Error: Invalid script lookup table length.\n"); + warning("Error: Invalid script lookup table length"); return R_FAILURE; } @@ -97,7 +97,7 @@ int SCRIPT_Init() { // Allocate space for logical LUT ScriptModule.script_lut = (R_SCRIPT_LUT_ENTRY *)malloc(ScriptModule.script_lut_max * sizeof(R_SCRIPT_LUT_ENTRY)); if (ScriptModule.script_lut == NULL) { - R_printf(R_STDERR, "Error: Couldn't allocate memory for script resource look-up table.\n"); + warning("Error: Couldn't allocate memory for script resource look-up table"); return R_MEM; } @@ -144,7 +144,7 @@ int SCRIPT_Shutdown() { return R_FAILURE; } - R_printf(R_STDOUT, "Shutting down scripting subsystem.\n"); + debug(0, "Shutting down scripting subsystem."); // Free script lookup table free(ScriptModule.script_lut); @@ -182,7 +182,7 @@ int SCRIPT_Load(int script_num) { // Validate script number if ((script_num < 0) || (script_num > ScriptModule.script_lut_max)) { - R_printf(R_STDERR, "SCRIPT_Load(): Invalid script number!\n"); + warning("SCRIPT_Load(): Invalid script number"); return R_FAILURE; } @@ -190,11 +190,11 @@ int SCRIPT_Load(int script_num) { SCRIPT_Free(); // Initialize script data structure - R_printf(R_STDOUT, "Loading script data for script #%d.\n", script_num); + debug(0, "Loading script data for script #%d", script_num); script_data = (R_SCRIPTDATA *)malloc(sizeof *script_data); if (script_data == NULL) { - R_printf(R_STDERR, "Memory allocation failed.\n"); + warning("Memory allocation failed"); return R_MEM; } @@ -210,7 +210,7 @@ int SCRIPT_Load(int script_num) { result = RSC_LoadResource(ScriptModule.script_ctxt, scriptl_rn, &bytecode_p, &bytecode_len); if (result != R_SUCCESS) { - R_printf(R_STDERR, "Error loading script bytecode resource.\n"); + warning("Error loading script bytecode resource"); free(script_data); return R_FAILURE; } @@ -218,7 +218,7 @@ int SCRIPT_Load(int script_num) { script_data->bytecode = SCRIPT_LoadBytecode(bytecode_p, bytecode_len); if (script_data->bytecode == NULL) { - R_printf(R_STDERR, "Error interpreting script bytecode resource.\n"); + warning("Error interpreting script bytecode resource"); free(script_data); RSC_FreeResource(bytecode_p); return R_FAILURE; @@ -230,7 +230,7 @@ int SCRIPT_Load(int script_num) { // Load dialogue list resource result = RSC_LoadResource(ScriptModule.script_ctxt, diagl_rn, &diagl_p, &diagl_len); if (result != R_SUCCESS) { - R_printf(R_STDERR, "Error loading dialogue list resource.\n"); + warning("Error loading dialogue list resource"); free(script_data); RSC_FreeResource(bytecode_p); return R_FAILURE; @@ -239,7 +239,7 @@ int SCRIPT_Load(int script_num) { // Convert dialogue list resource to logical dialogue list script_data->diag = SCRIPT_LoadDialogue(diagl_p, diagl_len); if (script_data->diag == NULL) { - R_printf(R_STDERR, "Error interpreting dialogue list resource.\n"); + warning("Error interpreting dialogue list resource"); free(script_data); RSC_FreeResource(bytecode_p); RSC_FreeResource(diagl_p); @@ -253,7 +253,7 @@ int SCRIPT_Load(int script_num) { // Load voice LUT resource result = RSC_LoadResource(ScriptModule.script_ctxt, voicelut_rn, &voicelut_p, &voicelut_len); if (result != R_SUCCESS) { - R_printf(R_STDERR, "Error loading voice LUT resource.\n"); + warning("Error loading voice LUT resource"); free(script_data); RSC_FreeResource(bytecode_p); RSC_FreeResource(diagl_p); @@ -263,7 +263,7 @@ int SCRIPT_Load(int script_num) { // Convert voice LUT resource to logical voice LUT script_data->voice = SCRIPT_LoadVoiceLUT(voicelut_p, voicelut_len, script_data); if (script_data->voice == NULL) { - R_printf(R_STDERR, "Error interpreting voice LUT resource.\n"); + warning("Error interpreting voice LUT resource"); free(script_data); RSC_FreeResource(bytecode_p); RSC_FreeResource(diagl_p); @@ -289,7 +289,7 @@ int SCRIPT_Free() { return R_FAILURE; } - R_printf(R_STDOUT, "Releasing script data.\n"); + debug(0, "Releasing script data."); // Finish initialization if (ScriptModule.current_script->diag != NULL) { @@ -327,7 +327,7 @@ R_SCRIPT_BYTECODE *SCRIPT_LoadBytecode(byte *bytecode_p, size_t bytecode_len) { size_t ep_tbl_offset; // Offset of bytecode entrypoint table unsigned long i; - R_printf(R_STDOUT, "Loading script bytecode...\n"); + debug(0, "Loading script bytecode..."); MemoryReadStream *readS = new MemoryReadStream(bytecode_p, bytecode_len); @@ -338,12 +338,12 @@ R_SCRIPT_BYTECODE *SCRIPT_LoadBytecode(byte *bytecode_p, size_t bytecode_len) { // Check that the entrypoint table offset is valid. if ((bytecode_len - ep_tbl_offset) < (n_entrypoints * R_SCRIPT_TBLENTRY_LEN)) { - R_printf(R_STDERR, "Invalid table offset.\n"); + warning("Invalid table offset"); return NULL; } if (n_entrypoints > R_SCRIPT_MAX) { - R_printf(R_STDERR, "Script limit exceeded.\n"); + warning("Script limit exceeded"); return NULL; } @@ -352,13 +352,13 @@ R_SCRIPT_BYTECODE *SCRIPT_LoadBytecode(byte *bytecode_p, size_t bytecode_len) { bc_new_data = (R_SCRIPT_BYTECODE *)malloc(sizeof *bc_new_data); if (bc_new_data == NULL) { - R_printf(R_STDERR, "Memory allocation failure loading script bytecode.\n"); + warning("Memory allocation failure loading script bytecode"); return NULL; } bc_ep_tbl = (R_PROC_TBLENTRY *)malloc(n_entrypoints * sizeof *bc_ep_tbl); if (bc_ep_tbl == NULL) { - R_printf(R_STDERR, "Memory allocation failure creating script entrypoint table.\n"); + warning("Memory allocation failure creating script entrypoint table"); free(bc_new_data); return NULL; } @@ -377,7 +377,7 @@ R_SCRIPT_BYTECODE *SCRIPT_LoadBytecode(byte *bytecode_p, size_t bytecode_len) { // Perform a simple range check on offset values if ((bc_ep_tbl[i].name_offset > bytecode_len) || (bc_ep_tbl[i].offset > bytecode_len)) { - R_printf(R_STDERR, "Invalid offset encountered in script entrypoint table.\n"); + warning("Invalid offset encountered in script entrypoint table"); free(bc_new_data); free(bc_ep_tbl); return NULL; @@ -402,7 +402,7 @@ R_DIALOGUE_LIST *SCRIPT_LoadDialogue(const byte *dialogue_p, size_t dialogue_len uint16 i; size_t offset; - R_printf(R_STDOUT, "Loading dialogue list...\n"); + debug(0, "Loading dialogue list..."); // Allocate dialogue list structure dialogue_list = (R_DIALOGUE_LIST *)malloc(sizeof *dialogue_list); @@ -415,7 +415,7 @@ R_DIALOGUE_LIST *SCRIPT_LoadDialogue(const byte *dialogue_p, size_t dialogue_len // First uint16 is the offset of the first string offset = readS->readUint16LE(); if (offset > dialogue_len) { - R_printf(R_STDERR, "Error, invalid string offset.\n"); + warning("Error, invalid string offset"); return NULL; } @@ -443,7 +443,7 @@ R_DIALOGUE_LIST *SCRIPT_LoadDialogue(const byte *dialogue_p, size_t dialogue_len for (i = 0; i < n_dialogue; i++) { offset = readS->readUint16LE(); if (offset > dialogue_len) { - R_printf(R_STDERR, "Error, invalid string offset.\n"); + warning("Error, invalid string offset"); free(dialogue_list->str); free(dialogue_list->str_off); free(dialogue_list); @@ -471,7 +471,7 @@ R_VOICE_LUT *SCRIPT_LoadVoiceLUT(const byte *voicelut_p, size_t voicelut_len, R_ n_voices = voicelut_len / 2; if (n_voices != script->diag->n_dialogue) { - R_printf(R_STDERR, "Error: Voice LUT entries do not match dialogue entries.\n"); + warning("Error: Voice LUT entries do not match dialogue entries"); return NULL; } |
