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author | Torbjörn Andersson | 2004-10-09 07:39:46 +0000 |
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committer | Torbjörn Andersson | 2004-10-09 07:39:46 +0000 |
commit | 64a91605a11152e2b1c54eba0e5ae9d514530028 (patch) | |
tree | d090c55c229e7aded7829780b0403891a5808109 /saga/script.cpp | |
parent | c68b6323e502af2bc8af682dac17603091cd5240 (diff) | |
download | scummvm-rg350-64a91605a11152e2b1c54eba0e5ae9d514530028.tar.gz scummvm-rg350-64a91605a11152e2b1c54eba0e5ae9d514530028.tar.bz2 scummvm-rg350-64a91605a11152e2b1c54eba0e5ae9d514530028.zip |
Initial attempt at fixing the SData problem. I'm still not sure exactly how
to fix the script "static" area, though.
In addition, initialise a few variables, and test for NULL-ness of a few
pointers. This fixes a few crashes I saw with yesterday's CVS snapshot.
There's still an unexpected scene change in the intro (I think it triggers
on Rhene walking too close to the exit), but at least it no longer crashes.
svn-id: r15484
Diffstat (limited to 'saga/script.cpp')
-rw-r--r-- | saga/script.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/saga/script.cpp b/saga/script.cpp index d2b25f699e..6d4f11f6b8 100644 --- a/saga/script.cpp +++ b/saga/script.cpp @@ -112,7 +112,7 @@ Script::Script() { // Skip the unused portion of the structure for (j = scriptS.pos(); j < prevTell + _scriptLUTEntryLen; j++) { if (scriptS.readByte() != 0) - error("Unused scriptLUT part isn't really unused for LUT %d (pos: %d)", i, j); + warning("Unused scriptLUT part isn't really unused for LUT %d (pos: %d)", i, j); } } |