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authorTorbjörn Andersson2004-09-25 10:11:17 +0000
committerTorbjörn Andersson2004-09-25 10:11:17 +0000
commit05829b6edb131033adc9010af05a5326bfea5cb5 (patch)
tree41846749d4b9045043472718e66ab08959acaad0 /saga/script.h
parent05e440cc5a8aedbbcb508cb53527c5f286fc8169 (diff)
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Enough stubs and pops to make the intro scene script finish properly.
svn-id: r15263
Diffstat (limited to 'saga/script.h')
-rw-r--r--saga/script.h12
1 files changed, 11 insertions, 1 deletions
diff --git a/saga/script.h b/saga/script.h
index c3164b98e6..003299b4ef 100644
--- a/saga/script.h
+++ b/saga/script.h
@@ -222,17 +222,24 @@ private:
int SDebugPrintInstr(R_SCRIPT_THREAD *thread);
int SF_sleep(R_SCRIPTFUNC_PARAMS);
- int SF_3(R_SCRIPTFUNC_PARAMS);
+ int SF_takeObject(R_SCRIPTFUNC_PARAMS);
+ int SF_objectIsCarried(R_SCRIPTFUNC_PARAMS);
int SF_setCommandText(R_SCRIPTFUNC_PARAMS);
+ int SF_mainMode(R_SCRIPTFUNC_PARAMS);
int SF_actorWalkTo(R_SCRIPTFUNC_PARAMS);
int SF_setFacing(R_SCRIPTFUNC_PARAMS);
+ int SF_startBgdAnim(R_SCRIPTFUNC_PARAMS);
int SF_freezeInterface(R_SCRIPTFUNC_PARAMS);
+ int SF_dialogMode(R_SCRIPTFUNC_PARAMS);
int SF_startAnim(R_SCRIPTFUNC_PARAMS);
+ int SF_stopBgdAnim(R_SCRIPTFUNC_PARAMS);
int SF_actorWalkToAsync(R_SCRIPTFUNC_PARAMS);
int SF_moveTo(R_SCRIPTFUNC_PARAMS);
int SF_actorWalk(R_SCRIPTFUNC_PARAMS);
int SF_cycleActorFrames(R_SCRIPTFUNC_PARAMS);
int SF_setFrame(R_SCRIPTFUNC_PARAMS);
+ int SF_setRightPortrait(R_SCRIPTFUNC_PARAMS);
+ int SF_setLeftPortrait(R_SCRIPTFUNC_PARAMS);
int SF_linkAnim(R_SCRIPTFUNC_PARAMS);
int SF_placeActor(R_SCRIPTFUNC_PARAMS);
int SF_checkUserInterrupt(R_SCRIPTFUNC_PARAMS);
@@ -240,8 +247,10 @@ private:
int SF_doAction(R_SCRIPTFUNC_PARAMS);
int SF_faceTowards(R_SCRIPTFUNC_PARAMS);
int SF_setFollower(R_SCRIPTFUNC_PARAMS);
+ int SF_setBgdAnimSpeed(R_SCRIPTFUNC_PARAMS);
int SF_centerActor(R_SCRIPTFUNC_PARAMS);
int SF_setActorState(R_SCRIPTFUNC_PARAMS);
+ int SF_finishBgdAnim(R_SCRIPTFUNC_PARAMS);
int SF_swapActors(R_SCRIPTFUNC_PARAMS);
int SF_scriptSpecialWalk(R_SCRIPTFUNC_PARAMS);
int SF_walkRelative(R_SCRIPTFUNC_PARAMS);
@@ -253,6 +262,7 @@ private:
int SF_getActorX(R_SCRIPTFUNC_PARAMS);
int SF_getActorY(R_SCRIPTFUNC_PARAMS);
int SF_playMusic(R_SCRIPTFUNC_PARAMS);
+ int SF_playSound(R_SCRIPTFUNC_PARAMS);
};
} // End of namespace Saga