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authorTorbjörn Andersson2005-01-02 15:45:38 +0000
committerTorbjörn Andersson2005-01-02 15:45:38 +0000
commitb944ad808bb7f596a1877838e03eb3d928324578 (patch)
tree9d1c7f254bb2c7884b9fe746e7eb132d7379f603 /saga/sndres.cpp
parent2c7f25435e479e57c8e4b5c5ce66c348fb560e96 (diff)
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Pausing an animation is done by changing its state now, not by setting a
flag. Added yet another event, and changed the ITE intro to reflect that. (Which means the waterfalls are no longer drawn over the game title.) svn-id: r16410
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