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authorTorbjörn Andersson2004-04-30 17:49:33 +0000
committerTorbjörn Andersson2004-04-30 17:49:33 +0000
commitd5873104ad001ec0540e08517fbf92cc8246e1c2 (patch)
treee2f6b5437d7eb951ef47c19ed3cbef9f0db19a10 /saga/sndres.cpp
parent182cbf7091dc48fee56fbf1818ae82b7be083b1d (diff)
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Added fixme comment about a bug that happens (at least) in the Wyrmkeep
re-release of ITE, and how to work around it. svn-id: r13685
Diffstat (limited to 'saga/sndres.cpp')
-rw-r--r--saga/sndres.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/saga/sndres.cpp b/saga/sndres.cpp
index a8d925494c..854422c576 100644
--- a/saga/sndres.cpp
+++ b/saga/sndres.cpp
@@ -77,6 +77,11 @@ int SndRes::playVoice(ulong voice_rn) {
debug(0, "SndRes::playVoice(%ld)", voice_rn);
+ // FIXME: In the Wyrmkeep re-release of Inherit the Earth, voices 4 and
+ // 5 are identical, even though their resources are stored at different
+ // offsets in the resource file. The correct sound for voice 4 is
+ // provided as a separate file, sound/p2_a.voc
+
result = load(_voice_ctxt, voice_rn, &snd_buffer);
if (result != R_SUCCESS) {
return R_FAILURE;