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authorMax Horn2006-02-11 22:45:04 +0000
committerMax Horn2006-02-11 22:45:04 +0000
commit26ee630756ebdd7c96bccede0881a8c8b98e8f2b (patch)
tree26e378d5cf990a2b81c2c96e9e683a7f333b62e8 /saga/sound.h
parent2a9a0d4211b1ea5723f1409d91cb95de8984429e (diff)
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Moved engines to the new engines/ directory
svn-id: r20582
Diffstat (limited to 'saga/sound.h')
-rw-r--r--saga/sound.h97
1 files changed, 0 insertions, 97 deletions
diff --git a/saga/sound.h b/saga/sound.h
deleted file mode 100644
index 85c3eda748..0000000000
--- a/saga/sound.h
+++ /dev/null
@@ -1,97 +0,0 @@
-/* ScummVM - Scumm Interpreter
- * Copyright (C) 2004-2006 The ScummVM project
- *
- * The ReInherit Engine is (C)2000-2003 by Daniel Balsom.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-// Sound class
-
-#ifndef SAGA_SOUND_H_
-#define SAGA_SOUND_H_
-
-#include "sound/mixer.h"
-
-namespace Saga {
-
-#define SOUND_HANDLES 10
-
-enum SOUND_FLAGS {
- SOUND_LOOP = 1
-};
-
-struct SoundBuffer {
- uint16 frequency;
- int sampleBits;
- bool stereo;
- bool isSigned;
-
- byte *buffer;
- size_t size;
- bool isBigEndian;
-};
-
-enum sndHandleType {
- kFreeHandle,
- kEffectHandle,
- kVoiceHandle
-};
-
-struct SndHandle {
- Audio::SoundHandle handle;
- sndHandleType type;
-};
-
-class Sound {
-public:
-
- Sound(SagaEngine *vm, Audio::Mixer *mixer, int volume);
- ~Sound();
-
- void playSound(SoundBuffer &buffer, int volume, bool loop);
- void pauseSound();
- void resumeSound();
- void stopSound();
-
- void playVoice(SoundBuffer &buffer);
- void pauseVoice();
- void resumeVoice();
- void stopVoice();
-
- void stopAll();
-
- void setVolume(int volume);
-
- private:
-
- void playSoundBuffer(Audio::SoundHandle *handle, SoundBuffer &buffer, int volume, bool loop);
-
- SndHandle *getHandle();
-
- SagaEngine *_vm;
- Audio::Mixer *_mixer;
- Common::MemoryReadStream *_voxStream;
-
- SndHandle _handles[SOUND_HANDLES];
-};
-
-} // End of namespace Saga
-
-#endif