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author | Andrew Kurushin | 2005-01-11 21:10:36 +0000 |
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committer | Andrew Kurushin | 2005-01-11 21:10:36 +0000 |
commit | 244b227b19b6bec659e4c00e2d7aa9596978cbe5 (patch) | |
tree | f7a88160f68d6f4da5e5580ae13ce9bb382d7795 /saga/sprite.cpp | |
parent | f1026ce3eb0bf4ad4e68987e4952dff141ccf331 (diff) | |
download | scummvm-rg350-244b227b19b6bec659e4c00e2d7aa9596978cbe5.tar.gz scummvm-rg350-244b227b19b6bec659e4c00e2d7aa9596978cbe5.tar.bz2 scummvm-rg350-244b227b19b6bec659e4c00e2d7aa9596978cbe5.zip |
- remove game.h & image.h
- all display information of current game goes to SagaEngine
- remove GameFontIds
- hide SagaEngine _gameId,_gameType & etc with methods getGameId(), getGameType()
svn-id: r16545
Diffstat (limited to 'saga/sprite.cpp')
-rw-r--r-- | saga/sprite.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/saga/sprite.cpp b/saga/sprite.cpp index d21ede5656..7801eb5904 100644 --- a/saga/sprite.cpp +++ b/saga/sprite.cpp @@ -106,7 +106,7 @@ int Sprite::loadList(int resourceId, SpriteList &spriteList) { for (i = oldSpriteCount; i < spriteList.spriteCount; i++) { spriteInfo = &spriteList.infoList[i]; - if (_vm->_features & GF_MAC_RESOURCES) + if (_vm->getFeatures() & GF_MAC_RESOURCES) offset = readS.readUint32(); else offset = readS.readUint16(); @@ -118,9 +118,9 @@ int Sprite::loadList(int resourceId, SpriteList &spriteList) { spritePointer = spriteListData; spritePointer += offset; - MemoryReadStream readS2(spritePointer, (_vm->_features & GF_MAC_RESOURCES) ? 8 : 4); + MemoryReadStream readS2(spritePointer, (_vm->getFeatures() & GF_MAC_RESOURCES) ? 8 : 4); - if (!(_vm->_features & GF_MAC_RESOURCES)) { + if (!(_vm->getFeatures() & GF_MAC_RESOURCES)) { spriteInfo->xAlign = readS2.readSByte(); spriteInfo->yAlign = readS2.readSByte(); |