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author | Eugene Sandulenko | 2004-04-12 21:40:49 +0000 |
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committer | Eugene Sandulenko | 2004-04-12 21:40:49 +0000 |
commit | f3d340fb0ce72b9db59b8c701153bc82b595f75e (patch) | |
tree | bf250cf3a1e6aee35c7f40d766994b0c2c188e5c /saga/stack.cpp | |
parent | 0a0a0c7b0609d8774cef849e7511e7b21d12c5db (diff) | |
download | scummvm-rg350-f3d340fb0ce72b9db59b8c701153bc82b595f75e.tar.gz scummvm-rg350-f3d340fb0ce72b9db59b8c701153bc82b595f75e.tar.bz2 scummvm-rg350-f3d340fb0ce72b9db59b8c701153bc82b595f75e.zip |
WIP for SAGA engine.
o text formatting is not consistent with rules, just indent utility is too
dumb for that
o it does not use OSystem, i.e. it runs on direct SDL calls
o it may not even compile on your box
o if you enable it, expect zillions of warnings
o no sound
Now it runs ITE intro as reinherit did
svn-id: r13564
Diffstat (limited to 'saga/stack.cpp')
-rw-r--r-- | saga/stack.cpp | 180 |
1 files changed, 180 insertions, 0 deletions
diff --git a/saga/stack.cpp b/saga/stack.cpp new file mode 100644 index 0000000000..ef5552d4a1 --- /dev/null +++ b/saga/stack.cpp @@ -0,0 +1,180 @@ +/* ScummVM - Scumm Interpreter + * Copyright (C) 2004 The ScummVM project + * + * The ReInherit Engine is (C)2000-2003 by Daniel Balsom. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * $Header$ + * + */ +/* + Description: + + Simple integer stack module + + Notes: +*/ + +#include "reinherit.h" + +#include "stack.h" +#include "stack_mod.h" + +namespace Saga { + +int ISTACK_Create(R_ISTACK * stack, int stack_len, int flags) +{ + + R_ISTACK new_stack; + int *new_stack_data; + + *stack = NULL; + + new_stack = (R_ISTACK_tag *)malloc(sizeof(struct R_ISTACK_tag)); + + if (new_stack == NULL) { + return STACK_MEM; + } + + new_stack_data = (int *)calloc(stack_len, sizeof(int)); + + if (new_stack_data == NULL) { + + free(new_stack); + return STACK_MEM; + } + + new_stack->flags = flags; + new_stack->len = stack_len; + new_stack->top = -1; + + return STACK_SUCCESS; +} + +int ISTACK_Destroy(R_ISTACK * stack) +{ + + if (stack != NULL) { + free((*stack)->data); + } + + free(stack); + + *stack = NULL; + + return STACK_SUCCESS; +} + +int ISTACK_Clear(R_ISTACK stack) +{ + + stack->top = -1; + return STACK_SUCCESS; +} + +int ISTACK_PushNull(R_ISTACK stack) +{ + + if (stack->top >= (stack->len - 1)) { + + if (stack->flags & STACK_FIXED) { + + return STACK_OVERFLOW; + } else if (ISTACK_Grow(stack) != STACK_SUCCESS) { + + return STACK_MEM; + } + } + + stack->top++; + +} + +int ISTACK_Push(R_ISTACK stack, int value) +{ + + if (stack->top >= (stack->len - 1)) { + + if (stack->flags & STACK_FIXED) { + + return STACK_OVERFLOW; + } else if (ISTACK_Grow(stack) != STACK_SUCCESS) { + + return STACK_MEM; + } + } + + stack->top++; + stack->data[stack->top] = value; + + return STACK_SUCCESS; +} + +int ISTACK_Pop(R_ISTACK stack, int *value) +{ + + if (stack->top <= -1) { + + return STACK_UNDERFLOW; + } + + if (value == NULL) { + + stack->top--; + return STACK_SUCCESS; + } + + *value = stack->data[stack->top]; + stack->top--; + + return STACK_SUCCESS; +} + +int ISTACK_Top(R_ISTACK stack, int *value) +{ + *value = 0; + + if (stack->top <= -1) { + + return STACK_UNDERFLOW; + } + + *value = stack->data[stack->top]; + + return STACK_SUCCESS; + +} + +int ISTACK_Grow(R_ISTACK stack) +{ + + int *new_data; + + new_data = (int *)realloc(stack->data, (stack->len * 2) * sizeof(int)); + + if (new_data == NULL) { + + return STACK_MEM; + }; + + stack->data = new_data; + stack->len *= 2; + + return STACK_SUCCESS; +} + +} // End of namespace Saga + |