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author | Eugene Sandulenko | 2004-04-12 21:40:49 +0000 |
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committer | Eugene Sandulenko | 2004-04-12 21:40:49 +0000 |
commit | f3d340fb0ce72b9db59b8c701153bc82b595f75e (patch) | |
tree | bf250cf3a1e6aee35c7f40d766994b0c2c188e5c /saga/sysmusic.cpp | |
parent | 0a0a0c7b0609d8774cef849e7511e7b21d12c5db (diff) | |
download | scummvm-rg350-f3d340fb0ce72b9db59b8c701153bc82b595f75e.tar.gz scummvm-rg350-f3d340fb0ce72b9db59b8c701153bc82b595f75e.tar.bz2 scummvm-rg350-f3d340fb0ce72b9db59b8c701153bc82b595f75e.zip |
WIP for SAGA engine.
o text formatting is not consistent with rules, just indent utility is too
dumb for that
o it does not use OSystem, i.e. it runs on direct SDL calls
o it may not even compile on your box
o if you enable it, expect zillions of warnings
o no sound
Now it runs ITE intro as reinherit did
svn-id: r13564
Diffstat (limited to 'saga/sysmusic.cpp')
-rw-r--r-- | saga/sysmusic.cpp | 98 |
1 files changed, 98 insertions, 0 deletions
diff --git a/saga/sysmusic.cpp b/saga/sysmusic.cpp new file mode 100644 index 0000000000..2c230679bf --- /dev/null +++ b/saga/sysmusic.cpp @@ -0,0 +1,98 @@ +/* ScummVM - Scumm Interpreter + * Copyright (C) 2004 The ScummVM project + * + * The ReInherit Engine is (C)2000-2003 by Daniel Balsom. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * $Header$ + * + */ +#include "reinherit.h" + +#include "yslib.h" + +namespace Saga { + +static int MusicInitialized = 0; + +int SYSMUSIC_Init(int enabled) +{ + YS_IGNORE_PARAM(enabled); + + if (MusicInitialized) { + return R_FAILURE; + } + + MusicInitialized = 1; + return R_SUCCESS; +} + +int SYSMUSIC_Shutdown(void) +{ + if (!MusicInitialized) { + return R_FAILURE; + } + + MusicInitialized = 0; + return R_SUCCESS; +} + +int SYSMUSIC_Play(ulong music_rn, uint flags) +{ + if (!MusicInitialized) { + return R_FAILURE; + } + + YS_IGNORE_PARAM(music_rn); + YS_IGNORE_PARAM(flags); + + return R_SUCCESS; + +} + +int SYSMUSIC_Pause(void) +{ + if (!MusicInitialized) { + return R_FAILURE; + } + + return R_SUCCESS; + +} + +int SYSMUSIC_Resume(void) +{ + if (!MusicInitialized) { + return R_FAILURE; + } + + return R_SUCCESS; + +} + +int SYSMUSIC_Stop(void) +{ + + if (!MusicInitialized) { + return R_FAILURE; + } + + return R_SUCCESS; + +} + +} // End of namespace Saga + |