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author | Eugene Sandulenko | 2004-08-02 16:20:35 +0000 |
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committer | Eugene Sandulenko | 2004-08-02 16:20:35 +0000 |
commit | 166b05aed4c6431c6c4b19a87c94646498ed1e99 (patch) | |
tree | 5eacae0d409d4ce40db87a76508480eb8c23e7bf /saga | |
parent | 79e2af87877095b317ad47cf2f42cf10a38fd6aa (diff) | |
download | scummvm-rg350-166b05aed4c6431c6c4b19a87c94646498ed1e99.tar.gz scummvm-rg350-166b05aed4c6431c6c4b19a87c94646498ed1e99.tar.bz2 scummvm-rg350-166b05aed4c6431c6c4b19a87c94646498ed1e99.zip |
Fix #include paths.
svn-id: r14443
Diffstat (limited to 'saga')
44 files changed, 320 insertions, 326 deletions
diff --git a/saga/actionmap.cpp b/saga/actionmap.cpp index 9aa2759f92..38611133fa 100644 --- a/saga/actionmap.cpp +++ b/saga/actionmap.cpp @@ -22,13 +22,13 @@ */ /* Action map module */ -#include "saga.h" +#include "saga/saga.h" -#include "cvar_mod.h" -#include "gfx.h" -#include "console_mod.h" +#include "saga/cvar_mod.h" +#include "saga/gfx.h" +#include "saga/console_mod.h" -#include "actionmap.h" +#include "saga/actionmap.h" namespace Saga { diff --git a/saga/actor.cpp b/saga/actor.cpp index bd3df6008b..2d094ad8b2 100644 --- a/saga/actor.cpp +++ b/saga/actor.cpp @@ -21,23 +21,23 @@ * */ -#include "saga.h" -#include "yslib.h" -#include "gfx.h" - -#include "game_mod.h" -#include "cvar_mod.h" -#include "console_mod.h" -#include "rscfile_mod.h" -#include "script_mod.h" -#include "sndres.h" -#include "sprite_mod.h" -#include "font_mod.h" -#include "text_mod.h" -#include "sound.h" - -#include "actor.h" -#include "actordata.h" +#include "saga/saga.h" +#include "saga/yslib.h" +#include "saga/gfx.h" + +#include "saga/game_mod.h" +#include "saga/cvar_mod.h" +#include "saga/console_mod.h" +#include "saga/rscfile_mod.h" +#include "saga/script_mod.h" +#include "saga/sndres.h" +#include "saga/sprite_mod.h" +#include "saga/font_mod.h" +#include "saga/text_mod.h" +#include "saga/sound.h" + +#include "saga/actor.h" +#include "saga/actordata.h" namespace Saga { diff --git a/saga/actor.h b/saga/actor.h index a9dc6f7d6c..7b76eb14aa 100644 --- a/saga/actor.h +++ b/saga/actor.h @@ -26,8 +26,8 @@ #ifndef SAGA_ACTOR_H__ #define SAGA_ACTOR_H__ -#include "yslib.h" -#include "sprite_mod.h" +#include "saga/yslib.h" +#include "saga/sprite_mod.h" namespace Saga { @@ -184,11 +184,6 @@ struct R_ACTIONTIMES { int time; }; -struct R_ACTOR_MODULE { - int init; - const char *err_str; -}; - class Actor { public: int reg(); diff --git a/saga/actordata.cpp b/saga/actordata.cpp index 3aedc30397..0fdd1fb5ef 100644 --- a/saga/actordata.cpp +++ b/saga/actordata.cpp @@ -22,8 +22,8 @@ */ // Actor data table -#include "saga.h" -#include "actordata.h" +#include "saga/saga.h" +#include "saga/actordata.h" namespace Saga { diff --git a/saga/animation.cpp b/saga/animation.cpp index c1e2673850..dbae4dc4d9 100644 --- a/saga/animation.cpp +++ b/saga/animation.cpp @@ -22,16 +22,16 @@ */ // Background animation management module -#include "saga.h" -#include "gfx.h" +#include "saga/saga.h" +#include "saga/gfx.h" -#include "cvar_mod.h" -#include "console_mod.h" -#include "game_mod.h" -#include "events_mod.h" -#include "render.h" +#include "saga/cvar_mod.h" +#include "saga/console_mod.h" +#include "saga/game_mod.h" +#include "saga/events_mod.h" +#include "saga/render.h" -#include "animation.h" +#include "saga/animation.h" namespace Saga { diff --git a/saga/console.cpp b/saga/console.cpp index 488d50aa63..088233bb71 100644 --- a/saga/console.cpp +++ b/saga/console.cpp @@ -23,14 +23,14 @@ // Console module -#include "saga.h" -#include "gfx.h" -#include "font_mod.h" -#include "cvar_mod.h" -#include "events_mod.h" - -#include "console_mod.h" -#include "console.h" +#include "saga/saga.h" +#include "saga/gfx.h" +#include "saga/font_mod.h" +#include "saga/cvar_mod.h" +#include "saga/events_mod.h" + +#include "saga/console_mod.h" +#include "saga/console.h" namespace Saga { diff --git a/saga/cvar.cpp b/saga/cvar.cpp index a943c5eecc..345f9e773d 100644 --- a/saga/cvar.cpp +++ b/saga/cvar.cpp @@ -22,13 +22,13 @@ */ // Configuration Variable Module -#include "saga.h" -#include "gfx.h" +#include "saga/saga.h" +#include "saga/gfx.h" -#include "console_mod.h" +#include "saga/console_mod.h" -#include "cvar_mod.h" -#include "cvar.h" +#include "saga/cvar_mod.h" +#include "saga/cvar.h" namespace Saga { diff --git a/saga/events.cpp b/saga/events.cpp index d9fae5e385..ad01f7c1cd 100644 --- a/saga/events.cpp +++ b/saga/events.cpp @@ -24,24 +24,24 @@ // Event management module -#include "saga.h" -#include "gfx.h" - -#include "yslib.h" - -#include "animation.h" -#include "console_mod.h" -#include "scene_mod.h" -#include "interface_mod.h" -#include "text_mod.h" -#include "palanim_mod.h" -#include "render.h" -#include "game_mod.h" -#include "sndres.h" -#include "music.h" - -#include "events_mod.h" -#include "events.h" +#include "saga/saga.h" +#include "saga/gfx.h" + +#include "saga/yslib.h" + +#include "saga/animation.h" +#include "saga/console_mod.h" +#include "saga/scene_mod.h" +#include "saga/interface_mod.h" +#include "saga/text_mod.h" +#include "saga/palanim_mod.h" +#include "saga/render.h" +#include "saga/game_mod.h" +#include "saga/sndres.h" +#include "saga/music.h" + +#include "saga/events_mod.h" +#include "saga/events.h" namespace Saga { diff --git a/saga/expr.cpp b/saga/expr.cpp index 47cf21982e..3ecfc38e16 100644 --- a/saga/expr.cpp +++ b/saga/expr.cpp @@ -25,9 +25,9 @@ // EXPR_ParseArgs() lifted wholesale from SDL win32 initialization code by Sam Lantinga -#include "saga.h" -#include "cvar_mod.h" -#include "expr.h" +#include "saga/saga.h" +#include "saga/cvar_mod.h" +#include "saga/expr.h" namespace Saga { diff --git a/saga/font.cpp b/saga/font.cpp index fdbe54f068..b17b57614b 100644 --- a/saga/font.cpp +++ b/saga/font.cpp @@ -22,14 +22,14 @@ */ // Font management and font drawing module -#include "saga.h" -#include "gfx.h" +#include "saga/saga.h" +#include "saga/gfx.h" -#include "rscfile_mod.h" -#include "game_mod.h" +#include "saga/rscfile_mod.h" +#include "saga/game_mod.h" -#include "font_mod.h" -#include "font.h" +#include "saga/font_mod.h" +#include "saga/font.h" namespace Saga { diff --git a/saga/game.cpp b/saga/game.cpp index ec4ab31463..064727468f 100644 --- a/saga/game.cpp +++ b/saga/game.cpp @@ -23,19 +23,19 @@ // Game detection, general game parameters -#include "saga.h" +#include "saga/saga.h" #include "common/file.h" #include "base/gameDetector.h" #include "base/plugins.h" #include "backends/fs/fs.h" -#include "rscfile_mod.h" -#include "cvar_mod.h" -#include "ite_introproc_mod.h" -#include "interface_mod.h" +#include "saga/rscfile_mod.h" +#include "saga/cvar_mod.h" +#include "saga/ite_introproc_mod.h" +#include "saga/interface_mod.h" -#include "game_mod.h" -#include "game.h" +#include "saga/game_mod.h" +#include "saga/game.h" namespace Saga { diff --git a/saga/ihnm_introproc.cpp b/saga/ihnm_introproc.cpp index c1518e6876..748ca56edd 100644 --- a/saga/ihnm_introproc.cpp +++ b/saga/ihnm_introproc.cpp @@ -23,21 +23,21 @@ // "I Have No Mouth" Intro sequence scene procedures -#include "saga.h" -#include "yslib.h" -#include "gfx.h" - -#include "animation.h" -#include "cvar_mod.h" -#include "events_mod.h" -#include "font_mod.h" -#include "rscfile_mod.h" -#include "scene_mod.h" -#include "text_mod.h" -#include "palanim_mod.h" - -#include "scene.h" -#include "ihnm_introproc.h" +#include "saga/saga.h" +#include "saga/yslib.h" +#include "saga/gfx.h" + +#include "saga/animation.h" +#include "saga/cvar_mod.h" +#include "saga/events_mod.h" +#include "saga/font_mod.h" +#include "saga/rscfile_mod.h" +#include "saga/scene_mod.h" +#include "saga/text_mod.h" +#include "saga/palanim_mod.h" + +#include "saga/scene.h" +#include "saga/ihnm_introproc.h" namespace Saga { diff --git a/saga/image.cpp b/saga/image.cpp index a3978c43d4..602545e235 100644 --- a/saga/image.cpp +++ b/saga/image.cpp @@ -22,11 +22,11 @@ */ // SAGA Image resource management routines -#include "saga.h" +#include "saga/saga.h" -#include "game_mod.h" +#include "saga/game_mod.h" -#include "image.h" +#include "saga/image.h" namespace Saga { diff --git a/saga/interface.cpp b/saga/interface.cpp index 9704dbd688..d15485f5d1 100644 --- a/saga/interface.cpp +++ b/saga/interface.cpp @@ -22,22 +22,22 @@ */ // Game interface module -#include "saga.h" - -#include "gfx.h" -#include "game_mod.h" -#include "cvar_mod.h" -#include "actor.h" -#include "console_mod.h" -#include "font_mod.h" -#include "objectmap.h" -#include "rscfile_mod.h" -#include "script_mod.h" -#include "sprite_mod.h" - -#include "interface_mod.h" -#include "interface.h" -#include "sdata.h" +#include "saga/saga.h" + +#include "saga/gfx.h" +#include "saga/game_mod.h" +#include "saga/cvar_mod.h" +#include "saga/actor.h" +#include "saga/console_mod.h" +#include "saga/font_mod.h" +#include "saga/objectmap.h" +#include "saga/rscfile_mod.h" +#include "saga/script_mod.h" +#include "saga/sprite_mod.h" + +#include "saga/interface_mod.h" +#include "saga/interface.h" +#include "saga/sdata.h" namespace Saga { diff --git a/saga/isomap.cpp b/saga/isomap.cpp index d5f29acb3e..6cc3dc6a79 100644 --- a/saga/isomap.cpp +++ b/saga/isomap.cpp @@ -22,12 +22,12 @@ */ // Isometric level module -#include "saga.h" +#include "saga/saga.h" -#include "game_mod.h" -#include "gfx.h" +#include "saga/game_mod.h" +#include "saga/gfx.h" -#include "isomap.h" +#include "saga/isomap.h" namespace Saga { diff --git a/saga/ite_introproc.cpp b/saga/ite_introproc.cpp index b6783bbe38..cd6aa8389c 100644 --- a/saga/ite_introproc.cpp +++ b/saga/ite_introproc.cpp @@ -24,24 +24,24 @@ // Intro sequence scene procedures -#include "saga.h" -#include "gfx.h" -#include "yslib.h" - -#include "animation.h" -#include "cvar_mod.h" -#include "events_mod.h" -#include "font_mod.h" -#include "game_mod.h" -#include "rscfile_mod.h" -#include "scene_mod.h" -#include "sndres.h" -#include "text_mod.h" -#include "palanim_mod.h" -#include "music.h" - -#include "scene.h" -#include "ite_introproc.h" +#include "saga/saga.h" +#include "saga/gfx.h" +#include "saga/yslib.h" + +#include "saga/animation.h" +#include "saga/cvar_mod.h" +#include "saga/events_mod.h" +#include "saga/font_mod.h" +#include "saga/game_mod.h" +#include "saga/rscfile_mod.h" +#include "saga/scene_mod.h" +#include "saga/sndres.h" +#include "saga/text_mod.h" +#include "saga/palanim_mod.h" +#include "saga/music.h" + +#include "saga/scene.h" +#include "saga/ite_introproc.h" namespace Saga { diff --git a/saga/music.cpp b/saga/music.cpp index 81cf82a227..1906543057 100644 --- a/saga/music.cpp +++ b/saga/music.cpp @@ -20,11 +20,11 @@ * $Header$ * */ -#include "saga.h" +#include "saga/saga.h" -#include "music.h" -#include "rscfile_mod.h" -#include "game_mod.h" +#include "saga/music.h" +#include "saga/rscfile_mod.h" +#include "saga/game_mod.h" #include "sound/mididrv.h" #include "sound/midiparser.h" #include "common/config-manager.h" diff --git a/saga/music.h b/saga/music.h index bfaaa2d366..ca7ad2b783 100644 --- a/saga/music.h +++ b/saga/music.h @@ -26,8 +26,8 @@ #ifndef SAGA_MUSIC_H_ #define SAGA_MUSIC_H_ -#include "rscfile_mod.h" -#include "game_mod.h" +#include "saga/rscfile_mod.h" +#include "saga/game_mod.h" #include "sound/mixer.h" #include "sound/mididrv.h" #include "sound/midiparser.h" diff --git a/saga/objectmap.cpp b/saga/objectmap.cpp index 2ecfea522b..accd9fde9f 100644 --- a/saga/objectmap.cpp +++ b/saga/objectmap.cpp @@ -26,13 +26,13 @@ // Polygon Hit Test code ( HitTestPoly() ) adapted from code (C) Eric Haines // appearing in Graphics Gems IV, "Point in Polygon Strategies." // p. 24-46, code: p. 34-45 -#include "saga.h" +#include "saga/saga.h" -#include "gfx.h" -#include "cvar_mod.h" -#include "console_mod.h" -#include "font_mod.h" -#include "objectmap.h" +#include "saga/gfx.h" +#include "saga/cvar_mod.h" +#include "saga/console_mod.h" +#include "saga/font_mod.h" +#include "saga/objectmap.h" namespace Saga { diff --git a/saga/palanim.cpp b/saga/palanim.cpp index 2dfa96b78c..1f2747b5d6 100644 --- a/saga/palanim.cpp +++ b/saga/palanim.cpp @@ -22,14 +22,14 @@ */ // Palette animation module -#include "saga.h" -#include "gfx.h" +#include "saga/saga.h" +#include "saga/gfx.h" -#include "events_mod.h" -#include "game_mod.h" +#include "saga/events_mod.h" +#include "saga/game_mod.h" -#include "palanim_mod.h" -#include "palanim.h" +#include "saga/palanim_mod.h" +#include "saga/palanim.h" namespace Saga { diff --git a/saga/render.cpp b/saga/render.cpp index 2b8788da90..829431ff3b 100644 --- a/saga/render.cpp +++ b/saga/render.cpp @@ -22,23 +22,23 @@ */ // Main rendering loop -#include "saga.h" - -#include "gfx.h" -#include "actor.h" -#include "console_mod.h" -#include "cvar_mod.h" -#include "font_mod.h" -#include "game_mod.h" -#include "interface_mod.h" -#include "scene_mod.h" -#include "sprite_mod.h" -#include "text_mod.h" - -#include "actionmap.h" -#include "objectmap.h" - -#include "render.h" +#include "saga/saga.h" + +#include "saga/gfx.h" +#include "saga/actor.h" +#include "saga/console_mod.h" +#include "saga/cvar_mod.h" +#include "saga/font_mod.h" +#include "saga/game_mod.h" +#include "saga/interface_mod.h" +#include "saga/scene_mod.h" +#include "saga/sprite_mod.h" +#include "saga/text_mod.h" + +#include "saga/actionmap.h" +#include "saga/objectmap.h" + +#include "saga/render.h" #include <common/timer.h> namespace Saga { diff --git a/saga/rscfile.cpp b/saga/rscfile.cpp index f38aa9d321..594232da99 100644 --- a/saga/rscfile.cpp +++ b/saga/rscfile.cpp @@ -22,10 +22,10 @@ */ // RSC Resource file management module -#include "saga.h" +#include "saga/saga.h" -#include "rscfile_mod.h" -#include "rscfile.h" +#include "saga/rscfile_mod.h" +#include "saga/rscfile.h" namespace Saga { diff --git a/saga/rscfile_mod.h b/saga/rscfile_mod.h index f3cb2de485..c841f9f8c2 100644 --- a/saga/rscfile_mod.h +++ b/saga/rscfile_mod.h @@ -26,7 +26,7 @@ #ifndef SAGA_RSCFILE_MOD_H__ #define SAGA_RSCFILE_MOD_H__ -#include "resnames.h" +#include "saga/resnames.h" namespace Saga { diff --git a/saga/saga.cpp b/saga/saga.cpp index 91d64f3148..8b4c723882 100644 --- a/saga/saga.cpp +++ b/saga/saga.cpp @@ -30,33 +30,33 @@ #include "common/file.h" #include "common/config-manager.h" -#include "saga.h" - -#include "gfx.h" -#include "rscfile_mod.h" -#include "render.h" -#include "actor.h" -#include "animation.h" -#include "console_mod.h" -#include "cvar_mod.h" -#include "events_mod.h" -#include "actionmap.h" -#include "font_mod.h" -#include "game_mod.h" -#include "game.h" -#include "interface_mod.h" -#include "isomap.h" -#include "script.h" -#include "script_mod.h" -#include "scene_mod.h" -#include "sdata.h" -#include "sndres.h" -#include "sprite_mod.h" -#include "text_mod.h" -#include "objectmap.h" -#include "sound.h" -#include "music.h" -#include "game_mod.h" +#include "saga/saga.h" + +#include "saga/gfx.h" +#include "saga/rscfile_mod.h" +#include "saga/render.h" +#include "saga/actor.h" +#include "saga/animation.h" +#include "saga/console_mod.h" +#include "saga/cvar_mod.h" +#include "saga/events_mod.h" +#include "saga/actionmap.h" +#include "saga/font_mod.h" +#include "saga/game_mod.h" +#include "saga/game.h" +#include "saga/interface_mod.h" +#include "saga/isomap.h" +#include "saga/script.h" +#include "saga/script_mod.h" +#include "saga/scene_mod.h" +#include "saga/sdata.h" +#include "saga/sndres.h" +#include "saga/sprite_mod.h" +#include "saga/text_mod.h" +#include "saga/objectmap.h" +#include "saga/sound.h" +#include "saga/music.h" +#include "saga/game_mod.h" GameList Engine_SAGA_gameList() { return Saga::GAME_GameList(); diff --git a/saga/scene.cpp b/saga/scene.cpp index ec67b2cedd..4ec3d0ed5c 100644 --- a/saga/scene.cpp +++ b/saga/scene.cpp @@ -22,29 +22,29 @@ */ // Scene management module -#include "saga.h" -#include "yslib.h" - -#include "gfx.h" -#include "game_mod.h" -#include "animation.h" -#include "console_mod.h" -#include "cvar_mod.h" -#include "events_mod.h" -#include "actionmap.h" -#include "isomap.h" -#include "script_mod.h" -#include "objectmap.h" -#include "palanim_mod.h" -#include "render.h" -#include "rscfile_mod.h" -#include "script.h" -#include "text_mod.h" -#include "sound.h" -#include "music.h" - -#include "scene_mod.h" -#include "scene.h" +#include "saga/saga.h" +#include "saga/yslib.h" + +#include "saga/gfx.h" +#include "saga/game_mod.h" +#include "saga/animation.h" +#include "saga/console_mod.h" +#include "saga/cvar_mod.h" +#include "saga/events_mod.h" +#include "saga/actionmap.h" +#include "saga/isomap.h" +#include "saga/script_mod.h" +#include "saga/objectmap.h" +#include "saga/palanim_mod.h" +#include "saga/render.h" +#include "saga/rscfile_mod.h" +#include "saga/script.h" +#include "saga/text_mod.h" +#include "saga/sound.h" +#include "saga/music.h" + +#include "saga/scene_mod.h" +#include "saga/scene.h" namespace Saga { diff --git a/saga/scene_mod.h b/saga/scene_mod.h index 84430c8679..0428e9d8be 100644 --- a/saga/scene_mod.h +++ b/saga/scene_mod.h @@ -26,7 +26,7 @@ #ifndef SAGA_SCENE_MOD_H__ #define SAGA_SCENE_MOD_H__ -#include "text_mod.h" +#include "saga/text_mod.h" namespace Saga { diff --git a/saga/script.cpp b/saga/script.cpp index 541f306b7b..88d78b4b89 100644 --- a/saga/script.cpp +++ b/saga/script.cpp @@ -22,20 +22,20 @@ */ // Scripting module: Script resource handling functions -#include "saga.h" -#include "yslib.h" - -#include "gfx.h" -#include "rscfile_mod.h" -#include "game_mod.h" -#include "text_mod.h" -#include "console_mod.h" -#include "cvar_mod.h" - -#include "script_mod.h" -#include "script.h" -#include "sstack.h" -#include "sthread.h" +#include "saga/saga.h" +#include "saga/yslib.h" + +#include "saga/gfx.h" +#include "saga/rscfile_mod.h" +#include "saga/game_mod.h" +#include "saga/text_mod.h" +#include "saga/console_mod.h" +#include "saga/cvar_mod.h" + +#include "saga/script_mod.h" +#include "saga/script.h" +#include "saga/sstack.h" +#include "saga/sthread.h" namespace Saga { diff --git a/saga/script.h b/saga/script.h index 5df5f79587..4478547d56 100644 --- a/saga/script.h +++ b/saga/script.h @@ -26,10 +26,10 @@ #ifndef SAGA_SCRIPT_H #define SAGA_SCRIPT_H -#include "sstack.h" -#include "sdata.h" -#include "text_mod.h" -#include "yslib.h" +#include "saga/sstack.h" +#include "saga/sdata.h" +#include "saga/text_mod.h" +#include "saga/yslib.h" namespace Saga { diff --git a/saga/sdata.cpp b/saga/sdata.cpp index 0e791d7063..76e746de5f 100644 --- a/saga/sdata.cpp +++ b/saga/sdata.cpp @@ -21,13 +21,13 @@ * */ // Type SDataWord_T must be unpadded -#include "saga.h" +#include "saga/saga.h" -#include "gfx.h" -#include "text_mod.h" -#include "script_mod.h" -#include "script.h" -#include "sdata.h" +#include "saga/gfx.h" +#include "saga/text_mod.h" +#include "saga/script_mod.h" +#include "saga/script.h" +#include "saga/sdata.h" namespace Saga { diff --git a/saga/sdebug.cpp b/saga/sdebug.cpp index bbbe21ddf9..bfc9a14322 100644 --- a/saga/sdebug.cpp +++ b/saga/sdebug.cpp @@ -22,16 +22,16 @@ */ // Scripting module simple thread debugging support -#include "saga.h" +#include "saga/saga.h" -#include "gfx.h" -#include "console_mod.h" -#include "text_mod.h" -#include "scene_mod.h" -#include "font_mod.h" +#include "saga/gfx.h" +#include "saga/console_mod.h" +#include "saga/text_mod.h" +#include "saga/scene_mod.h" +#include "saga/font_mod.h" -#include "script.h" -#include "sthread.h" +#include "saga/script.h" +#include "saga/sthread.h" namespace Saga { diff --git a/saga/sfuncs.cpp b/saga/sfuncs.cpp index d4246ee41c..4f26c74dfa 100644 --- a/saga/sfuncs.cpp +++ b/saga/sfuncs.cpp @@ -23,17 +23,17 @@ // Scripting module script function component -#include "saga.h" +#include "saga/saga.h" -#include "gfx.h" -#include "actor.h" -#include "animation.h" -#include "console_mod.h" -#include "interface_mod.h" -#include "text_mod.h" +#include "saga/gfx.h" +#include "saga/actor.h" +#include "saga/animation.h" +#include "saga/console_mod.h" +#include "saga/interface_mod.h" +#include "saga/text_mod.h" -#include "script.h" -#include "sfuncs.h" +#include "saga/script.h" +#include "saga/sfuncs.h" namespace Saga { diff --git a/saga/sfuncs.h b/saga/sfuncs.h index ffa36f2221..bd9d75d319 100644 --- a/saga/sfuncs.h +++ b/saga/sfuncs.h @@ -26,7 +26,7 @@ #ifndef SAGA_SFUNCS_H #define SAGA_SFUNCS_H -#include "sthread.h" +#include "saga/sthread.h" namespace Saga { diff --git a/saga/sndres.cpp b/saga/sndres.cpp index d964ec738d..5fef6afd23 100644 --- a/saga/sndres.cpp +++ b/saga/sndres.cpp @@ -23,13 +23,13 @@ // Sound resource management class -#include "saga.h" +#include "saga/saga.h" -#include "game_mod.h" -#include "rscfile_mod.h" +#include "saga/game_mod.h" +#include "saga/rscfile_mod.h" -#include "sndres.h" -#include "sound.h" +#include "saga/sndres.h" +#include "saga/sound.h" #include "common/file.h" diff --git a/saga/sndres.h b/saga/sndres.h index 23b144b632..49956c4fd3 100644 --- a/saga/sndres.h +++ b/saga/sndres.h @@ -26,9 +26,9 @@ #ifndef SAGA_SNDRES_H_ #define SAGA_SNDRES_H_ -#include "rscfile_mod.h" -#include "game_mod.h" -#include "sound.h" +#include "saga/rscfile_mod.h" +#include "saga/game_mod.h" +#include "saga/sound.h" namespace Saga { diff --git a/saga/sound.cpp b/saga/sound.cpp index ff94263487..8fb38b1f19 100644 --- a/saga/sound.cpp +++ b/saga/sound.cpp @@ -20,10 +20,10 @@ * $Header$ * */ -#include "saga.h" +#include "saga/saga.h" -#include "sound.h" -#include "game_mod.h" +#include "saga/sound.h" +#include "saga/game_mod.h" #include "sound/mixer.h" diff --git a/saga/sound.h b/saga/sound.h index 9f35a94e50..819f82a152 100644 --- a/saga/sound.h +++ b/saga/sound.h @@ -26,8 +26,8 @@ #ifndef SAGA_SOUND_H_ #define SAGA_SOUND_H_ -#include "rscfile_mod.h" -#include "game_mod.h" +#include "saga/rscfile_mod.h" +#include "saga/game_mod.h" #include "sound/mixer.h" namespace Saga { diff --git a/saga/sprite.cpp b/saga/sprite.cpp index de18fed493..ddb44d958f 100644 --- a/saga/sprite.cpp +++ b/saga/sprite.cpp @@ -22,18 +22,18 @@ */ // Sprite management module -#include "saga.h" +#include "saga/saga.h" -#include "game_mod.h" -#include "gfx.h" -#include "scene_mod.h" -#include "rscfile_mod.h" +#include "saga/game_mod.h" +#include "saga/gfx.h" +#include "saga/scene_mod.h" +#include "saga/rscfile_mod.h" -#include "text_mod.h" -#include "font_mod.h" +#include "saga/text_mod.h" +#include "saga/font_mod.h" -#include "sprite_mod.h" -#include "sprite.h" +#include "saga/sprite_mod.h" +#include "saga/sprite.h" namespace Saga { diff --git a/saga/sstack.cpp b/saga/sstack.cpp index aa8c04474b..4bba740473 100644 --- a/saga/sstack.cpp +++ b/saga/sstack.cpp @@ -23,14 +23,14 @@ // Scripting engine stack component -#include "saga.h" +#include "saga/saga.h" -#include "gfx.h" -#include "console_mod.h" -#include "text_mod.h" +#include "saga/gfx.h" +#include "saga/console_mod.h" +#include "saga/text_mod.h" -#include "script.h" -#include "sstack.h" +#include "saga/script.h" +#include "saga/sstack.h" namespace Saga { diff --git a/saga/sstack.h b/saga/sstack.h index f5b1c3181b..f73888ac01 100644 --- a/saga/sstack.h +++ b/saga/sstack.h @@ -26,7 +26,7 @@ #ifndef SAGA_SSTACK_H #define SAGA_SSTACK_H -#include "script_mod.h" +#include "saga/script_mod.h" namespace Saga { diff --git a/saga/sthread.cpp b/saga/sthread.cpp index 001bde2b1b..5837b88e6f 100644 --- a/saga/sthread.cpp +++ b/saga/sthread.cpp @@ -22,22 +22,21 @@ */ // Scripting module thread management component -#include "saga.h" +#include "saga/saga.h" +#include "saga/yslib.h" -#include "yslib.h" +#include "saga/gfx.h" +#include "saga/actor.h" +#include "saga/console_mod.h" +#include "saga/text_mod.h" -#include "gfx.h" -#include "actor.h" -#include "console_mod.h" -#include "text_mod.h" +#include "saga/script.h" +#include "saga/script_mod.h" -#include "script.h" -#include "script_mod.h" - -#include "sdata.h" -#include "sstack.h" -#include "sthread.h" -#include "sfuncs.h" +#include "saga/sdata.h" +#include "saga/sstack.h" +#include "saga/sthread.h" +#include "saga/sfuncs.h" namespace Saga { diff --git a/saga/sthread.h b/saga/sthread.h index 80306503c1..c3ef69b120 100644 --- a/saga/sthread.h +++ b/saga/sthread.h @@ -26,7 +26,7 @@ #ifndef SAGA_STHREAD_H__ #define SAGA_STHREAD_H__ -#include "sstack.h" +#include "saga/sstack.h" namespace Saga { diff --git a/saga/text.cpp b/saga/text.cpp index 7131463d3f..456b8ca0b9 100644 --- a/saga/text.cpp +++ b/saga/text.cpp @@ -23,14 +23,14 @@ // Text / dialogue display management module -#include "saga.h" -#include "yslib.h" +#include "saga/saga.h" +#include "saga/yslib.h" -#include "gfx.h" -#include "font_mod.h" +#include "saga/gfx.h" +#include "saga/font_mod.h" -#include "text_mod.h" -#include "text.h" +#include "saga/text_mod.h" +#include "saga/text.h" namespace Saga { diff --git a/saga/transitions.cpp b/saga/transitions.cpp index 23b9d07460..93daa18282 100644 --- a/saga/transitions.cpp +++ b/saga/transitions.cpp @@ -22,7 +22,7 @@ */ //Background transition routines -#include "saga.h" +#include "saga/saga.h" namespace Saga { diff --git a/saga/ys_dl_list.cpp b/saga/ys_dl_list.cpp index 1df5fdb376..db7adfe4ce 100644 --- a/saga/ys_dl_list.cpp +++ b/saga/ys_dl_list.cpp @@ -20,8 +20,8 @@ * $Header$ * */ -#include "saga.h" -#include "yslib.h" +#include "saga/saga.h" +#include "saga/yslib.h" namespace Saga { |