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author | Torbjörn Andersson | 2005-01-16 16:10:06 +0000 |
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committer | Torbjörn Andersson | 2005-01-16 16:10:06 +0000 |
commit | 34565795e86afe102c46d840e34844447c465521 (patch) | |
tree | 679affa505589c048b2f28bb3a65c15a602d11f2 /saga | |
parent | 608cfc0149178dda87bd299be1d0ccc7fbd00961 (diff) | |
download | scummvm-rg350-34565795e86afe102c46d840e34844447c465521.tar.gz scummvm-rg350-34565795e86afe102c46d840e34844447c465521.tar.bz2 scummvm-rg350-34565795e86afe102c46d840e34844447c465521.zip |
Slowed down actor movement a bit.
svn-id: r16571
Diffstat (limited to 'saga')
-rw-r--r-- | saga/actor.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/saga/actor.cpp b/saga/actor.cpp index 3d9b681bb9..b8b4c15f8d 100644 --- a/saga/actor.cpp +++ b/saga/actor.cpp @@ -960,7 +960,7 @@ int Actor::direct(int msec) { // FIXME: HACK. This should be turned into cycle event. _lastTickMsec += msec; - if (_lastTickMsec > ticksToMSec(2)) { // fixme + if (_lastTickMsec > 1000 / 15) { // fixme _lastTickMsec = 0; //process actions handleActions(msec, false); |