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author | Eugene Sandulenko | 2006-01-16 13:28:18 +0000 |
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committer | Eugene Sandulenko | 2006-01-16 13:28:18 +0000 |
commit | 534b4bc2a0fb6c9c58fb4f68b80f07bae43596fb (patch) | |
tree | 245942432dfb1d7dcac07d1b5a9bb07c69d4514b /saga | |
parent | d040858fd3027d52ec37e8881003d98184129a2e (diff) | |
download | scummvm-rg350-534b4bc2a0fb6c9c58fb4f68b80f07bae43596fb.tar.gz scummvm-rg350-534b4bc2a0fb6c9c58fb4f68b80f07bae43596fb.tar.bz2 scummvm-rg350-534b4bc2a0fb6c9c58fb4f68b80f07bae43596fb.zip |
Add Joachim to contributors list for fixind "just" several hundreds of MD5s
and putting all our game-related lists in order.
svn-id: r20058
Diffstat (limited to 'saga')
-rw-r--r-- | saga/actor.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/saga/actor.h b/saga/actor.h index 3fdd0697fb..b832f51cba 100644 --- a/saga/actor.h +++ b/saga/actor.h @@ -40,7 +40,7 @@ namespace Saga { class HitZone; -//#define ACTOR_DEBUG only for actor pathfinding debug! +#define ACTOR_DEBUG //only for actor pathfinding debug! #define ACTOR_BARRIERS_MAX 16 |