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| author | Eugene Sandulenko | 2004-08-06 01:39:17 +0000 |
|---|---|---|
| committer | Eugene Sandulenko | 2004-08-06 01:39:17 +0000 |
| commit | 602cd289f37425582355edcd2168f2a7c9087659 (patch) | |
| tree | ab660664d284a33780e63aa7ca22c623a0d53c0c /saga | |
| parent | ad1ab2cb620198329f8b3d677b3c872a7de3d03a (diff) | |
| download | scummvm-rg350-602cd289f37425582355edcd2168f2a7c9087659.tar.gz scummvm-rg350-602cd289f37425582355edcd2168f2a7c9087659.tar.bz2 scummvm-rg350-602cd289f37425582355edcd2168f2a7c9087659.zip | |
Move INTERFACE_ to class.
svn-id: r14478
Diffstat (limited to 'saga')
| -rw-r--r-- | saga/events.cpp | 4 | ||||
| -rw-r--r-- | saga/game.cpp | 4 | ||||
| -rw-r--r-- | saga/input.cpp | 6 | ||||
| -rw-r--r-- | saga/interface.cpp | 263 | ||||
| -rw-r--r-- | saga/interface.h | 63 | ||||
| -rw-r--r-- | saga/render.cpp | 4 | ||||
| -rw-r--r-- | saga/saga.cpp | 5 | ||||
| -rw-r--r-- | saga/saga.h | 2 | ||||
| -rw-r--r-- | saga/sfuncs.cpp | 6 |
9 files changed, 190 insertions, 167 deletions
diff --git a/saga/events.cpp b/saga/events.cpp index ffa3f132a8..8f4b29841f 100644 --- a/saga/events.cpp +++ b/saga/events.cpp @@ -32,7 +32,7 @@ #include "saga/animation.h" #include "saga/console_mod.h" #include "saga/scene.h" -#include "saga/interface_mod.h" +#include "saga/interface.h" #include "saga/text.h" #include "saga/palanim_mod.h" #include "saga/render.h" @@ -300,7 +300,7 @@ static int HandleOneShot(R_EVENT *event) { case R_INTERFACE_EVENT: switch (event->op) { case EVENT_ACTIVATE: - INTERFACE_Activate(); + _vm->_interface->activate(); break; default: break; diff --git a/saga/game.cpp b/saga/game.cpp index 064727468f..32d74a3950 100644 --- a/saga/game.cpp +++ b/saga/game.cpp @@ -32,7 +32,7 @@ #include "saga/rscfile_mod.h" #include "saga/cvar_mod.h" #include "saga/ite_introproc_mod.h" -#include "saga/interface_mod.h" +#include "saga/interface.h" #include "saga/game_mod.h" #include "saga/game.h" @@ -359,7 +359,7 @@ int LoadLanguage() { test_file.close(); - if (INTERFACE_RegisterLang() != R_SUCCESS) { + if (_vm->_interface->registerLang() != R_SUCCESS) { warning("Error registering interface language cvars"); return R_FAILURE; } diff --git a/saga/input.cpp b/saga/input.cpp index 0bcb114e8b..29e13d14cf 100644 --- a/saga/input.cpp +++ b/saga/input.cpp @@ -25,7 +25,7 @@ #include "saga/gfx.h" #include "saga/actor.h" #include "saga/console_mod.h" -#include "saga/interface_mod.h" +#include "saga/interface.h" #include "saga/render.h" #include "saga/scene.h" #include "saga/script_mod.h" @@ -78,7 +78,7 @@ int SYSINPUT_ProcessInput() { CON_Activate(); break; case 114: // r - INTERFACE_Draw(); + _vm->_interface->draw(); break; case 282: // F1 _vm->_render->toggleFlag(RF_SHOW_FPS); @@ -113,7 +113,7 @@ int SYSINPUT_ProcessInput() { } break; case OSystem::EVENT_LBUTTONDOWN: - INTERFACE_Update(&imouse_pt, UPDATE_MOUSECLICK); + _vm->_interface->update(&imouse_pt, UPDATE_MOUSECLICK); break; case OSystem::EVENT_MOUSEMOVE: _mousePos.x = event.mouse.x; diff --git a/saga/interface.cpp b/saga/interface.cpp index 5fb8b2a7ea..3d38fd0d76 100644 --- a/saga/interface.cpp +++ b/saga/interface.cpp @@ -35,14 +35,11 @@ #include "saga/script_mod.h" #include "saga/sprite.h" -#include "saga/interface_mod.h" #include "saga/interface.h" #include "saga/sdata.h" namespace Saga { -static R_INTERFACE_MODULE IfModule; - static R_VERB_DATA I_VerbData[] = { {I_VERB_WALKTO, "verb_walkto", "Walk to", S_VERB_WALKTO}, {I_VERB_LOOKAT, "verb_lookat", "Look at", S_VERB_LOOKAT}, @@ -118,7 +115,7 @@ static R_INTERFACE_BUTTON IHNM_c_buttons[] = { {5, 4, 46, 47, "Portrait", 0, 0, 0, 0} }; -int INTERFACE_RegisterLang(void) { +int Interface::registerLang(void) { size_t i; for (i = 0; i < ARRAYSIZE(I_VerbData); i++) { @@ -135,111 +132,117 @@ int INTERFACE_RegisterLang(void) { return R_SUCCESS; } -int INTERFACE_Init(void) { +Interface::Interface(SagaEngine *vm) : _vm(vm), _initialized(false) { R_GAME_RESOURCEDESC g_resdesc; int game_type; int result; - if (IfModule.init) { - return R_FAILURE; + if (_initialized) { + return; } - IfModule.i_thread = STHREAD_Create(); - if (IfModule.i_thread == NULL) { - warning("Error creating script thread for game interface module"); - return R_FAILURE; + _iThread = STHREAD_Create(); + if (_iThread == NULL) { + warning("Interface::Interface(): Error creating script thread for game interface module"); + return; } // Load interface module resource file context - result = GAME_GetFileContext(&IfModule.i_file_ctxt, R_GAME_RESOURCEFILE, 0); + result = GAME_GetFileContext(&_interfaceContext, R_GAME_RESOURCEFILE, 0); if (result != R_SUCCESS) { - return R_FAILURE; + return; } // Initialize interface data by game type game_type = GAME_GetGameType(); if (game_type == R_GAMETYPE_ITE) { // Load Inherit the Earth interface desc - IfModule.c_panel.buttons = ITE_c_buttons; - IfModule.c_panel.nbuttons = ARRAYSIZE(ITE_c_buttons); + _cPanel.buttons = ITE_c_buttons; + _cPanel.nbuttons = ARRAYSIZE(ITE_c_buttons); - IfModule.i_desc = ITE_interface; + _iDesc = ITE_interface; } else if (game_type == R_GAMETYPE_IHNM) { // Load I Have No Mouth interface desc - IfModule.c_panel.buttons = IHNM_c_buttons; - IfModule.c_panel.nbuttons = ARRAYSIZE(IHNM_c_buttons); - IfModule.i_desc = IHNM_interface; + _cPanel.buttons = IHNM_c_buttons; + _cPanel.nbuttons = ARRAYSIZE(IHNM_c_buttons); + _iDesc = IHNM_interface; } else { - return R_FAILURE; + return; } // Load interface resources GAME_GetResourceInfo(&g_resdesc); // Load command panel resource - result = RSC_LoadResource(IfModule.i_file_ctxt, g_resdesc.command_panel_rn, - &IfModule.c_panel.res, &IfModule.c_panel.res_len); + result = RSC_LoadResource(_interfaceContext, g_resdesc.command_panel_rn, + &_cPanel.res, &_cPanel.res_len); if (result != R_SUCCESS) { - return R_FAILURE; + return; } // Load dialogue panel resource - result = RSC_LoadResource(IfModule.i_file_ctxt, g_resdesc.dialogue_panel_rn, - &IfModule.d_panel.res, &IfModule.d_panel.res_len); + result = RSC_LoadResource(_interfaceContext, g_resdesc.dialogue_panel_rn, + &_dPanel.res, &_dPanel.res_len); if (result != R_SUCCESS) { - return R_FAILURE; + return; } - _vm->_sprite->loadList(ITE_COMMAND_BUTTONSPRITES, &IfModule.c_panel.sprites); + _vm->_sprite->loadList(ITE_COMMAND_BUTTONSPRITES, &_cPanel.sprites); - _vm->_sprite->loadList(ITE_DEFAULT_PORTRAITS, &IfModule.def_portraits); + _vm->_sprite->loadList(ITE_DEFAULT_PORTRAITS, &_defPortraits); - _vm->decodeBGImage(IfModule.c_panel.res, IfModule.c_panel.res_len, &IfModule.c_panel.img, - &IfModule.c_panel.img_len, &IfModule.c_panel.img_w, &IfModule.c_panel.img_h); + _vm->decodeBGImage(_cPanel.res, _cPanel.res_len, &_cPanel.img, + &_cPanel.img_len, &_cPanel.img_w, &_cPanel.img_h); - _vm->decodeBGImage(IfModule.d_panel.res, IfModule.d_panel.res_len, - &IfModule.d_panel.img, &IfModule.d_panel.img_len, - &IfModule.d_panel.img_w, &IfModule.d_panel.img_h); + _vm->decodeBGImage(_dPanel.res, _dPanel.res_len, + &_dPanel.img, &_dPanel.img_len, + &_dPanel.img_w, &_dPanel.img_h); - IfModule.c_panel.x = 0; - IfModule.c_panel.y = 149; + _cPanel.x = 0; + _cPanel.y = 149; - IfModule.d_panel.x = 0; - IfModule.d_panel.y = 149; + _dPanel.x = 0; + _dPanel.y = 149; - IfModule.c_panel.set_button = COMMAND_DEFAULT_BUTTON; - IfModule.active_portrait = 0; + _cPanel.set_button = COMMAND_DEFAULT_BUTTON; + _activePortrait = 0; - IfModule.active_verb = I_VERB_WALKTO; + _activeVerb = I_VERB_WALKTO; - IfModule.init = 1; + _active = 0; + _panelMode = PANEL_COMMAND; + *_statusText = 0; - return R_SUCCESS; + _initialized = true; } -int INTERFACE_Activate() { - IfModule.active = 1; - INTERFACE_Draw(); +Interface::~Interface(void) { + _initialized = false; +} + +int Interface::activate() { + _active = 1; + draw(); return R_SUCCESS; } -int INTERFACE_Deactivate() { - IfModule.active = 0; +int Interface::deactivate() { + _active = 0; return R_SUCCESS; } -int INTERFACE_SetStatusText(const char *new_txt) { +int Interface::setStatusText(const char *new_txt) { assert(new_txt != NULL); - strncpy(IfModule.status_txt, new_txt, R_STATUS_TEXT_LEN); + strncpy(_statusText, new_txt, R_STATUS_TEXT_LEN); return R_SUCCESS; } -int INTERFACE_Draw() { +int Interface::draw() { R_GAME_DISPLAYINFO g_di; R_SURFACE *back_buf; @@ -253,7 +256,7 @@ int INTERFACE_Draw() { back_buf = _vm->_gfx->getBackBuffer(); - if (!IfModule.active) { + if (!_active) { return R_SUCCESS; } @@ -262,44 +265,44 @@ int INTERFACE_Draw() { // Erase background of status bar rect.left = 0; - rect.top = IfModule.i_desc.status_h - 1; + rect.top = _iDesc.status_h - 1; rect.right = g_di.logical_w - 1; - rect.bottom = IfModule.i_desc.status_y; + rect.bottom = _iDesc.status_y; - _vm->_gfx->drawRect(back_buf, &rect, IfModule.i_desc.status_bgcol); + _vm->_gfx->drawRect(back_buf, &rect, _iDesc.status_bgcol); // Draw command panel background - if (IfModule.panel_mode == PANEL_COMMAND) { - xbase = IfModule.c_panel.x; - ybase = IfModule.c_panel.y; + if (_panelMode == PANEL_COMMAND) { + xbase = _cPanel.x; + ybase = _cPanel.y; origin.x = 0; - origin.y = g_di.logical_h - IfModule.c_panel.img_h; + origin.y = g_di.logical_h - _cPanel.img_h; - _vm->_gfx->bufToSurface(back_buf, IfModule.c_panel.img, IfModule.c_panel.img_w, - IfModule.c_panel.img_h, NULL, &origin); + _vm->_gfx->bufToSurface(back_buf, _cPanel.img, _cPanel.img_w, + _cPanel.img_h, NULL, &origin); } else { - xbase = IfModule.d_panel.x; - ybase = IfModule.d_panel.y; + xbase = _dPanel.x; + ybase = _dPanel.y; origin.x = 0; - origin.y = g_di.logical_h - IfModule.c_panel.img_h; + origin.y = g_di.logical_h - _cPanel.img_h; - _vm->_gfx->bufToSurface(back_buf, IfModule.d_panel.img, IfModule.d_panel.img_w, - IfModule.d_panel.img_h, NULL, &origin); + _vm->_gfx->bufToSurface(back_buf, _dPanel.img, _dPanel.img_w, + _dPanel.img_h, NULL, &origin); } // Draw character portrait - lportrait_x = xbase + IfModule.i_desc.lportrait_x; - lportrait_y = ybase + IfModule.i_desc.lportrait_y; + lportrait_x = xbase + _iDesc.lportrait_x; + lportrait_y = ybase + _iDesc.lportrait_y; - _vm->_sprite->draw(back_buf, IfModule.def_portraits, IfModule.active_portrait, lportrait_x, lportrait_y); + _vm->_sprite->draw(back_buf, _defPortraits, _activePortrait, lportrait_x, lportrait_y); return R_SUCCESS; } -int INTERFACE_Update(R_POINT *imouse_pt, int update_flag) { +int Interface::update(R_POINT *imouse_pt, int update_flag) { R_GAME_DISPLAYINFO g_di; R_SURFACE *back_buf; @@ -308,7 +311,7 @@ int INTERFACE_Update(R_POINT *imouse_pt, int update_flag) { assert(imouse_pt != NULL); - if (!IfModule.active) { + if (!_active) { return R_SUCCESS; } @@ -324,25 +327,25 @@ int INTERFACE_Update(R_POINT *imouse_pt, int update_flag) { if (imouse_y < g_di.scene_h) { // Mouse is in playfield space if (update_flag == UPDATE_MOUSEMOVE) { - HandlePlayfieldUpdate(back_buf, imouse_pt); + handlePlayfieldUpdate(back_buf, imouse_pt); } else if (update_flag == UPDATE_MOUSECLICK) { - HandlePlayfieldClick(back_buf, imouse_pt); + handlePlayfieldClick(back_buf, imouse_pt); } } // Update command space if (update_flag == UPDATE_MOUSEMOVE) { - HandleCommandUpdate(back_buf, imouse_pt); + handleCommandUpdate(back_buf, imouse_pt); } else if (update_flag == UPDATE_MOUSECLICK) { - HandleCommandClick(back_buf, imouse_pt); + handleCommandClick(back_buf, imouse_pt); } - DrawStatusBar(back_buf); + drawStatusBar(back_buf); return R_SUCCESS; } -int DrawStatusBar(R_SURFACE *ds) { +int Interface::drawStatusBar(R_SURFACE *ds) { R_GAME_DISPLAYINFO g_di; R_RECT rect; @@ -353,21 +356,21 @@ int DrawStatusBar(R_SURFACE *ds) { // Erase background of status bar rect.left = 0; - rect.top = IfModule.i_desc.status_y; + rect.top = _iDesc.status_y; rect.right = g_di.logical_w - 1; - rect.bottom = IfModule.i_desc.status_y + IfModule.i_desc.status_h - 1; + rect.bottom = _iDesc.status_y + _iDesc.status_h - 1; - _vm->_gfx->drawRect(ds, &rect, IfModule.i_desc.status_bgcol); + _vm->_gfx->drawRect(ds, &rect, _iDesc.status_bgcol); - string_w = _vm->_font->getStringWidth(SMALL_FONT_ID, IfModule.status_txt, 0, 0); + string_w = _vm->_font->getStringWidth(SMALL_FONT_ID, _statusText, 0, 0); - _vm->_font->draw(SMALL_FONT_ID, ds, IfModule.status_txt, 0, (IfModule.i_desc.status_w / 2) - (string_w / 2), - IfModule.i_desc.status_y + IfModule.i_desc.status_txt_y, IfModule.i_desc.status_txt_col, 0, 0); + _vm->_font->draw(SMALL_FONT_ID, ds, _statusText, 0, (_iDesc.status_w / 2) - (string_w / 2), + _iDesc.status_y + _iDesc.status_txt_y, _iDesc.status_txt_col, 0, 0); return R_SUCCESS; } -int HandleCommandClick(R_SURFACE *ds, R_POINT *imouse_pt) { +int Interface::handleCommandClick(R_SURFACE *ds, R_POINT *imouse_pt) { int hit_button; int ibutton_num; @@ -380,37 +383,37 @@ int HandleCommandClick(R_SURFACE *ds, R_POINT *imouse_pt) { int old_set_button; int set_button; - hit_button = INTERFACE_HitTest(imouse_pt, &ibutton_num); + hit_button = hitTest(imouse_pt, &ibutton_num); if (hit_button != R_SUCCESS) { // Clicking somewhere other than a button doesn't do anything return R_SUCCESS; } - x_base = IfModule.c_panel.x; - y_base = IfModule.c_panel.y; + x_base = _cPanel.x; + y_base = _cPanel.y; - if (IfModule.c_panel.buttons[ibutton_num].flags & BUTTON_SET) { - old_set_button = IfModule.c_panel.set_button; + if (_cPanel.buttons[ibutton_num].flags & BUTTON_SET) { + old_set_button = _cPanel.set_button; set_button = ibutton_num; - IfModule.c_panel.set_button = set_button; + _cPanel.set_button = set_button; - if (IfModule.c_panel.buttons[set_button].flags & BUTTON_VERB) { - IfModule.active_verb = IfModule.c_panel.buttons[ibutton_num].data; + if (_cPanel.buttons[set_button].flags & BUTTON_VERB) { + _activeVerb = _cPanel.buttons[ibutton_num].data; } - if (IfModule.c_panel.buttons[set_button].flags & BUTTON_BITMAP) { - button_x = x_base + IfModule.c_panel.buttons[set_button].x1; - button_y = y_base + IfModule.c_panel.buttons[set_button].y1; + if (_cPanel.buttons[set_button].flags & BUTTON_BITMAP) { + button_x = x_base + _cPanel.buttons[set_button].x1; + button_y = y_base + _cPanel.buttons[set_button].y1; - _vm->_sprite->draw(ds, IfModule.c_panel.sprites, IfModule.c_panel.buttons[set_button]. + _vm->_sprite->draw(ds, _cPanel.sprites, _cPanel.buttons[set_button]. active_sprite - 1, button_x, button_y); } - if (IfModule.c_panel.buttons[old_set_button].flags & BUTTON_BITMAP) { - button_x = x_base + IfModule.c_panel.buttons[old_set_button].x1; - button_y = y_base + IfModule.c_panel.buttons[old_set_button].y1; + if (_cPanel.buttons[old_set_button].flags & BUTTON_BITMAP) { + button_x = x_base + _cPanel.buttons[old_set_button].x1; + button_y = y_base + _cPanel.buttons[old_set_button].y1; - _vm->_sprite->draw(ds, IfModule.c_panel.sprites, IfModule.c_panel.buttons[old_set_button]. + _vm->_sprite->draw(ds, _cPanel.sprites, _cPanel.buttons[old_set_button]. inactive_sprite - 1, button_x, button_y); } } @@ -418,7 +421,7 @@ int HandleCommandClick(R_SURFACE *ds, R_POINT *imouse_pt) { return R_SUCCESS; } -int HandleCommandUpdate(R_SURFACE *ds, R_POINT *imouse_pt) { +int Interface::handleCommandUpdate(R_SURFACE *ds, R_POINT *imouse_pt) { int hit_button; int ibutton_num; @@ -432,39 +435,39 @@ int HandleCommandUpdate(R_SURFACE *ds, R_POINT *imouse_pt) { int color; int i; - hit_button = INTERFACE_HitTest(imouse_pt, &ibutton_num); + hit_button = hitTest(imouse_pt, &ibutton_num); if (hit_button == R_SUCCESS) { // Hovering over a command panel button - INTERFACE_SetStatusText(I_VerbData[IfModule.active_verb].verb_str); + setStatusText(I_VerbData[_activeVerb].verb_str); } - for (i = 0; i < IfModule.c_panel.nbuttons; i++) { - if (!(IfModule.c_panel.buttons[i].flags & BUTTON_LABEL)) { + for (i = 0; i < _cPanel.nbuttons; i++) { + if (!(_cPanel.buttons[i].flags & BUTTON_LABEL)) { continue; } - button_w = IfModule.c_panel.buttons[i].x2 - IfModule.c_panel.buttons[i].x1; + button_w = _cPanel.buttons[i].x2 - _cPanel.buttons[i].x1; - verb_idx = IfModule.c_panel.buttons[i].data; + verb_idx = _cPanel.buttons[i].data; string_w = _vm->_font->getStringWidth(SMALL_FONT_ID, I_VerbData[verb_idx].verb_str, 0, 0); if (i == hit_button) { - color = IfModule.i_desc.cmd_txt_hilitecol; + color = _iDesc.cmd_txt_hilitecol; } else { - color = IfModule.i_desc.cmd_txt_col; + color = _iDesc.cmd_txt_col; } - button_x = IfModule.c_panel.x + IfModule.c_panel.buttons[i].x1; - button_y = IfModule.c_panel.y + IfModule.c_panel.buttons[i].y1; + button_x = _cPanel.x + _cPanel.buttons[i].x1; + button_y = _cPanel.y + _cPanel.buttons[i].y1; _vm->_font->draw(SMALL_FONT_ID, ds, I_VerbData[verb_idx].verb_str, 0, button_x + ((button_w / 2) - (string_w / 2)), button_y + 1, - color, IfModule.i_desc.cmd_txt_shadowcol, FONT_SHADOW); + color, _iDesc.cmd_txt_shadowcol, FONT_SHADOW); - if ((i == IfModule.c_panel.set_button) && (IfModule.c_panel.buttons[i].flags & BUTTON_BITMAP)) { - _vm->_sprite->draw(ds, IfModule.c_panel.sprites, IfModule.c_panel.buttons[i].active_sprite - 1, + if ((i == _cPanel.set_button) && (_cPanel.buttons[i].flags & BUTTON_BITMAP)) { + _vm->_sprite->draw(ds, _cPanel.sprites, _cPanel.buttons[i].active_sprite - 1, button_x, button_y); } } @@ -472,7 +475,7 @@ int HandleCommandUpdate(R_SURFACE *ds, R_POINT *imouse_pt) { return R_SUCCESS; } -int HandlePlayfieldClick(R_SURFACE *ds, R_POINT *imouse_pt) { +int Interface::handlePlayfieldClick(R_SURFACE *ds, R_POINT *imouse_pt) { int hit_object; int object_num; uint16 object_flags = 0; @@ -497,11 +500,11 @@ int HandlePlayfieldClick(R_SURFACE *ds, R_POINT *imouse_pt) { if (object_flags & R_OBJECT_NORMAL) { if (_vm->_objectMap->getEPNum(object_num, &script_num) == R_SUCCESS) { // Set active verb in script module - _vm->_sdata->putWord(4, 4, I_VerbData[IfModule.active_verb].s_verb); + _vm->_sdata->putWord(4, 4, I_VerbData[_activeVerb].s_verb); // Execute object script if present if (script_num != 0) { - STHREAD_Execute(IfModule.i_thread, script_num); + STHREAD_Execute(_iThread, script_num); } } } else { @@ -513,7 +516,7 @@ int HandlePlayfieldClick(R_SURFACE *ds, R_POINT *imouse_pt) { return R_SUCCESS; } -int HandlePlayfieldUpdate(R_SURFACE *ds, R_POINT *imouse_pt) { +int Interface::handlePlayfieldUpdate(R_SURFACE *ds, R_POINT *imouse_pt) { const char *object_name; int object_num; uint16 object_flags = 0; @@ -528,7 +531,7 @@ int HandlePlayfieldUpdate(R_SURFACE *ds, R_POINT *imouse_pt) { if (hit_object != R_SUCCESS) { // Cursor over nothing - just display current verb - INTERFACE_SetStatusText(I_VerbData[IfModule.active_verb].verb_str); + setStatusText(I_VerbData[_activeVerb].verb_str); return R_SUCCESS; } @@ -541,19 +544,19 @@ int HandlePlayfieldUpdate(R_SURFACE *ds, R_POINT *imouse_pt) { if (object_flags & R_OBJECT_NORMAL) { // Normal scene object - display as subject of verb - snprintf(new_status, R_STATUS_TEXT_LEN, "%s %s", I_VerbData[IfModule.active_verb].verb_str, object_name); + snprintf(new_status, R_STATUS_TEXT_LEN, "%s %s", I_VerbData[_activeVerb].verb_str, object_name); } else { // Not normal scene object - override verb as we can only // walk to this object snprintf(new_status, R_STATUS_TEXT_LEN, "%s %s", I_VerbData[I_VERB_WALKTO].verb_str, object_name); } - INTERFACE_SetStatusText(new_status); + setStatusText(new_status); return R_SUCCESS; } -int INTERFACE_HitTest(R_POINT *imouse_pt, int *ibutton) { +int Interface::hitTest(R_POINT *imouse_pt, int *ibutton) { R_INTERFACE_BUTTON *buttons; int nbuttons; @@ -562,11 +565,11 @@ int INTERFACE_HitTest(R_POINT *imouse_pt, int *ibutton) { int i; - buttons = IfModule.c_panel.buttons; - nbuttons = IfModule.c_panel.nbuttons; + buttons = _cPanel.buttons; + nbuttons = _cPanel.nbuttons; - xbase = IfModule.c_panel.x; - ybase = IfModule.c_panel.y; + xbase = _cPanel.x; + ybase = _cPanel.y; for (i = 0; i < nbuttons; i++) { if ((imouse_pt->x >= (xbase + buttons[i].x1)) && (imouse_pt->x < (xbase + buttons[i].x2)) && @@ -580,14 +583,4 @@ int INTERFACE_HitTest(R_POINT *imouse_pt, int *ibutton) { return R_FAILURE; } -int INTERFACE_Shutdown(void) { - if (!IfModule.init) { - return R_FAILURE; - } - - IfModule.init = 0; - - return R_SUCCESS; -} - } // End of namespace Saga diff --git a/saga/interface.h b/saga/interface.h index 668cb8b4fb..83a9df85ee 100644 --- a/saga/interface.h +++ b/saga/interface.h @@ -26,8 +26,16 @@ #ifndef SAGA_INTERFACE_H__ #define SAGA_INTERFACE_H__ +#include "saga/sprite.h" +#include "saga/script_mod.h" + namespace Saga { +typedef enum INTERFACE_UPDATE_FLAGS_tag { + UPDATE_MOUSEMOVE = 1, + UPDATE_MOUSECLICK +} INTERFACE_UPDATE_FLAGS; + #define R_VERB_STRLIMIT 32 #define R_STATUS_TEXT_LEN 128 @@ -122,18 +130,6 @@ struct R_INTERFACE_DESC { }; struct R_INTERFACE_MODULE { - int init; - int active; - R_RSCFILE_CONTEXT *i_file_ctxt; - R_INTERFACE_DESC i_desc; - R_PANEL_MODES panel_mode; - R_INTERFACE_PANEL c_panel; - R_INTERFACE_PANEL d_panel; - char status_txt[R_STATUS_TEXT_LEN]; - int active_portrait; - R_SPRITELIST *def_portraits; - int active_verb; - R_SCRIPT_THREAD *i_thread; }; enum INTERFACE_VERBS { @@ -154,12 +150,43 @@ struct R_VERB_DATA { int s_verb; }; -int INTERFACE_HitTest(R_POINT *imouse_pt, int *ibutton); -int DrawStatusBar(R_SURFACE *ds); -int HandleCommandUpdate(R_SURFACE *ds, R_POINT *imouse_pt); -int HandleCommandClick(R_SURFACE *ds, R_POINT *imouse_pt); -int HandlePlayfieldUpdate(R_SURFACE *ds, R_POINT *imouse_pt); -int HandlePlayfieldClick(R_SURFACE *ds, R_POINT *imouse_pt); +class Interface { + public: + Interface(SagaEngine *vm); + ~Interface(void); + + int registerLang(); + int activate(); + int deactivate(); + int setStatusText(const char *new_txt); + int draw(); + int update(R_POINT *imouse_pt, int update_flag); + + + private: + int hitTest(R_POINT *imouse_pt, int *ibutton); + int drawStatusBar(R_SURFACE *ds); + int handleCommandUpdate(R_SURFACE *ds, R_POINT *imouse_pt); + int handleCommandClick(R_SURFACE *ds, R_POINT *imouse_pt); + int handlePlayfieldUpdate(R_SURFACE *ds, R_POINT *imouse_pt); + int handlePlayfieldClick(R_SURFACE *ds, R_POINT *imouse_pt); + + private: + SagaEngine *_vm; + + bool _initialized; + int _active; + R_RSCFILE_CONTEXT *_interfaceContext; + R_INTERFACE_DESC _iDesc; + R_PANEL_MODES _panelMode; + R_INTERFACE_PANEL _cPanel; + R_INTERFACE_PANEL _dPanel; + char _statusText[R_STATUS_TEXT_LEN]; + int _activePortrait; + R_SPRITELIST *_defPortraits; + int _activeVerb; + R_SCRIPT_THREAD *_iThread; +}; } // End of namespace Saga diff --git a/saga/render.cpp b/saga/render.cpp index 2a5c88d4d5..db74fb207f 100644 --- a/saga/render.cpp +++ b/saga/render.cpp @@ -30,7 +30,7 @@ #include "saga/cvar_mod.h" #include "saga/font.h" #include "saga/game_mod.h" -#include "saga/interface_mod.h" +#include "saga/interface.h" #include "saga/scene.h" #include "saga/text.h" @@ -169,7 +169,7 @@ int Render::drawScene() { // Update user interface - INTERFACE_Update(&mouse_pt, UPDATE_MOUSEMOVE); + _vm->_interface->update(&mouse_pt, UPDATE_MOUSEMOVE); // Display text formatting test, if applicable if (_flags & RF_TEXT_TEST) { diff --git a/saga/saga.cpp b/saga/saga.cpp index 5d5c019c19..45bf3d5c36 100644 --- a/saga/saga.cpp +++ b/saga/saga.cpp @@ -44,7 +44,7 @@ #include "saga/font.h" #include "saga/game_mod.h" #include "saga/game.h" -#include "saga/interface_mod.h" +#include "saga/interface.h" #include "saga/isomap.h" #include "saga/script.h" #include "saga/script_mod.h" @@ -145,7 +145,7 @@ void SagaEngine::go() { _anim = new Anim(this); _script = new Script(); _sdata = new SData(); - INTERFACE_Init(); // requires script module + _interface = new Interface(this); // requires script module _actor = new Actor(this); _scene = new Scene(this); @@ -245,6 +245,7 @@ void SagaEngine::shutdown() { CVAR_Shutdown(); EVENT_Shutdown(); + delete _interface; delete _render; delete _actionMap; delete _isoMap; diff --git a/saga/saga.h b/saga/saga.h index 4f163f0d07..ac38e14857 100644 --- a/saga/saga.h +++ b/saga/saga.h @@ -55,6 +55,7 @@ class Actor; class Font; class Sprite; class Scene; +class Interface; using Common::MemoryReadStream; @@ -112,6 +113,7 @@ public: Font *_font; Sprite *_sprite; Scene *_scene; + Interface *_interface; private: int decodeBGImageRLE(const byte *inbuf, size_t inbuf_len, byte *outbuf, size_t outbuf_len); diff --git a/saga/sfuncs.cpp b/saga/sfuncs.cpp index 08f1db0caa..0af72e4eda 100644 --- a/saga/sfuncs.cpp +++ b/saga/sfuncs.cpp @@ -29,7 +29,7 @@ #include "saga/actor.h" #include "saga/animation.h" #include "saga/console_mod.h" -#include "saga/interface_mod.h" +#include "saga/interface.h" #include "saga/script.h" #include "saga/sfuncs.h" @@ -229,9 +229,9 @@ int SF_freezeInterface(R_SCRIPTFUNC_PARAMS) { SSTACK_Pop(thread->stack, &b_param); if (b_param) { - INTERFACE_Deactivate(); + _vm->_interface->deactivate(); } else { - INTERFACE_Activate(); + _vm->_interface->activate(); } return R_SUCCESS; |
