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author | Eugene Sandulenko | 2005-10-11 02:51:17 +0000 |
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committer | Eugene Sandulenko | 2005-10-11 02:51:17 +0000 |
commit | 618a50cec0f055b7ac2b79ca99a087bbcd46eecd (patch) | |
tree | 70f0339ee9bbba6a1a2e8a4e16fa6b8a85f8f531 /saga | |
parent | cfd74f19adf1e5cff442c98cbef184a9096999e3 (diff) | |
download | scummvm-rg350-618a50cec0f055b7ac2b79ca99a087bbcd46eecd.tar.gz scummvm-rg350-618a50cec0f055b7ac2b79ca99a087bbcd46eecd.tar.bz2 scummvm-rg350-618a50cec0f055b7ac2b79ca99a087bbcd46eecd.zip |
Do not draw status text during chapter selection
svn-id: r19013
Diffstat (limited to 'saga')
-rw-r--r-- | saga/interface.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/saga/interface.cpp b/saga/interface.cpp index f3618b00c8..992a4ccbd6 100644 --- a/saga/interface.cpp +++ b/saga/interface.cpp @@ -1472,6 +1472,9 @@ void Interface::drawStatusBar() { int stringWidth; int color; + if (_panelMode == kPanelChapterSelection) + return; + backBuffer = _vm->_gfx->getBackBuffer(); // Disable this for IHNM for now, since that game uses the full screen |