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authorEugene Sandulenko2005-10-02 02:42:44 +0000
committerEugene Sandulenko2005-10-02 02:42:44 +0000
commit8382be199a6bac950e9b35609a6dc95e5d2341e5 (patch)
tree3ad09b348903e11980c7e66128fa3b3871544428 /saga
parentd69f43444717793a3f6d8175512949e09da2545c (diff)
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Attempt to make proper subtitles outline color.
svn-id: r18922
Diffstat (limited to 'saga')
-rw-r--r--saga/actor.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/saga/actor.cpp b/saga/actor.cpp
index ffb53835cb..4bf01d49b7 100644
--- a/saga/actor.cpp
+++ b/saga/actor.cpp
@@ -2039,7 +2039,7 @@ void Actor::actorSpeech(uint16 actorId, const char **strings, int stringsCount,
_activeSpeech.actorsCount = 1;
_activeSpeech.actorIds[0] = actorId;
_activeSpeech.speechColor[0] = actor->_speechColor;
- _activeSpeech.outlineColor[0] = kITEColorBlack;
+ _activeSpeech.outlineColor[0] = (_vm->getGameType() == GType_ITE ? kITEColorBlack : kIHNMColorBlack);
_activeSpeech.sampleResourceId = sampleResourceId;
_activeSpeech.playing = false;
_activeSpeech.slowModeCharIndex = 0;