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author | Torbjörn Andersson | 2005-01-10 07:56:23 +0000 |
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committer | Torbjörn Andersson | 2005-01-10 07:56:23 +0000 |
commit | 9f3593df80ced689034354b5686eaa06afa40a1a (patch) | |
tree | 51754f343e3ea8bb5d1cd2f7d6ee82efc3df389e /saga | |
parent | 055231181e84f46482fa91861c1fac7dd48ab0bd (diff) | |
download | scummvm-rg350-9f3593df80ced689034354b5686eaa06afa40a1a.tar.gz scummvm-rg350-9f3593df80ced689034354b5686eaa06afa40a1a.tar.bz2 scummvm-rg350-9f3593df80ced689034354b5686eaa06afa40a1a.zip |
Better sync between music and intro.
svn-id: r16516
Diffstat (limited to 'saga')
-rw-r--r-- | saga/ite_introproc.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/saga/ite_introproc.cpp b/saga/ite_introproc.cpp index f346bb880d..a20655ec4a 100644 --- a/saga/ite_introproc.cpp +++ b/saga/ite_introproc.cpp @@ -836,7 +836,7 @@ int Scene::ITEIntroValleyProc(int param, SCENE_INFO *scene_info) { event.type = CONTINUOUS_EVENT; event.code = TRANSITION_EVENT; event.op = EVENT_DISSOLVE; - event.time = 1000; + event.time = 3000; event.duration = LOGO_DISSOLVE_DURATION; q_event = _vm->_events->chain(q_event, &event); @@ -851,7 +851,7 @@ int Scene::ITEIntroValleyProc(int param, SCENE_INFO *scene_info) { q_event = _vm->_events->chain(q_event, &event); // Queue game credits list - q_event = ITEQueueCredits(scene_info, 12000, CREDIT_DURATION1, n_credits, credits); + q_event = ITEQueueCredits(scene_info, 9000, CREDIT_DURATION1, n_credits, credits); // End scene after credit display event.type = ONESHOT_EVENT; |