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authorAndrew Kurushin2005-07-09 16:23:45 +0000
committerAndrew Kurushin2005-07-09 16:23:45 +0000
commitc2f1691bada2c0e945b206e5ed71752f0ba569b5 (patch)
tree6139934a412ce5c92aff1e4afbf3b2ee9b40769a /saga
parentf7a6729a01ce8c07dddf4a7f7c0b25f8690e2c1a (diff)
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gfx rearangement
code cleanups svn-id: r18523
Diffstat (limited to 'saga')
-rw-r--r--saga/actor.cpp18
-rw-r--r--saga/animation.cpp6
-rw-r--r--saga/events.cpp58
-rw-r--r--saga/font.cpp4
-rw-r--r--saga/font.h4
-rw-r--r--saga/game.cpp2
-rw-r--r--saga/gfx.cpp402
-rw-r--r--saga/gfx.h76
-rw-r--r--saga/ihnm_introproc.cpp8
-rw-r--r--saga/interface.cpp80
-rw-r--r--saga/interface.h24
-rw-r--r--saga/isomap.cpp23
-rw-r--r--saga/isomap.h16
-rw-r--r--saga/objectmap.cpp8
-rw-r--r--saga/objectmap.h4
-rw-r--r--saga/palanim.cpp6
-rw-r--r--saga/palanim.h2
-rw-r--r--saga/puzzle.cpp4
-rw-r--r--saga/render.cpp110
-rw-r--r--saga/render.h51
-rw-r--r--saga/saga.h6
-rw-r--r--saga/scene.cpp35
-rw-r--r--saga/scene.h10
-rw-r--r--saga/sfuncs.cpp23
-rw-r--r--saga/sprite.cpp18
-rw-r--r--saga/sprite.h8
-rw-r--r--saga/text.cpp4
-rw-r--r--saga/transitions.cpp2
28 files changed, 324 insertions, 688 deletions
diff --git a/saga/actor.cpp b/saga/actor.cpp
index 16d6cffe77..53d6e52f3b 100644
--- a/saga/actor.cpp
+++ b/saga/actor.cpp
@@ -62,7 +62,7 @@ static int commonObjectCompare(const CommonObjectDataPointer& obj1, const Common
static int tileCommonObjectCompare(const CommonObjectDataPointer& obj1, const CommonObjectDataPointer& obj2) {
int p1 = -obj1->location.u() - obj1->location.v() - obj1->location.z;
int p2 = -obj2->location.u() - obj2->location.v() - obj2->location.z;
- //TODO: for kObjNotFlat obj Height*3 of sprite should be adde to p1 and p2
+ //TODO: for kObjNotFlat obj Height*3 of sprite should be added to p1 and p2
//if (validObjId(obj1->id)) {
if (p1 == p2) {
@@ -1376,9 +1376,9 @@ void Actor::drawActors() {
int frameNumber;
SpriteList *spriteList;
- SURFACE *back_buf;
+ Surface *backBuffer;
- back_buf = _vm->_gfx->getBackBuffer();
+ backBuffer = _vm->_gfx->getBackBuffer();
createDrawOrderList();
@@ -1391,9 +1391,9 @@ void Actor::drawActors() {
if (_vm->_scene->getFlags() & kSceneFlagISO) {
- _vm->_isoMap->drawSprite(back_buf, *spriteList, frameNumber, drawObject->location, drawObject->screenPosition, drawObject->screenScale);
+ _vm->_isoMap->drawSprite(backBuffer, *spriteList, frameNumber, drawObject->location, drawObject->screenPosition, drawObject->screenScale);
} else {
- _vm->_sprite->drawOccluded(back_buf, _vm->_scene->getSceneClip(),*spriteList, frameNumber, drawObject->screenPosition, drawObject->screenScale, drawObject->screenDepth);
+ _vm->_sprite->drawOccluded(backBuffer, _vm->_scene->getSceneClip(),*spriteList, frameNumber, drawObject->screenPosition, drawObject->screenScale, drawObject->screenDepth);
}
}
@@ -1407,9 +1407,9 @@ void Actor::drawSpeech(void) {
char oneChar[2];
oneChar[1] = 0;
const char *outputString;
- SURFACE *back_buf;
+ Surface *backBuffer;
- back_buf = _vm->_gfx->getBackBuffer();
+ backBuffer = _vm->_gfx->getBackBuffer();
if (_activeSpeech.speechFlags & kSpeakSlow) {
outputString = oneChar;
@@ -1426,7 +1426,7 @@ void Actor::drawSpeech(void) {
if (_activeSpeech.actorIds[0] != 0) {
for (i = 0; i < _activeSpeech.actorsCount; i++){
- _vm->textDraw(MEDIUM_FONT_ID, back_buf, outputString,
+ _vm->textDraw(MEDIUM_FONT_ID, backBuffer, outputString,
_activeSpeech.speechCoords[i].x,
_activeSpeech.speechCoords[i].y,
_activeSpeech.speechColor[i],
@@ -2647,7 +2647,7 @@ void Actor::removePathPoints() {
void Actor::drawPathTest() {
#ifdef ACTOR_DEBUG
int i;
- SURFACE *surface;
+ Surface *surface;
surface = _vm->_gfx->getBackBuffer();
if (_debugPoints == NULL) {
return;
diff --git a/saga/animation.cpp b/saga/animation.cpp
index b3a48a3b80..c512773cc9 100644
--- a/saga/animation.cpp
+++ b/saga/animation.cpp
@@ -117,7 +117,7 @@ void Anim::setCycles(uint16 animId, int cycles) {
void Anim::play(uint16 animId, int vectorTime, bool playing) {
EVENT event;
- BUFFER_INFO buf_info;
+ Surface *backGroundSurface;
byte *displayBuffer;
@@ -133,8 +133,8 @@ void Anim::play(uint16 animId, int vectorTime, bool playing) {
anim = getAnimation(animId);
- _vm->_render->getBufferInfo(&buf_info);
- displayBuffer = buf_info.bg_buf;
+ backGroundSurface = _vm->_render->getBackGroundSurface();
+ displayBuffer = (byte*)backGroundSurface->pixels;
if (playing) {
diff --git a/saga/events.cpp b/saga/events.cpp
index 05ea6563e7..739227c220 100644
--- a/saga/events.cpp
+++ b/saga/events.cpp
@@ -124,7 +124,7 @@ int Events::handleContinuous(EVENT *event) {
double event_pc = 0.0; // Event completion percentage
int event_done = 0;
- BUFFER_INFO buf_info;
+ Surface *backGroundSurface;
BGInfo bgInfo;
event_pc = ((double)event->duration - event->time) / event->duration;
@@ -148,11 +148,11 @@ int Events::handleContinuous(EVENT *event) {
case PAL_EVENT:
switch (event->op) {
case EVENT_BLACKTOPAL:
- _vm->_gfx->blackToPal((PALENTRY *)event->data, event_pc);
+ _vm->_gfx->blackToPal((PalEntry *)event->data, event_pc);
break;
case EVENT_PALTOBLACK:
- _vm->_gfx->palToBlack((PALENTRY *)event->data, event_pc);
+ _vm->_gfx->palToBlack((PalEntry *)event->data, event_pc);
break;
default:
break;
@@ -161,11 +161,10 @@ int Events::handleContinuous(EVENT *event) {
case TRANSITION_EVENT:
switch (event->op) {
case EVENT_DISSOLVE:
- _vm->_render->getBufferInfo(&buf_info);
+ backGroundSurface = _vm->_render->getBackGroundSurface();
_vm->_scene->getBGInfo(bgInfo);
- _vm->transitionDissolve(buf_info.bg_buf, buf_info.bg_buf_w,
- buf_info.bg_buf_h, buf_info.bg_buf_w, bgInfo.buffer, bgInfo.bounds.width(),
- bgInfo.bounds.height(), 0, 0, 0, event_pc);
+ _vm->transitionDissolve((byte*)backGroundSurface->pixels, backGroundSurface->w,
+ backGroundSurface->h, bgInfo.buffer, bgInfo.bounds.width(), bgInfo.bounds.height(), 0, 0, 0, event_pc);
break;
case EVENT_DISSOLVE_BGMASK:
// we dissolve it centered.
@@ -174,10 +173,10 @@ int Events::handleContinuous(EVENT *event) {
byte *mask_buf;
size_t len;
- _vm->_render->getBufferInfo(&buf_info);
+ backGroundSurface = _vm->_render->getBackGroundSurface();
_vm->_scene->getBGMaskInfo(w, h, mask_buf, len);
- _vm->transitionDissolve(buf_info.bg_buf, buf_info.bg_buf_w,
- buf_info.bg_buf_h, buf_info.bg_buf_w, mask_buf, w, h, 1,
+ _vm->transitionDissolve((byte*)backGroundSurface->pixels, backGroundSurface->w,
+ backGroundSurface->h, mask_buf, w, h, 1,
(_vm->getDisplayWidth() - w) / 2, (_vm->getDisplayHeight() - h) / 2, event_pc);
break;
default:
@@ -221,11 +220,11 @@ int Events::handleImmediate(EVENT *event) {
case PAL_EVENT:
switch (event->op) {
case EVENT_BLACKTOPAL:
- _vm->_gfx->blackToPal((PALENTRY *)event->data, event_pc);
+ _vm->_gfx->blackToPal((PalEntry *)event->data, event_pc);
break;
case EVENT_PALTOBLACK:
- _vm->_gfx->palToBlack((PALENTRY *)event->data, event_pc);
+ _vm->_gfx->palToBlack((PalEntry *)event->data, event_pc);
break;
default:
break;
@@ -250,11 +249,10 @@ int Events::handleImmediate(EVENT *event) {
}
int Events::handleOneShot(EVENT *event) {
- SURFACE *back_buf;
+ Surface *backBuffer;
ScriptThread *sthread;
Rect rect;
- static BGInfo bgInfo;
if (event->time > 0) {
return EVENT_CONTINUE;
@@ -293,29 +291,19 @@ int Events::handleOneShot(EVENT *event) {
break;
case BG_EVENT:
{
- BUFFER_INFO rbuf_info;
- Point bg_pt;
+ Surface *backGroundSurface;
+ BGInfo bgInfo;
if (!(_vm->_scene->getFlags() & kSceneFlagISO)) {
- back_buf = _vm->_gfx->getBackBuffer();
-
- _vm->_render->getBufferInfo(&rbuf_info);
+ backBuffer = _vm->_gfx->getBackBuffer();
+ backGroundSurface = _vm->_render->getBackGroundSurface();
_vm->_scene->getBGInfo(bgInfo);
- bg_pt.x = bgInfo.bounds.left;
- bg_pt.y = bgInfo.bounds.top;
-
- bufToBuffer(rbuf_info.bg_buf, rbuf_info.bg_buf_w, rbuf_info.bg_buf_h,
- bgInfo.buffer, bgInfo.bounds.width(), bgInfo.bounds.height(), NULL, &bg_pt);
+ backGroundSurface->blit(bgInfo.bounds, bgInfo.buffer);
// If it is inset scene then draw black border
if (bgInfo.bounds.width() < _vm->getDisplayWidth() || bgInfo.bounds.height() < _vm->getSceneHeight()) {
- SURFACE s;
- s.pixels = rbuf_info.bg_buf;
- s.w = s.pitch = rbuf_info.bg_buf_w;
- s.h = rbuf_info.bg_buf_h;
- s.bytesPerPixel = 1;
Common::Rect rect1(2, bgInfo.bounds.height() + 4);
Common::Rect rect2(bgInfo.bounds.width() + 4, 2);
Common::Rect rect3(2, bgInfo.bounds.height() + 4);
@@ -325,14 +313,14 @@ int Events::handleOneShot(EVENT *event) {
rect3.moveTo(bgInfo.bounds.right, bgInfo.bounds.top - 2);
rect4.moveTo(bgInfo.bounds.left - 2, bgInfo.bounds.bottom);
- drawRect(&s, rect1, kITEColorBlack);
- drawRect(&s, rect2, kITEColorBlack);
- drawRect(&s, rect3, kITEColorBlack);
- drawRect(&s, rect4, kITEColorBlack);
+ backGroundSurface->drawRect(rect1, kITEColorBlack);
+ backGroundSurface->drawRect(rect2, kITEColorBlack);
+ backGroundSurface->drawRect(rect3, kITEColorBlack);
+ backGroundSurface->drawRect(rect4, kITEColorBlack);
}
if (event->param == SET_PALETTE) {
- PALENTRY *pal_p;
+ PalEntry *pal_p;
_vm->_scene->getBGPal(&pal_p);
_vm->_gfx->setPalette(pal_p);
}
@@ -450,7 +438,7 @@ int Events::handleOneShot(EVENT *event) {
rect.bottom = event->param3;
rect.left = event->param4;
rect.right = event->param5;
- drawRect((SURFACE *)event->data, rect, event->param);
+ ((Surface *)event->data)->drawRect(rect, event->param);
break;
case EVENT_SETFLAG:
_vm->_render->setFlag(event->param);
diff --git a/saga/font.cpp b/saga/font.cpp
index 124e7af6f4..c18f9f338f 100644
--- a/saga/font.cpp
+++ b/saga/font.cpp
@@ -360,7 +360,7 @@ int Font::getStringWidth(int font_id, const char *test_str, size_t test_str_ct,
return width;
}
-int Font::draw(int font_id, SURFACE *ds, const char *draw_str, size_t draw_str_ct,
+int Font::draw(int font_id, Surface *ds, const char *draw_str, size_t draw_str_ct,
int text_x, int text_y, int color, int effect_color, int flags) {
FONT *font;
@@ -387,7 +387,7 @@ int Font::draw(int font_id, SURFACE *ds, const char *draw_str, size_t draw_str_c
return SUCCESS;
}
-int Font::outFont(FONT_STYLE * draw_font, SURFACE * ds, const char *draw_str, size_t draw_str_ct,
+int Font::outFont(FONT_STYLE * draw_font, Surface *ds, const char *draw_str, size_t draw_str_ct,
int text_x, int text_y, int color, int flags) {
const byte *draw_str_p;
byte *c_data_ptr;
diff --git a/saga/font.h b/saga/font.h
index 42bf6c3933..5e1043aae4 100644
--- a/saga/font.h
+++ b/saga/font.h
@@ -101,7 +101,7 @@ class Font {
public:
Font(SagaEngine *vm);
~Font(void);
- int draw(int font_id, SURFACE *ds, const char *draw_str, size_t draw_str_len,
+ int draw(int font_id, Surface *ds, const char *draw_str, size_t draw_str_len,
int text_x, int text_y, int color, int effect_color, int flags);
int getStringWidth(int font_id, const char *test_str, size_t test_str_ct, int flags);
int getHeight(int font_id);
@@ -110,7 +110,7 @@ class Font {
int loadFont(uint32 fontResourceId);
FONT_STYLE *createOutline(FONT_STYLE * src_font);
- int outFont(FONT_STYLE *font, SURFACE * ds, const char *draw_str, size_t draw_str_ct,
+ int outFont(FONT_STYLE *font, Surface *ds, const char *draw_str, size_t draw_str_ct,
int text_x, int text_y, int color, int flags);
int getByteLen(int num_bits);
diff --git a/saga/game.cpp b/saga/game.cpp
index f885fd7c0f..74d299733c 100644
--- a/saga/game.cpp
+++ b/saga/game.cpp
@@ -122,7 +122,7 @@ static GameDisplayInfo ITE_DisplayInfo = {
0, // status x offset
137, // status y offset
320, // status width
- 12, // status height
+ 11, // status height
2, // status text y offset
186, // status text color
15, // status BG color
diff --git a/saga/gfx.cpp b/saga/gfx.cpp
index 2c2439608c..0edeefc653 100644
--- a/saga/gfx.cpp
+++ b/saga/gfx.cpp
@@ -32,8 +32,6 @@
namespace Saga {
Gfx::Gfx(OSystem *system, int width, int height, GameDetector &detector) : _system(system) {
- SURFACE back_buf;
-
_system->beginGFXTransaction();
_vm->initCommonGFX(detector);
_system->initSize(width, height);
@@ -41,19 +39,9 @@ Gfx::Gfx(OSystem *system, int width, int height, GameDetector &detector) : _syst
debug(5, "Init screen %dx%d", width, height);
// Convert surface data to R surface data
- back_buf.pixels = calloc(1, width * height);
- back_buf.w = width;
- back_buf.h = height;
- back_buf.pitch = width;
- back_buf.bytesPerPixel = 1;
-
- back_buf.clip_rect.left = 0;
- back_buf.clip_rect.top = 0;
- back_buf.clip_rect.right = width;
- back_buf.clip_rect.bottom = height;
+ _backBuffer.create(width, height, 1);
// Set module data
- _back_buf = back_buf;
_init = 1;
// For now, always show the mouse cursor.
@@ -61,376 +49,108 @@ Gfx::Gfx(OSystem *system, int width, int height, GameDetector &detector) : _syst
_system->showMouse(true);
}
-/*
-~Gfx() {
- free(GfxModule.r_back_buf->pixels);
+
+Gfx::~Gfx() {
+ _backBuffer.free();
}
- */
-int drawPalette(SURFACE *dst_s) {
+
+void Surface::drawPalette() {
int x;
int y;
int color = 0;
-
- Rect pal_rect;
+ Rect palRect;
for (y = 0; y < 16; y++) {
- pal_rect.top = (y * 8) + 4;
- pal_rect.bottom = pal_rect.top + 8;
+ palRect.top = (y * 8) + 4;
+ palRect.bottom = palRect.top + 8;
for (x = 0; x < 16; x++) {
- pal_rect.left = (x * 8) + 4;
- pal_rect.right = pal_rect.left + 8;
+ palRect.left = (x * 8) + 4;
+ palRect.right = palRect.left + 8;
- drawRect(dst_s, pal_rect, color);
+ drawRect(palRect, color);
color++;
}
}
-
- return 0;
}
-// TODO: I've fixed at least one clipping bug here, but I have a feeling there
-// are several more.
-
// * Copies a rectangle from a raw 8 bit pixel buffer to the specified surface.
-// The buffer is of width 'src_w' and height 'src_h'. The rectangle to be
-// copied is defined by 'src_rect'.
-// The rectangle is copied to the destination surface at point 'dst_pt'.
-// - If dst_pt is NULL, the buffer is rectangle is copied to the destination
-// origin.
-// - If src_rect is NULL, the entire buffer is copied./
// - The surface must match the logical dimensions of the buffer exactly.
-// - Returns FAILURE on error
-int bufToSurface(SURFACE *ds, const byte *src, int src_w, int src_h,
- Rect *src_rect, Point *dst_pt) {
- const byte *read_p;
- byte *write_p;
-
- int row;
-
- Common::Rect s;
- int d_x, d_y;
-
- Common::Rect clip;
-
- int dst_off_x, dst_off_y;
- int src_off_x, src_off_y;
- int src_draw_w, src_draw_h;
-
- // Clamp source rectangle to source buffer
- if (src_rect != NULL) {
- src_rect->clip(src_w, src_h);
-
- s = *src_rect;
- } else {
- s.left = 0;
- s.top = 0;
- s.right = src_w;
- s.bottom = src_h;
- }
-
- if (s.width() <= 0 || s.height() <= 0) {
- // Empty or negative region
- return FAILURE;
- }
-
- // Get destination origin and clip rectangle
- if (dst_pt != NULL) {
- d_x = dst_pt->x;
- d_y = dst_pt->y;
- } else {
- d_x = 0;
- d_y = 0;
- }
-
- clip = ds->clip_rect;
-
- if (clip.left == clip.right) {
- clip.left = 0;
- clip.right = ds->w;
- }
-
- if (clip.top == clip.bottom) {
- clip.top = 0;
- clip.bottom = ds->h;
- }
-
- // Clip source rectangle to destination surface
- dst_off_x = d_x;
- dst_off_y = d_y;
- src_off_x = s.left;
- src_off_y = s.top;
- src_draw_w = s.width();
- src_draw_h = s.height();
-
- // Clip to left edge
-
- if (d_x < clip.left) {
- if (d_x <= (-src_draw_w)) {
- // dst rect completely off left edge
- return SUCCESS;
- }
-
- src_off_x += (clip.left - d_x);
- src_draw_w -= (clip.left - d_x);
-
- dst_off_x = clip.left;
- }
-
- // Clip to top edge
-
- if (d_y < clip.top) {
- if (d_y >= (-src_draw_h)) {
- // dst rect completely off top edge
- return SUCCESS;
- }
-
- src_off_y += (clip.top - d_y);
- src_draw_h -= (clip.top - d_y);
-
- dst_off_y = clip.top;
- }
-
- // Clip to right edge
-
- if (d_x >= clip.right) {
- // dst rect completely off right edge
- return SUCCESS;
- }
-
- if ((d_x + src_draw_w) > clip.right) {
- src_draw_w = clip.right - d_x;
- }
-
- // Clip to bottom edge
-
- if (d_y > clip.bottom) {
- // dst rect completely off bottom edge
- return SUCCESS;
- }
-
- if ((d_y + src_draw_h) > clip.bottom) {
- src_draw_h = clip.bottom - d_y;
- }
-
- // Transfer buffer data to surface
- read_p = (src + src_off_x) + (src_w * src_off_y);
- write_p = ((byte *)ds->pixels + dst_off_x) + (ds->pitch * dst_off_y);
-
- for (row = 0; row < src_draw_h; row++) {
- memcpy(write_p, read_p, src_draw_w);
-
- write_p += ds->pitch;
- read_p += src_w;
- }
-
- return SUCCESS;
-}
-
-int bufToBuffer(byte *dst_buf, int dst_w, int dst_h, const byte *src,
- int src_w, int src_h, Rect *src_rect, Point *dst_pt) {
- const byte *read_p;
- byte *write_p;
- int row;
-
- Common::Rect s;
- int d_x, d_y;
- Common::Rect clip;
-
- int dst_off_x, dst_off_y;
- int src_off_x, src_off_y;
- int src_draw_w, src_draw_h;
-
- // Clamp source rectangle to source buffer
- if (src_rect != NULL) {
- src_rect->clip(src_w, src_h);
-
- s.left = src_rect->left;
- s.top = src_rect->top;
- s.right = src_rect->right;
- s.bottom = src_rect->bottom;
- } else {
- s.left = 0;
- s.top = 0;
- s.right = src_w;
- s.bottom = src_h;
- }
-
- if (s.width() <= 0 || s.height() <= 0) {
- // Empty or negative region
- return FAILURE;
- }
-
- // Get destination origin and clip rectangle
- if (dst_pt != NULL) {
- d_x = dst_pt->x;
- d_y = dst_pt->y;
- } else {
- d_x = 0;
- d_y = 0;
- }
-
- clip.left = 0;
- clip.top = 0;
- clip.right = dst_w;
- clip.bottom = dst_h;
-
- // Clip source rectangle to destination surface
- dst_off_x = d_x;
- dst_off_y = d_y;
- src_off_x = s.left;
- src_off_y = s.top;
- src_draw_w = s.width();
- src_draw_h = s.height();
-
- // Clip to left edge
-
- if (d_x < clip.left) {
- if (d_x <= (-src_draw_w)) {
- // dst rect completely off left edge
- return SUCCESS;
- }
-
- src_off_x += (clip.left - d_x);
- src_draw_w -= (clip.left - d_x);
-
- dst_off_x = clip.left;
- }
-
- // Clip to top edge
-
- if (d_y < clip.top) {
- if (d_y >= (-src_draw_h)) {
- // dst rect completely off top edge
- return SUCCESS;
- }
-
- src_off_y += (clip.top - d_y);
- src_draw_h -= (clip.top - d_y);
-
- dst_off_y = clip.top;
- }
-
- // Clip to right edge
-
- if (d_x >= clip.right) {
- // dst rect completely off right edge
- return SUCCESS;
- }
-
- if ((d_x + src_draw_w) > clip.right) {
- src_draw_w = clip.right - d_x;
- }
-
- // Clip to bottom edge
-
- if (d_y >= clip.bottom) {
- // dst rect completely off bottom edge
- return SUCCESS;
- }
-
- if ((d_y + src_draw_h) > clip.bottom) {
- src_draw_h = clip.bottom - d_y;
+void Surface::blit(const Common::Rect &destRect, const byte *sourceBuffer) {
+ const byte *readPointer;
+ byte *writePointer;
+ int row;
+ ClipData clipData;
+
+ clipData.sourceRect.left = 0;
+ clipData.sourceRect.top = 0;
+ clipData.sourceRect.right = destRect.width();
+ clipData.sourceRect.bottom = destRect.height();
+
+ clipData.destPoint.x = destRect.left;
+ clipData.destPoint.y = destRect.top;
+ clipData.destRect.left = 0;
+ clipData.destRect.right = w;
+ clipData.destRect.top = 0;
+ clipData.destRect.bottom = h;
+
+ if (!clipData.calcClip()) {
+ return;
}
-
+
// Transfer buffer data to surface
- read_p = (src + src_off_x) + (src_w * src_off_y);
- write_p = (dst_buf + dst_off_x) + (dst_w * dst_off_y);
-
- for (row = 0; row < src_draw_h; row++) {
- memcpy(write_p, read_p, src_draw_w);
+ readPointer = (sourceBuffer + clipData.drawSource.x) +
+ (clipData.sourceRect.right * clipData.drawSource.y);
- write_p += dst_w;
- read_p += src_w;
- }
-
- return SUCCESS;
-}
+ writePointer = ((byte *)pixels + clipData.drawDest.x) + (pitch * clipData.drawDest.y);
-// Fills a rectangle in the surface ds from point 'p1' to point 'p2' using
-// the specified color.
-int drawRect(SURFACE *ds, Rect &dst_rect, int color) {
- dst_rect.clip(ds->w, ds->h);
+ for (row = 0; row < clipData.drawHeight; row++) {
+ memcpy(writePointer, readPointer, clipData.drawWidth);
- if (!dst_rect.isValidRect()) {
- // Empty or negative region
- return FAILURE;
+ writePointer += pitch;
+ readPointer += clipData.sourceRect.right;
}
-
- ds->fillRect(dst_rect, color);
-
- return SUCCESS;
-}
-
-int drawFrame(SURFACE *ds, const Point *p1, const Point *p2, int color) {
- int min_x;
- int max_x;
- int min_y;
- int max_y;
-
- assert((ds != NULL) && (p1 != NULL) && (p2 != NULL));
-
- min_x = MIN(p1->x, p2->x);
- max_x = MAX(p1->x, p2->x);
- min_y = MIN(p1->y, p2->y);
- max_y = MAX(p1->y, p2->y);
-
- ds->frameRect(Common::Rect(min_x, min_y, max_x+1, max_y+1), color);
-
- return SUCCESS;
}
-int drawPolyLine(SURFACE *ds, const Point *pts, int pt_ct, int draw_color) {
- assert((ds != NULL) & (pts != NULL));
+void Surface::drawPolyLine(const Point *points, int count, int color) {
+ int i;
+ if (count >= 3) {
+ for (i = 1; i < count; i++) {
+ drawLine(points[i].x, points[i].y, points[i - 1].x, points[i - 1].y, color);
+ }
- if (pt_ct < 3) {
- return FAILURE;
+ drawLine(points[count - 1].x, points[count - 1].y, points->x, points->y, color);
}
-
- for (int i = 1; i < pt_ct; i++)
- ds->drawLine(pts[i].x, pts[i].y, pts[i - 1].x, pts[i - 1].y, draw_color);
-
- ds->drawLine(pts[pt_ct - 1].x, pts[pt_ct - 1].y, pts[0].x, pts[0].y, draw_color);
-
- return SUCCESS;
}
-SURFACE *Gfx::getBackBuffer() {
- return &_back_buf;
-}
-
-int Gfx::setPalette(PALENTRY *pal) {
+void Gfx::setPalette(PalEntry *pal) {
int i;
byte *ppal;
- for (i = 0, ppal = _cur_pal; i < PAL_ENTRIES; i++, ppal += 4) {
+ for (i = 0, ppal = _currentPal; i < PAL_ENTRIES; i++, ppal += 4) {
ppal[0] = pal[i].red;
ppal[1] = pal[i].green;
ppal[2] = pal[i].blue;
ppal[3] = 0;
}
- _system->setPalette(_cur_pal, 0, PAL_ENTRIES);
-
- return SUCCESS;
+ _system->setPalette(_currentPal, 0, PAL_ENTRIES);
}
-int Gfx::getCurrentPal(PALENTRY *src_pal) {
+void Gfx::getCurrentPal(PalEntry *src_pal) {
int i;
byte *ppal;
- for (i = 0, ppal = _cur_pal; i < PAL_ENTRIES; i++, ppal += 4) {
+ for (i = 0, ppal = _currentPal; i < PAL_ENTRIES; i++, ppal += 4) {
src_pal[i].red = ppal[0];
src_pal[i].green = ppal[1];
src_pal[i].blue = ppal[2];
}
-
- return SUCCESS;
}
-int Gfx::palToBlack(PALENTRY *src_pal, double percent) {
+void Gfx::palToBlack(PalEntry *src_pal, double percent) {
int i;
//int fade_max = 255;
int new_entry;
@@ -448,7 +168,7 @@ int Gfx::palToBlack(PALENTRY *src_pal, double percent) {
fpercent = 1.0 - fpercent;
// Use the correct percentage change per frame for each palette entry
- for (i = 0, ppal = _cur_pal; i < PAL_ENTRIES; i++, ppal += 4) {
+ for (i = 0, ppal = _currentPal; i < PAL_ENTRIES; i++, ppal += 4) {
new_entry = (int)(src_pal[i].red * fpercent);
if (new_entry < 0) {
@@ -475,12 +195,10 @@ int Gfx::palToBlack(PALENTRY *src_pal, double percent) {
ppal[3] = 0;
}
- _system->setPalette(_cur_pal, 0, PAL_ENTRIES);
-
- return SUCCESS;
+ _system->setPalette(_currentPal, 0, PAL_ENTRIES);
}
-int Gfx::blackToPal(PALENTRY *src_pal, double percent) {
+void Gfx::blackToPal(PalEntry *src_pal, double percent) {
int new_entry;
double fpercent;
int color_delta;
@@ -501,7 +219,7 @@ int Gfx::blackToPal(PALENTRY *src_pal, double percent) {
fpercent = 1.0 - fpercent;
// Use the correct percentage change per frame for each palette entry
- for (i = 0, ppal = _cur_pal; i < PAL_ENTRIES; i++, ppal += 4) {
+ for (i = 0, ppal = _currentPal; i < PAL_ENTRIES; i++, ppal += 4) {
new_entry = (int)(src_pal[i].red - src_pal[i].red * fpercent);
if (new_entry < 0) {
@@ -530,7 +248,7 @@ int Gfx::blackToPal(PALENTRY *src_pal, double percent) {
// Find the best white and black color indices again
if (percent >= 1.0) {
- for (i = 0, ppal = _cur_pal; i < PAL_ENTRIES; i++, ppal += 4) {
+ for (i = 0, ppal = _currentPal; i < PAL_ENTRIES; i++, ppal += 4) {
color_delta = ppal[0];
color_delta += ppal[1];
color_delta += ppal[2];
@@ -547,9 +265,7 @@ int Gfx::blackToPal(PALENTRY *src_pal, double percent) {
}
}
- _system->setPalette(_cur_pal, 0, PAL_ENTRIES);
-
- return SUCCESS;
+ _system->setPalette(_currentPal, 0, PAL_ENTRIES);
}
void Gfx::showCursor(bool state) {
diff --git a/saga/gfx.h b/saga/gfx.h
index 4dc671814e..73d6b3b4d7 100644
--- a/saga/gfx.h
+++ b/saga/gfx.h
@@ -40,10 +40,10 @@ struct ClipData {
Point destPoint;
// output members
- Point sourceDraw;
- Point destDraw;
- int width;
- int height;
+ Point drawSource;
+ Point drawDest;
+ int drawWidth;
+ int drawHeight;
bool calcClip() {
Common::Rect s;
@@ -61,34 +61,56 @@ struct ClipData {
return false;
}
- sourceDraw.x = s.left - sourceRect.left - destPoint.x;
- sourceDraw.y = s.top - sourceRect.top - destPoint.y;
- destDraw.x = s.left;
- destDraw.y = s.top;
- width = s.width();
- height = s.height();
+ drawSource.x = s.left - sourceRect.left - destPoint.x;
+ drawSource.y = s.top - sourceRect.top - destPoint.y;
+ drawDest.x = s.left;
+ drawDest.y = s.top;
+ drawWidth = s.width();
+ drawHeight = s.height();
return true;
}
};
-struct PALENTRY {
+struct PalEntry {
byte red;
byte green;
byte blue;
};
-struct COLOR {
+struct Color {
int red;
int green;
int blue;
int alpha;
};
-struct SURFACE : Graphics::Surface {
- Rect clip_rect;
+struct Surface : Graphics::Surface {
+
+ void drawPalette();
+ void drawPolyLine(const Point *points, int count, int color);
+ void blit(const Common::Rect &destRect, const byte *sourceBuffer);
+
+ void getRect(Common::Rect &rect) {
+ rect.left = rect.top = 0;
+ rect.right = w;
+ rect.bottom = h;
+ }
+ void drawFrame(const Common::Point &p1, const Common::Point &p2, int color) {
+ Common::Rect rect(MIN(p1.x, p2.x), MIN(p1.y, p2.y), MAX(p1.x, p2.x) + 1, MAX(p1.y, p2.y) + 1);
+ frameRect(rect, color);
+ }
+ void drawRect(const Common::Rect &destRect, int color) {
+ Common::Rect rect(w , h);
+ rect.clip(destRect);
+
+ if (rect.isValidRect()) {
+ fillRect(rect, color);
+ }
+ }
};
+
#define PAL_ENTRIES 256
#define CURSOR_W 7
@@ -97,33 +119,29 @@ struct SURFACE : Graphics::Surface {
#define CURSOR_ORIGIN_X 4
#define CURSOR_ORIGIN_Y 4
-int drawPalette(SURFACE *dst_s);
-int bufToSurface(SURFACE *ds, const byte *src, int src_w, int src_h, Rect *src_rect, Point *dst_pt);
-int bufToBuffer(byte * dst_buf, int dst_w, int dst_h, const byte *src,
- int src_w, int src_h, Rect *src_rect, Point *dst_pt);
-int drawRect(SURFACE *ds, Rect &dst_rect, int color);
-int drawFrame(SURFACE *ds, const Point *p1, const Point *p2, int color);
-int drawPolyLine(SURFACE *ds, const Point *pts, int pt_ct, int draw_color);
-
bool hitTestPoly(const Point *points, unsigned int npoints, const Point& test_point);
class Gfx {
public:
Gfx(OSystem *system, int width, int height, GameDetector &detector);
- SURFACE *getBackBuffer();
- int setPalette(PALENTRY *pal);
- int getCurrentPal(PALENTRY *src_pal);
- int palToBlack(PALENTRY *src_pal, double percent);
- int blackToPal(PALENTRY *src_pal, double percent);
+ ~Gfx();
+ Surface *getBackBuffer() {
+ return &_backBuffer;
+ }
+
+ void setPalette(PalEntry *pal);
+ void getCurrentPal(PalEntry *src_pal);
+ void palToBlack(PalEntry *src_pal, double percent);
+ void blackToPal(PalEntry *src_pal, double percent);
void updateCursor() { setCursor(); }
void showCursor(bool state);
private:
void setCursor();
int _init;
- SURFACE _back_buf;
- byte _cur_pal[PAL_ENTRIES * 4];
+ Surface _backBuffer;
+ byte _currentPal[PAL_ENTRIES * 4];
OSystem *_system;
};
diff --git a/saga/ihnm_introproc.cpp b/saga/ihnm_introproc.cpp
index 5efc9c9708..bece587e3a 100644
--- a/saga/ihnm_introproc.cpp
+++ b/saga/ihnm_introproc.cpp
@@ -164,9 +164,9 @@ int Scene::SC_IHNMIntroMovieProc2(int param, void *refCon) {
int Scene::IHNMIntroMovieProc2(int param) {
EVENT event;
EVENT *q_event;
- PALENTRY *pal;
+ PalEntry *pal;
- static PALENTRY current_pal[PAL_ENTRIES];
+ static PalEntry current_pal[PAL_ENTRIES];
switch (param) {
case SCENE_BEGIN:
@@ -250,8 +250,8 @@ int Scene::SC_IHNMIntroMovieProc3(int param, void *refCon) {
int Scene::IHNMIntroMovieProc3(int param) {
EVENT event;
EVENT *q_event;
- PALENTRY *pal;
- static PALENTRY current_pal[PAL_ENTRIES];
+ PalEntry *pal;
+ static PalEntry current_pal[PAL_ENTRIES];
switch (param) {
case SCENE_BEGIN:
diff --git a/saga/interface.cpp b/saga/interface.cpp
index 3f8e6db460..bd89e58b69 100644
--- a/saga/interface.cpp
+++ b/saga/interface.cpp
@@ -500,7 +500,7 @@ int Interface::loadScenePortraits(int resourceId) {
return _vm->_sprite->loadList(resourceId, _scenePortraits);
}
-void Interface::drawVerbPanel(SURFACE *backBuffer, PanelButton* panelButton) {
+void Interface::drawVerbPanel(Surface *backBuffer, PanelButton* panelButton) {
PanelButton * rightButtonVerbPanelButton;
PanelButton * currentVerbPanelButton;
int textColor;
@@ -534,12 +534,12 @@ void Interface::drawVerbPanel(SURFACE *backBuffer, PanelButton* panelButton) {
}
void Interface::draw() {
- SURFACE *backBuffer;
+ Surface *backBuffer;
int i;
Point leftPortraitPoint;
Point rightPortraitPoint;
- Point origin;
+ Rect rect;
backBuffer = _vm->_gfx->getBackBuffer();
@@ -551,10 +551,9 @@ void Interface::draw() {
if (_panelMode == kPanelMain) {
- origin.x = _mainPanel.x;
- origin.y = _mainPanel.y;
+ _mainPanel.getRect(rect);
+ backBuffer->blit(rect, _mainPanel.image);
- bufToSurface(backBuffer, _mainPanel.image, _mainPanel.imageWidth, _mainPanel.imageHeight, NULL, &origin);
for (i = 0; i < kVerbTypesMax; i++) {
if (_verbTypeToPanelButton[i] != NULL) {
drawVerbPanel(backBuffer, _verbTypeToPanelButton[i]);
@@ -563,11 +562,8 @@ void Interface::draw() {
} else {
if (_panelMode == kPanelConverse) {
- origin.x = _conversePanel.x;
- origin.y = _conversePanel.y;
-
- bufToSurface(backBuffer, _conversePanel.image, _conversePanel.imageWidth,
- _conversePanel.imageHeight, NULL, &origin);
+ _conversePanel.getRect(rect);
+ backBuffer->blit(rect, _conversePanel.image);
converseDisplayTextLines(backBuffer);
}
@@ -633,7 +629,7 @@ void Interface::calcOptionSaveSlider() {
_optionSaveRectBottom.right--;
}
-void Interface::drawPanelText(SURFACE *ds, InterfacePanel *panel, PanelButton *panelButton) {
+void Interface::drawPanelText(Surface *ds, InterfacePanel *panel, PanelButton *panelButton) {
const char *text;
int textWidth;
Rect rect;
@@ -651,22 +647,20 @@ void Interface::drawPanelText(SURFACE *ds, InterfacePanel *panel, PanelButton *p
void Interface::drawOption() {
const char *text;
- SURFACE *backBuffer;
+ Surface *backBuffer;
int i;
int fontHeight;
uint j, idx;
int fgColor;
int bgColor;
- Point origin;
Rect rect;
Rect rect2;
PanelButton *panelButton;
backBuffer = _vm->_gfx->getBackBuffer();
- origin.x = _vm->getDisplayInfo().optionPanelXOffset;
- origin.y = _vm->getDisplayInfo().optionPanelYOffset;
- bufToSurface(backBuffer, _optionPanel.image, _optionPanel.imageWidth, _optionPanel.imageHeight, NULL, &origin);
+ _optionPanel.getRect(rect);
+ backBuffer->blit(rect, _optionPanel.image);
for (i = 0; i < _optionPanel.buttonsCount; i++) {
panelButton = &_optionPanel.buttons[i];
@@ -679,13 +673,13 @@ void Interface::drawOption() {
}
if (_optionSaveRectTop.height() > 0) {
- drawRect(backBuffer, _optionSaveRectTop, kITEColorDarkGrey);
+ backBuffer->drawRect(_optionSaveRectTop, kITEColorDarkGrey);
}
drawButtonBox(backBuffer, _optionSaveRectSlider, kSlider, _optionSaveFileSlider->state > 0);
if (_optionSaveRectBottom.height() > 0) {
- drawRect(backBuffer, _optionSaveRectBottom, kITEColorDarkGrey);
+ backBuffer->drawRect(_optionSaveRectBottom, kITEColorDarkGrey);
}
_optionPanel.calcPanelButtonRect(_optionSaveFilePanel, rect);
@@ -713,7 +707,7 @@ void Interface::drawOption() {
}
void Interface::drawQuit() {
- SURFACE *backBuffer;
+ Surface *backBuffer;
Rect rect;
int i;
PanelButton *panelButton;
@@ -773,7 +767,7 @@ void Interface::setQuit(PanelButton *panelButton) {
}
void Interface::drawLoad() {
- SURFACE *backBuffer;
+ Surface *backBuffer;
Rect rect;
int i;
PanelButton *panelButton;
@@ -936,7 +930,7 @@ void Interface::processTextInput(uint16 ascii) {
}
}
-void Interface::drawTextInput(SURFACE *ds, InterfacePanel *panel, PanelButton *panelButton) {
+void Interface::drawTextInput(Surface *ds, InterfacePanel *panel, PanelButton *panelButton) {
Rect rect;
char ch[2];
int fgColor;
@@ -970,7 +964,7 @@ void Interface::drawTextInput(SURFACE *ds, InterfacePanel *panel, PanelButton *p
}
void Interface::drawSave() {
- SURFACE *backBuffer;
+ Surface *backBuffer;
Rect rect;
int i;
PanelButton *panelButton;
@@ -1305,7 +1299,7 @@ void Interface::update(const Point& mousePoint, int updateFlag) {
}
void Interface::drawStatusBar() {
- SURFACE *backBuffer;
+ Surface *backBuffer;
Rect rect;
int string_w;
@@ -1327,7 +1321,7 @@ void Interface::drawStatusBar() {
rect.right = rect.left + _vm->getDisplayWidth();
rect.bottom = rect.top + _vm->getDisplayInfo().statusHeight;
- drawRect(backBuffer, rect, _vm->getDisplayInfo().statusBGColor);
+ backBuffer->drawRect(rect, _vm->getDisplayInfo().statusBGColor);
string_w = _vm->_font->getStringWidth(SMALL_FONT_ID, _statusText, 0, 0);
@@ -1532,7 +1526,7 @@ int Interface::inventoryItemPosition(int objectId) {
return -1;
}
-void Interface::drawInventory(SURFACE *backBuffer) {
+void Interface::drawInventory(Surface *backBuffer) {
if (_panelMode != kPanelMain)
return;
int i;
@@ -1576,7 +1570,7 @@ void Interface::setVerbState(int verb, int state) {
draw();
}
-void Interface::drawButtonBox(SURFACE *ds, const Rect& rect, ButtonKind kind, bool down) {
+void Interface::drawButtonBox(Surface *ds, const Rect& rect, ButtonKind kind, bool down) {
byte cornerColor;
byte frameColor;
byte fillColor;
@@ -1670,7 +1664,7 @@ void Interface::drawButtonBox(SURFACE *ds, const Rect& rect, ButtonKind kind, bo
ds->fillRect(fill, solidColor);
}
-void Interface::drawPanelButtonText(SURFACE *ds, InterfacePanel *panel, PanelButton *panelButton) {
+void Interface::drawPanelButtonText(Surface *ds, InterfacePanel *panel, PanelButton *panelButton) {
const char *text;
int textId;
int textWidth;
@@ -1712,7 +1706,7 @@ void Interface::drawPanelButtonText(SURFACE *ds, InterfacePanel *panel, PanelBut
textColor, _vm->getDisplayInfo().verbTextShadowColor, FONT_SHADOW);
}
-void Interface::drawPanelButtonArrow(SURFACE *ds, InterfacePanel *panel, PanelButton *panelButton) {
+void Interface::drawPanelButtonArrow(Surface *ds, InterfacePanel *panel, PanelButton *panelButton) {
Point point;
int spriteNumber;
@@ -1732,7 +1726,7 @@ void Interface::drawPanelButtonArrow(SURFACE *ds, InterfacePanel *panel, PanelBu
_vm->_sprite->draw(ds, _vm->getDisplayClip(), _vm->_sprite->_mainSprites, spriteNumber, point, 256);
}
-void Interface::drawVerbPanelText(SURFACE *ds, PanelButton *panelButton, int textColor, int textShadowColor) {
+void Interface::drawVerbPanelText(Surface *ds, PanelButton *panelButton, int textColor, int textShadowColor) {
const char *text;
int textWidth;
Point point;
@@ -1858,7 +1852,7 @@ void Interface::converseSetTextLines(int row) {
}
}
-void Interface::converseDisplayTextLines(SURFACE *ds) {
+void Interface::converseDisplayTextLines(Surface *ds) {
int relPos;
byte foregnd;
byte backgnd;
@@ -1878,7 +1872,7 @@ void Interface::converseDisplayTextLines(SURFACE *ds) {
rect.moveTo(_conversePanel.x + _conversePanel.buttons[0].xOffset,
_conversePanel.y + _conversePanel.buttons[0].yOffset);
- drawRect(ds, rect, kITEColorDarkGrey); //fill bullet place
+ ds->drawRect(rect, kITEColorDarkGrey); //fill bullet place
for (int i = 0; i < CONVERSE_TEXT_LINES; i++) {
relPos = _converseStartPos + i;
@@ -1897,7 +1891,7 @@ void Interface::converseDisplayTextLines(SURFACE *ds) {
_conversePanel.calcPanelButtonRect(&_conversePanel.buttons[i], rect);
rect.left += 8;
- drawRect(ds, rect, backgnd);
+ ds->drawRect(rect, backgnd);
str = _converseText[relPos].text;
@@ -2023,20 +2017,19 @@ void Interface::loadState(Common::InSaveFile *in) {
void Interface::mapPanelShow() {
byte *resource;
size_t resourceLength, imageLength;
- SURFACE *backBuffer;
- Point origin;
+ Surface *backBuffer;
+ Rect rect;
byte *image;
int imageWidth, imageHeight;
int result;
const byte *pal;
- PALENTRY cPal[PAL_ENTRIES];
+ PalEntry cPal[PAL_ENTRIES];
_vm->_gfx->showCursor(false);
backBuffer = _vm->_gfx->getBackBuffer();
- origin.x = 0;
- origin.y = 0;
+ rect.left = rect.top = 0;
result = RSC_LoadResource(_interfaceContext, RID_ITE_TYCHO_MAP, &resource, &resourceLength);
if ((result != SUCCESS) || (resourceLength == 0)) {
@@ -2059,10 +2052,13 @@ void Interface::mapPanelShow() {
for (int i = 0; i < PAL_ENTRIES; i++) {
cPal[i].red = *pal++;
cPal[i].green = *pal++;
- cPal[i].blue = *pal++;
+ cPal[i].blue = *pal++;
}
- bufToSurface(backBuffer, image, imageWidth, imageHeight, NULL, &origin);
+ rect.setWidth(imageWidth);
+ rect.setHeight(imageHeight);
+
+ backBuffer->blit(rect, image);
// Evil Evil
for (int i = 0; i < 6 ; i++) {
@@ -2080,7 +2076,7 @@ void Interface::mapPanelShow() {
}
void Interface::mapPanelClean() {
- PALENTRY pal[PAL_ENTRIES];
+ PalEntry pal[PAL_ENTRIES];
_vm->_gfx->getCurrentPal(pal);
@@ -2104,7 +2100,7 @@ void Interface::mapPanelClean() {
}
void Interface::mapPanelDrawCrossHair() {
- SURFACE *backBuffer;
+ Surface *backBuffer;
backBuffer = _vm->_gfx->getBackBuffer();
_mapPanelCrossHairState = !_mapPanelCrossHairState;
diff --git a/saga/interface.h b/saga/interface.h
index fc3c89821f..afc0853275 100644
--- a/saga/interface.h
+++ b/saga/interface.h
@@ -110,9 +110,9 @@ struct InterfacePanel {
void getRect(Rect &rect) {
rect.left = x;
- rect.right = rect.left + imageWidth;
rect.top = y;
- rect.bottom = rect.top + imageHeight;
+ rect.setWidth(imageWidth);
+ rect.setHeight(imageHeight);
}
void calcPanelButtonRect(const PanelButton* panelButton, Rect &rect) {
@@ -244,7 +244,7 @@ public:
private:
static void textInputRepeatCallback(void *refCon);
- void drawInventory(SURFACE *backBuffer);
+ void drawInventory(Surface *backBuffer);
void updateInventory(int pos);
void inventoryChangePos(int chg);
void inventorySetPos(int key);
@@ -322,18 +322,18 @@ private:
void setLoad(PanelButton *panelButton);
void setSave(PanelButton *panelButton);
- void drawTextInput(SURFACE *ds, InterfacePanel *panel, PanelButton *panelButton);
- void drawPanelText(SURFACE *ds, InterfacePanel *panel, PanelButton *panelButton);
- void drawPanelButtonText(SURFACE *ds, InterfacePanel *panel, PanelButton *panelButton);
+ void drawTextInput(Surface *ds, InterfacePanel *panel, PanelButton *panelButton);
+ void drawPanelText(Surface *ds, InterfacePanel *panel, PanelButton *panelButton);
+ void drawPanelButtonText(Surface *ds, InterfacePanel *panel, PanelButton *panelButton);
enum ButtonKind {
kButton,
kSlider,
kEdit
};
- void drawButtonBox(SURFACE *ds, const Rect &rect, ButtonKind kind, bool down);
- void drawPanelButtonArrow(SURFACE *ds, InterfacePanel *panel, PanelButton *panelButton);
- void drawVerbPanelText(SURFACE *ds, PanelButton *panelButton, int textColor, int textShadowColor);
- void drawVerbPanel(SURFACE *backBuffer, PanelButton* panelButton);
+ void drawButtonBox(Surface *ds, const Rect &rect, ButtonKind kind, bool down);
+ void drawPanelButtonArrow(Surface *ds, InterfacePanel *panel, PanelButton *panelButton);
+ void drawVerbPanelText(Surface *ds, PanelButton *panelButton, int textColor, int textShadowColor);
+ void drawVerbPanel(Surface *backBuffer, PanelButton* panelButton);
void calcOptionSaveSlider();
void processTextInput(uint16 ascii);
void processStatusTextInput(uint16 ascii);
@@ -350,7 +350,7 @@ public:
void converseSetPos(int key);
private:
- void converseDisplayTextLines(SURFACE *ds);
+ void converseDisplayTextLines(Surface *ds);
PanelButton *getPanelButtonByVerbType(int verb) {
if ((verb < 0) || (verb >= kVerbTypesMax)) {
error("Interface::getPanelButtonByVerbType wrong verb");
@@ -442,7 +442,7 @@ private:
int _textInputRepeatPhase;
uint16 _textInputRepeatChar;
- PALENTRY _mapSavedPal[PAL_ENTRIES];
+ PalEntry _mapSavedPal[PAL_ENTRIES];
bool _mapPanelCrossHairState;
};
diff --git a/saga/isomap.cpp b/saga/isomap.cpp
index 18f524f905..333f8f6c8e 100644
--- a/saga/isomap.cpp
+++ b/saga/isomap.cpp
@@ -377,14 +377,11 @@ int16 IsoMap::findMulti(int16 tileIndex, int16 absU, int16 absV, int16 absH) {
return 1;
}
-int IsoMap::draw(SURFACE *ds) {
+void IsoMap::draw(Surface *ds) {
- Rect isoRect(_vm->_scene->getSceneClip());
- drawRect(ds, isoRect, 0);
- _tileClip = isoRect;
+ _tileClip = _vm->_scene->getSceneClip();
+ ds->drawRect(_tileClip, 0);
drawTiles(ds, NULL);
-
- return SUCCESS;
}
void IsoMap::setMapPosition(int x, int y) {
@@ -392,7 +389,7 @@ void IsoMap::setMapPosition(int x, int y) {
_mapPosition.y = y;
}
-void IsoMap::drawSprite(SURFACE *ds, SpriteList &spriteList, int spriteNumber, const Location &location, const Point &screenPosition, int scale) {
+void IsoMap::drawSprite(Surface *ds, SpriteList &spriteList, int spriteNumber, const Location &location, const Point &screenPosition, int scale) {
int width;
int height;
int xAlign;
@@ -429,7 +426,7 @@ void IsoMap::drawSprite(SURFACE *ds, SpriteList &spriteList, int spriteNumber, c
}
-void IsoMap::drawTiles(SURFACE *ds, const Location *location) {
+void IsoMap::drawTiles(Surface *ds, const Location *location) {
Point view1;
Point fineScroll;
Point tileScroll;
@@ -551,7 +548,7 @@ void IsoMap::drawTiles(SURFACE *ds, const Location *location) {
}
-void IsoMap::drawSpriteMetaTile(SURFACE *ds, uint16 metaTileIndex, const Point &point, Location &location, int16 absU, int16 absV) {
+void IsoMap::drawSpriteMetaTile(Surface *ds, uint16 metaTileIndex, const Point &point, Location &location, int16 absU, int16 absV) {
MetaTileData * metaTile;
uint16 high;
int16 platformIndex;
@@ -578,7 +575,7 @@ void IsoMap::drawSpriteMetaTile(SURFACE *ds, uint16 metaTileIndex, const Point &
}
}
-void IsoMap::drawMetaTile(SURFACE *ds, uint16 metaTileIndex, const Point &point, int16 absU, int16 absV) {
+void IsoMap::drawMetaTile(Surface *ds, uint16 metaTileIndex, const Point &point, int16 absU, int16 absV) {
MetaTileData * metaTile;
uint16 high;
int16 platformIndex;
@@ -605,7 +602,7 @@ void IsoMap::drawMetaTile(SURFACE *ds, uint16 metaTileIndex, const Point &point,
}
}
-void IsoMap::drawSpritePlatform(SURFACE *ds, uint16 platformIndex, const Point &point, const Location &location, int16 absU, int16 absV, int16 absH) {
+void IsoMap::drawSpritePlatform(Surface *ds, uint16 platformIndex, const Point &point, const Location &location, int16 absU, int16 absV, int16 absH) {
TilePlatformData *tilePlatform;
int16 u, v;
Point s;
@@ -660,7 +657,7 @@ void IsoMap::drawSpritePlatform(SURFACE *ds, uint16 platformIndex, const Point &
}
}
-void IsoMap::drawPlatform(SURFACE *ds, uint16 platformIndex, const Point &point, int16 absU, int16 absV, int16 absH) {
+void IsoMap::drawPlatform(Surface *ds, uint16 platformIndex, const Point &point, int16 absU, int16 absV, int16 absH) {
TilePlatformData *tilePlatform;
int16 u, v;
Point s;
@@ -716,7 +713,7 @@ void IsoMap::drawPlatform(SURFACE *ds, uint16 platformIndex, const Point &point,
#define THRESH8 8
#define THRESH16 16
-void IsoMap::drawTile(SURFACE *ds, uint16 tileIndex, const Point &point, const Location *location) {
+void IsoMap::drawTile(Surface *ds, uint16 tileIndex, const Point &point, const Location *location) {
const byte *tilePointer;
const byte *readPointer;
byte *drawPointer;
diff --git a/saga/isomap.h b/saga/isomap.h
index 96802e560e..36a034ce77 100644
--- a/saga/isomap.h
+++ b/saga/isomap.h
@@ -158,8 +158,8 @@ public:
void loadMetaTiles(const byte * resourcePointer, size_t resourceLength);
void loadMulti(const byte * resourcePointer, size_t resourceLength);
void freeMem();
- int draw(SURFACE *ds);
- void drawSprite(SURFACE *ds, SpriteList &spriteList, int spriteNumber, const Location &location, const Point &screenPosition, int scale);
+ void draw(Surface *ds);
+ void drawSprite(Surface *ds, SpriteList &spriteList, int spriteNumber, const Location &location, const Point &screenPosition, int scale);
void adjustScroll(bool jump);
void tileCoordsToScreenPoint(const Location &location, Point &position) {
position.x = location.u() - location.v() + (128 * SAGA_TILEMAP_W) - _viewScroll.x + 16;
@@ -177,12 +177,12 @@ public:
int16 getTileIndex(int16 u, int16 v, int16 z);
private:
- void drawTiles(SURFACE *ds, const Location *location);
- void drawMetaTile(SURFACE *ds, uint16 metaTileIndex, const Point &point, int16 absU, int16 absV);
- void drawSpriteMetaTile(SURFACE *ds, uint16 metaTileIndex, const Point &point, Location &location, int16 absU, int16 absV);
- void drawPlatform(SURFACE *ds, uint16 platformIndex, const Point &point, int16 absU, int16 absV, int16 absH);
- void drawSpritePlatform(SURFACE *ds, uint16 platformIndex, const Point &point, const Location &location, int16 absU, int16 absV, int16 absH);
- void drawTile(SURFACE *ds, uint16 tileIndex, const Point &point, const Location *location);
+ void drawTiles(Surface *ds, const Location *location);
+ void drawMetaTile(Surface *ds, uint16 metaTileIndex, const Point &point, int16 absU, int16 absV);
+ void drawSpriteMetaTile(Surface *ds, uint16 metaTileIndex, const Point &point, Location &location, int16 absU, int16 absV);
+ void drawPlatform(Surface *ds, uint16 platformIndex, const Point &point, int16 absU, int16 absV, int16 absH);
+ void drawSpritePlatform(Surface *ds, uint16 platformIndex, const Point &point, const Location &location, int16 absU, int16 absV, int16 absH);
+ void drawTile(Surface *ds, uint16 tileIndex, const Point &point, const Location *location);
int16 smoothSlide(int16 value, int16 min, int16 max) {
if (value < min) {
if (value < min - 100 || value > min - 4) {
diff --git a/saga/objectmap.cpp b/saga/objectmap.cpp
index 0ba295ce35..2122bf72f3 100644
--- a/saga/objectmap.cpp
+++ b/saga/objectmap.cpp
@@ -132,7 +132,7 @@ bool HitZone::hitTest(const Point &testPoint) {
return false;
}
-void HitZone::draw(SURFACE *ds, int color) {
+void HitZone::draw(Surface *ds, int color) {
int i, pointsCount, j;
Location location;
HitZone::ClickArea *clickArea;
@@ -155,11 +155,11 @@ void HitZone::draw(SURFACE *ds, int color) {
if (pointsCount == 2) {
// 2 points represent a box
- drawFrame(ds, &points[0], &points[1], color);
+ ds->drawFrame(points[0], points[1], color);
} else {
if (pointsCount > 2) {
// Otherwise draw a polyline
- drawPolyLine(ds, points, pointsCount, color);
+ ds->drawPolyLine(points, pointsCount, color);
}
}
if (_vm->_scene->getFlags() & kSceneFlagISO) {
@@ -214,7 +214,7 @@ void ObjectMap::freeMem() {
-void ObjectMap::draw(SURFACE *ds, const Point& testPoint, int color, int color2) {
+void ObjectMap::draw(Surface *ds, const Point& testPoint, int color, int color2) {
int i;
int hitZoneIndex;
char txtBuf[32];
diff --git a/saga/objectmap.h b/saga/objectmap.h
index 76a45dd284..f78ac0c437 100644
--- a/saga/objectmap.h
+++ b/saga/objectmap.h
@@ -76,7 +76,7 @@ public:
return objectIndexToId(kGameObjectStepZone, _index);
}
bool getSpecialPoint(Point &specialPoint) const;
- void draw(SURFACE *ds, int color);
+ void draw(Surface *ds, int color);
bool hitTest(const Point &testPoint);
private:
@@ -104,7 +104,7 @@ public:
void load(const byte *resourcePointer, size_t resourceLength);
void freeMem(void);
- void draw(SURFACE *drawSurface, const Point& testPoint, int color, int color2);
+ void draw(Surface *drawSurface, const Point& testPoint, int color, int color2);
int hitTest(const Point& testPoint);
HitZone *getHitZone(int16 index) {
if ((index < 0) || (index >= _hitZoneListCount)) {
diff --git a/saga/palanim.cpp b/saga/palanim.cpp
index 9cb52a6ece..0e34731be0 100644
--- a/saga/palanim.cpp
+++ b/saga/palanim.cpp
@@ -95,13 +95,13 @@ int PalAnim::loadPalAnim(const byte *resdata, size_t resdata_len) {
debug(2, "PalAnim::loadPalAnim(): Entry %d: Loading %d SAGA_COLOR structures.", i, color_count);
- test_p = calloc(1, sizeof(COLOR) * color_count);
+ test_p = calloc(1, sizeof(Color) * color_count);
if (test_p == NULL) {
warning("PalAnim::loadPalAnim(): Allocation failure");
return MEM;
}
- _entries[i].colors = (COLOR *)test_p;
+ _entries[i].colors = (Color *)test_p;
for (p = 0; p < pal_count; p++) {
_entries[i].pal_index[p] = readS.readByte();
@@ -136,7 +136,7 @@ int PalAnim::cycleStart() {
}
int PalAnim::cycleStep(int vectortime) {
- static PALENTRY pal[256];
+ static PalEntry pal[256];
uint16 pal_index;
uint16 col_index;
diff --git a/saga/palanim.h b/saga/palanim.h
index 94f5f52b11..b8e7779fcf 100644
--- a/saga/palanim.h
+++ b/saga/palanim.h
@@ -35,7 +35,7 @@ struct PALANIM_ENTRY {
uint16 color_count;
uint16 cycle;
byte *pal_index;
- COLOR *colors;
+ Color *colors;
};
struct PALANIM_DATA {
diff --git a/saga/puzzle.cpp b/saga/puzzle.cpp
index 76a97df194..3d932907e4 100644
--- a/saga/puzzle.cpp
+++ b/saga/puzzle.cpp
@@ -261,7 +261,7 @@ void Puzzle::initPieces(void) {
void Puzzle::showPieces(void) {
ActorData *puzzle = _vm->_actor->getActor(_vm->_actor->actorIndexToId(ITE_ACTOR_PUZZLE));
- SURFACE *backBuffer = _vm->_gfx->getBackBuffer();
+ Surface *backBuffer = _vm->_gfx->getBackBuffer();
for (int j = PUZZLE_PIECES - 1 ; j >= 0; j--) {
int num = _piecePriority[j];
@@ -274,7 +274,7 @@ void Puzzle::showPieces(void) {
void Puzzle::drawCurrentPiece() {
ActorData *puzzle = _vm->_actor->getActor(_vm->_actor->actorIndexToId(ITE_ACTOR_PUZZLE));
- SURFACE *backBuffer = _vm->_gfx->getBackBuffer();
+ Surface *backBuffer = _vm->_gfx->getBackBuffer();
_vm->_sprite->draw(backBuffer, _vm->_scene->getSceneClip(), puzzle->spriteList, _puzzlePiece,
Point(_pieceInfo[_puzzlePiece].curX, _pieceInfo[_puzzlePiece].curY), 256);
diff --git a/saga/render.cpp b/saga/render.cpp
index 5ebf1f842a..8083ed2431 100644
--- a/saga/render.cpp
+++ b/saga/render.cpp
@@ -46,37 +46,11 @@ Render::Render(SagaEngine *vm, OSystem *system) {
_system = system;
_initialized = false;
- int tmp_w, tmp_h, tmp_bytepp;
-
-
// Initialize FPS timer callback
Common::g_timer->installTimerProc(&fpsTimerCallback, 1000000, this);
- // Create background buffer
- _bg_buf_w = _vm->getDisplayWidth();
- _bg_buf_h = _vm->getDisplayHeight();
- _bg_buf = (byte *)calloc(_vm->getDisplayWidth(), _vm->getDisplayHeight());
-
- if (_bg_buf == NULL) {
- memoryError("Render::Render");
- }
-
- // Allocate temp buffer for animation decoding,
- // graphics scalers (2xSaI), etc.
- tmp_w = _vm->getDisplayWidth();
- tmp_h = _vm->getDisplayHeight() + 4; // BG unbanking requres extra rows
- tmp_bytepp = 1;
-
- _tmp_buf = (byte *)calloc(1, tmp_w * tmp_h * tmp_bytepp);
- if (_tmp_buf == NULL) {
- free(_bg_buf);
- return;
- }
-
- _tmp_buf_w = tmp_w;
- _tmp_buf_h = tmp_h;
+ _backGroundSurface.create(_vm->getDisplayWidth(), _vm->getDisplayHeight(), 1);
- _backbuf_surface = _vm->_gfx->getBackBuffer();
_flags = 0;
_initialized = true;
@@ -84,8 +58,7 @@ Render::Render(SagaEngine *vm, OSystem *system) {
Render::~Render(void) {
Common::g_timer->removeTimerProc(&fpsTimerCallback);
- free(_bg_buf);
- free(_tmp_buf);
+ _backGroundSurface.free();
_initialized = false;
}
@@ -94,19 +67,17 @@ bool Render::initialized() {
return _initialized;
}
-int Render::drawScene() {
- SURFACE *backbuf_surface;
+void Render::drawScene() {
+ Surface *backBufferSurface;
char txt_buf[20];
int fps_width;
Point mouse_pt;
- if (!_initialized) {
- return FAILURE;
- }
+ assert(_initialized);
- _framecount++;
+ _frameCount++;
- backbuf_surface = _backbuf_surface;
+ backBufferSurface = _vm->_gfx->getBackBuffer();
// Get mouse coordinates
mouse_pt = _vm->mousePos();
@@ -127,9 +98,9 @@ int Render::drawScene() {
if (getFlags() & RF_OBJECTMAP_TEST) {
if (_vm->_scene->_objectMap)
- _vm->_scene->_objectMap->draw(backbuf_surface, mouse_pt, kITEColorBrightWhite, kITEColorBlack);
+ _vm->_scene->_objectMap->draw(backBufferSurface, mouse_pt, kITEColorBrightWhite, kITEColorBlack);
if (_vm->_scene->_actionMap)
- _vm->_scene->_actionMap->draw(backbuf_surface, mouse_pt, kITEColorRed, kITEColorBlack);
+ _vm->_scene->_actionMap->draw(backBufferSurface, mouse_pt, kITEColorRed, kITEColorBlack);
}
if (getFlags() & RF_ACTOR_PATH_TEST) {
_vm->_actor->drawPathTest();
@@ -158,7 +129,7 @@ int Render::drawScene() {
}
// Draw queued text strings
- _vm->textDrawList(_vm->_scene->_textList, backbuf_surface);
+ _vm->textDrawList(_vm->_scene->_textList, backBufferSurface);
// Handle user input
_vm->processInput();
@@ -167,7 +138,7 @@ int Render::drawScene() {
if (_flags & RF_SHOW_FPS) {
sprintf(txt_buf, "%d", _fps);
fps_width = _vm->_font->getStringWidth(SMALL_FONT_ID, txt_buf, 0, FONT_NORMAL);
- _vm->_font->draw(SMALL_FONT_ID, backbuf_surface, txt_buf, 0, backbuf_surface->w - fps_width, 2,
+ _vm->_font->draw(SMALL_FONT_ID, backBufferSurface, txt_buf, 0, backBufferSurface->w - fps_width, 2,
kITEColorBrightWhite, kITEColorBlack, FONT_OUTLINE);
}
@@ -175,8 +146,8 @@ int Render::drawScene() {
if (_flags & RF_RENDERPAUSE) {
int msg_len = strlen(PAUSEGAME_MSG);
int msg_w = _vm->_font->getStringWidth(BIG_FONT_ID, PAUSEGAME_MSG, msg_len, FONT_OUTLINE);
- _vm->_font->draw(BIG_FONT_ID, backbuf_surface, PAUSEGAME_MSG, msg_len,
- (backbuf_surface->w - msg_w) / 2, 90, kITEColorBrightWhite, kITEColorBlack, FONT_OUTLINE);
+ _vm->_font->draw(BIG_FONT_ID, backBufferSurface, PAUSEGAME_MSG, msg_len,
+ (backBufferSurface->w - msg_w) / 2, 90, kITEColorBrightWhite, kITEColorBlack, FONT_OUTLINE);
}
// Update user interface
@@ -185,32 +156,19 @@ int Render::drawScene() {
// Display text formatting test, if applicable
if (_flags & RF_TEXT_TEST) {
- _vm->textDraw(MEDIUM_FONT_ID, backbuf_surface, test_txt, mouse_pt.x, mouse_pt.y,
+ _vm->textDraw(MEDIUM_FONT_ID, backBufferSurface, test_txt, mouse_pt.x, mouse_pt.y,
kITEColorBrightWhite, kITEColorBlack, FONT_OUTLINE | FONT_CENTERED);
}
// Display palette test, if applicable
if (_flags & RF_PALETTE_TEST) {
- drawPalette(backbuf_surface);
+ backBufferSurface->drawPalette();
}
- _system->copyRectToScreen((byte *)backbuf_surface->pixels, backbuf_surface->w, 0, 0,
- backbuf_surface->w, backbuf_surface->h);
+ _system->copyRectToScreen((byte *)backBufferSurface->pixels, backBufferSurface->w, 0, 0,
+ backBufferSurface->w, backBufferSurface->h);
_system->updateScreen();
- return SUCCESS;
-}
-
-unsigned int Render::getFrameCount() {
- return _framecount;
-}
-
-unsigned int Render::resetFrameCount() {
- unsigned int framecount = _framecount;
-
- _framecount = 0;
-
- return framecount;
}
void Render::fpsTimerCallback(void *refCon) {
@@ -218,38 +176,8 @@ void Render::fpsTimerCallback(void *refCon) {
}
void Render::fpsTimer(void) {
- _fps = _framecount;
- _framecount = 0;
-}
-
-unsigned int Render::getFlags() {
- return _flags;
-}
-
-void Render::setFlag(unsigned int flag) {
- _flags |= flag;
-}
-
-void Render::clearFlag(unsigned int flag) {
- _flags &= ~flag;
-}
-
-void Render::toggleFlag(unsigned int flag) {
- _flags ^= flag;
-}
-
-int Render::getBufferInfo(BUFFER_INFO *bufinfo) {
- assert(bufinfo != NULL);
-
- bufinfo->bg_buf = _bg_buf;
- bufinfo->bg_buf_w = _bg_buf_w;
- bufinfo->bg_buf_h = _bg_buf_h;
-
- bufinfo->tmp_buf = _tmp_buf;
- bufinfo->tmp_buf_w = _tmp_buf_w;
- bufinfo->tmp_buf_h = _tmp_buf_h;
-
- return SUCCESS;
+ _fps = _frameCount;
+ _frameCount = 0;
}
} // End of namespace Saga
diff --git a/saga/render.h b/saga/render.h
index 460ffabd4f..dee9d3579a 100644
--- a/saga/render.h
+++ b/saga/render.h
@@ -44,28 +44,32 @@ enum RENDER_FLAGS {
RF_DISABLE_ACTORS = (1 << 9)
};
-struct BUFFER_INFO {
- byte *bg_buf;
- int bg_buf_w;
- int bg_buf_h;
- byte *tmp_buf;
- int tmp_buf_w;
- int tmp_buf_h;
-};
-
class Render {
public:
Render(SagaEngine *vm, OSystem *system);
~Render(void);
bool initialized();
- int drawScene(void);
- unsigned int getFlags(void);
- void setFlag(unsigned int);
- void clearFlag(unsigned int);
- void toggleFlag(unsigned int);
- unsigned int getFrameCount(void);
- unsigned int resetFrameCount(void);
- int getBufferInfo(BUFFER_INFO *);
+ void drawScene(void);
+
+ unsigned int getFlags() const {
+ return _flags;
+ }
+
+ void setFlag(unsigned int flag) {
+ _flags |= flag;
+ }
+
+ void clearFlag(unsigned int flag) {
+ _flags &= ~flag;
+ }
+
+ void toggleFlag(unsigned int flag) {
+ _flags ^= flag;
+ }
+
+ Surface *getBackGroundSurface() {
+ return &_backGroundSurface;
+ }
private:
static void fpsTimerCallback(void *refCon);
@@ -76,19 +80,10 @@ private:
bool _initialized;
// Module data
- SURFACE *_backbuf_surface;
-
- byte *_bg_buf;
- int _bg_buf_w;
- int _bg_buf_h;
- byte *_tmp_buf;
- int _tmp_buf_w;
- int _tmp_buf_h;
-
- SpriteList *_test_sprite;
+ Surface _backGroundSurface;
unsigned int _fps;
- unsigned int _framecount;
+ unsigned int _frameCount;
uint32 _flags;
};
diff --git a/saga/saga.h b/saga/saga.h
index b0bbec80f9..5744036e5a 100644
--- a/saga/saga.h
+++ b/saga/saga.h
@@ -577,15 +577,15 @@ public:
TEXTLIST *textCreateList();
void textDestroyList(TEXTLIST *textlist);
void textClearList(TEXTLIST *textlist);
- int textDrawList(TEXTLIST *textlist, SURFACE *ds);
+ int textDrawList(TEXTLIST *textlist, Surface *ds);
TEXTLIST_ENTRY *textAddEntry(TEXTLIST *textlist, TEXTLIST_ENTRY *entry);
int textDeleteEntry(TEXTLIST *textlist, TEXTLIST_ENTRY *entry);
int textSetDisplay(TEXTLIST_ENTRY *entry, int val);
- int textDraw(int font_id, SURFACE *ds, const char *string, int text_x, int text_y, int color,
+ int textDraw(int font_id, Surface *ds, const char *string, int text_x, int text_y, int color,
int effect_color, int flags);
int textProcessList(TEXTLIST *textlist, long ms);
- int transitionDissolve(byte *dst_img, int dst_w, int dst_h, int dst_p,
+ int transitionDissolve(byte *dst_img, int dst_w, int dst_h,
const byte *src_img, int src_w, int src_h, int flags, int x, int y,
double percent);
diff --git a/saga/scene.cpp b/saga/scene.cpp
index d2073801aa..753a758dbf 100644
--- a/saga/scene.cpp
+++ b/saga/scene.cpp
@@ -284,7 +284,7 @@ void Scene::getBGInfo(BGInfo &bgInfo) {
bgInfo.bounds.setHeight(_bg.h);
}
-int Scene::getBGPal(PALENTRY **pal) {
+int Scene::getBGPal(PalEntry **pal) {
assert(_initialized);
*pal = _bg.pal;
@@ -383,7 +383,7 @@ void Scene::loadScene(LoadSceneParams *loadSceneParams) {
int i;
EVENT event;
EVENT *q_event;
- static PALENTRY current_pal[PAL_ENTRIES];
+ static PalEntry current_pal[PAL_ENTRIES];
if (_sceneLoaded) {
error("Scene::loadScene(): Error, a scene is already loaded");
@@ -852,7 +852,7 @@ int Scene::processSceneResources() {
break;
case SAGA_PALETTE:
{
- PALENTRY pal[PAL_ENTRIES];
+ PalEntry pal[PAL_ENTRIES];
byte *palPtr = resourceData;
if (resourceDataLength < 3 * PAL_ENTRIES)
@@ -875,27 +875,30 @@ int Scene::processSceneResources() {
}
void Scene::draw() {
- SURFACE *backBuffer;
- BUFFER_INFO buf_info;
- Point bgPoint(0, 0);
-
- assert(_initialized);
+ Surface *backBuffer;
+ Surface *backGroundSurface;
+ Rect rect;
backBuffer = _vm->_gfx->getBackBuffer();
- _vm->_render->getBufferInfo(&buf_info);
+ backGroundSurface = _vm->_render->getBackGroundSurface();
if (_sceneDescription.flags & kSceneFlagISO) {
_vm->_isoMap->adjustScroll(false);
_vm->_isoMap->draw(backBuffer);
} else {
-
- bufToSurface(backBuffer, buf_info.bg_buf, buf_info.bg_buf_w,
- _sceneClip.bottom < buf_info.bg_buf_h ? _vm->getSceneHeight() : buf_info.bg_buf_h, NULL, &bgPoint);
+ backGroundSurface->getRect(rect);
+ if (_sceneClip.bottom < rect.bottom) {
+ rect.bottom = _vm->getSceneHeight();
+ }
+ backBuffer->blit(rect, (const byte *)backGroundSurface->pixels);
}
}
void Scene::endScene() {
+ Surface *backBuffer;
+ Surface *backGroundSurface;
+ Rect rect;
int i;
if (!_sceneLoaded)
@@ -912,11 +915,11 @@ void Scene::endScene() {
_vm->_script->_skipSpeeches = false;
// Copy current screen to render buffer so inset rooms will get proper background
- SURFACE *back_buf = _vm->_gfx->getBackBuffer();
- BUFFER_INFO rbuf_info;
+ backBuffer= _vm->_gfx->getBackBuffer();
+ backGroundSurface = _vm->_render->getBackGroundSurface();
+ backBuffer->getRect(rect);
- _vm->_render->getBufferInfo(&rbuf_info);
- bufToBuffer(rbuf_info.bg_buf, rbuf_info.bg_buf_w, rbuf_info.bg_buf_h, (byte *)back_buf->pixels, back_buf->w, back_buf->h, NULL, NULL);
+ backGroundSurface->blit(rect, (const byte *)backBuffer->pixels);
// Free scene background
if (_bg.loaded) {
free(_bg.buf);
diff --git a/saga/scene.h b/saga/scene.h
index 7ca0e488be..2233b05874 100644
--- a/saga/scene.h
+++ b/saga/scene.h
@@ -133,7 +133,7 @@ struct SceneEntryList {
}
};
-struct SCENE_IMAGE {
+struct SceneImage {
int loaded;
int w;
int h;
@@ -142,7 +142,7 @@ struct SCENE_IMAGE {
size_t buf_len;
byte *res_buf;
size_t res_len;
- PALENTRY pal[256];
+ PalEntry pal[256];
};
@@ -241,7 +241,7 @@ class Scene {
void initDoorsState();
void getBGInfo(BGInfo &bgInfo);
- int getBGPal(PALENTRY **pal);
+ int getBGPal(PalEntry **pal);
void getSlopes(int &beginSlope, int &endSlope);
void clearSceneQueue(void) {
@@ -289,8 +289,8 @@ class Scene {
int _resListEntries;
SCENE_RESLIST *_resList;
SceneProc *_sceneProc;
- SCENE_IMAGE _bg;
- SCENE_IMAGE _bgMask;
+ SceneImage _bg;
+ SceneImage _bgMask;
Common::Rect _sceneClip;
int _sceneDoors[SCENE_DOORS_MAX];
diff --git a/saga/sfuncs.cpp b/saga/sfuncs.cpp
index c51f891607..626791c60a 100644
--- a/saga/sfuncs.cpp
+++ b/saga/sfuncs.cpp
@@ -1192,9 +1192,9 @@ static TEXTLIST_ENTRY *placardTextEntry;
// Param1: string rid
void Script::sfPlacard(SCRIPTFUNC_PARAMS) {
int stringId;
- SURFACE *back_buf = _vm->_gfx->getBackBuffer();
- static PALENTRY cur_pal[PAL_ENTRIES];
- PALENTRY *pal;
+ Surface *backBuffer = _vm->_gfx->getBackBuffer();
+ static PalEntry cur_pal[PAL_ENTRIES];
+ PalEntry *pal;
EVENT event;
EVENT *q_event;
@@ -1238,7 +1238,7 @@ void Script::sfPlacard(SCRIPTFUNC_PARAMS) {
event.type = ONESHOT_EVENT;
event.code = GRAPHICS_EVENT;
event.op = EVENT_FILL_RECT;
- event.data = back_buf;
+ event.data = backBuffer;
event.param = 138;
event.param2 = 0;
event.param3 = _vm->getSceneHeight();
@@ -1294,8 +1294,8 @@ void Script::sfPlacard(SCRIPTFUNC_PARAMS) {
// Script function #49 (0x31)
void Script::sfPlacardOff(SCRIPTFUNC_PARAMS) {
- static PALENTRY cur_pal[PAL_ENTRIES];
- PALENTRY *pal;
+ static PalEntry cur_pal[PAL_ENTRIES];
+ PalEntry *pal;
EVENT event;
EVENT *q_event;
@@ -1555,18 +1555,13 @@ void Script::sfGetActorY(SCRIPTFUNC_PARAMS) {
// Script function #62 (0x3E)
void Script::sfEraseDelta(SCRIPTFUNC_PARAMS) {
- BUFFER_INFO bufferInfo;
+ Surface *backGroundSurface;
BGInfo backGroundInfo;
- Point backGroundPoint;
- _vm->_render->getBufferInfo(&bufferInfo);
+ backGroundSurface = _vm->_render->getBackGroundSurface();
_vm->_scene->getBGInfo(backGroundInfo);
- backGroundPoint.x = backGroundInfo.bounds.left;
- backGroundPoint.y = backGroundInfo.bounds.top;
- bufToBuffer(bufferInfo.bg_buf, bufferInfo.bg_buf_w, bufferInfo.bg_buf_h,
- backGroundInfo.buffer, backGroundInfo.bounds.width(), backGroundInfo.bounds.height(),
- NULL, &backGroundPoint);
+ backGroundSurface->blit(backGroundInfo.bounds, backGroundInfo.buffer);
}
// Script function #63 (0x3F)
diff --git a/saga/sprite.cpp b/saga/sprite.cpp
index a95f91630a..4078e617c2 100644
--- a/saga/sprite.cpp
+++ b/saga/sprite.cpp
@@ -170,7 +170,7 @@ void Sprite::getScaledSpriteBuffer(SpriteList &spriteList, int spriteNumber, int
}
-void Sprite::drawClip(SURFACE *ds, const Rect &clipRect, const Point &spritePointer, int width, int height, const byte *spriteBuffer) {
+void Sprite::drawClip(Surface *ds, const Rect &clipRect, const Point &spritePointer, int width, int height, const byte *spriteBuffer) {
int clipWidth;
int clipHeight;
@@ -217,7 +217,7 @@ void Sprite::drawClip(SURFACE *ds, const Rect &clipRect, const Point &spritePoin
}
}
-void Sprite::draw(SURFACE *ds, const Rect &clipRect, SpriteList &spriteList, int32 spriteNumber, const Point &screenCoord, int scale) {
+void Sprite::draw(Surface *ds, const Rect &clipRect, SpriteList &spriteList, int32 spriteNumber, const Point &screenCoord, int scale) {
const byte *spriteBuffer;
int width;
int height;
@@ -232,7 +232,7 @@ void Sprite::draw(SURFACE *ds, const Rect &clipRect, SpriteList &spriteList, int
drawClip(ds, clipRect, spritePointer, width, height, spriteBuffer);
}
-void Sprite::draw(SURFACE *ds, const Rect &clipRect, SpriteList &spriteList, int32 spriteNumber, const Rect &screenRect, int scale) {
+void Sprite::draw(Surface *ds, const Rect &clipRect, SpriteList &spriteList, int32 spriteNumber, const Rect &screenRect, int scale) {
const byte *spriteBuffer;
int width;
int height;
@@ -283,7 +283,7 @@ bool Sprite::hitTest(SpriteList &spriteList, int spriteNumber, const Point &scre
return *srcRowPointer != 0;
}
-void Sprite::drawOccluded(SURFACE *ds, const Rect &clipRect, SpriteList &spriteList, int spriteNumber, const Point &screenCoord, int scale, int depth) {
+void Sprite::drawOccluded(Surface *ds, const Rect &clipRect, SpriteList &spriteList, int spriteNumber, const Point &screenCoord, int scale, int depth) {
const byte *spriteBuffer;
int x, y;
byte *destRowPointer;
@@ -333,16 +333,16 @@ void Sprite::drawOccluded(SURFACE *ds, const Rect &clipRect, SpriteList &spriteL
}
// Finally, draw the occluded sprite
- sourceRowPointer = spriteBuffer + clipData.sourceDraw.x + (clipData.sourceDraw.y * width);
+ sourceRowPointer = spriteBuffer + clipData.drawSource.x + (clipData.drawSource.y * width);
- destRowPointer = (byte *)ds->pixels + clipData.destDraw.x + (clipData.destDraw.y * ds->pitch);
- maskRowPointer = maskBuffer + clipData.destDraw.x + (clipData.destDraw.y * maskWidth);
+ destRowPointer = (byte *)ds->pixels + clipData.drawDest.x + (clipData.drawDest.y * ds->pitch);
+ maskRowPointer = maskBuffer + clipData.drawDest.x + (clipData.drawDest.y * maskWidth);
- for (y = 0; y < clipData.height; y++) {
+ for (y = 0; y < clipData.drawHeight; y++) {
sourcePointer = sourceRowPointer;
destPointer = destRowPointer;
maskPointer = maskRowPointer;
- for (x = 0; x < clipData.width; x++) {
+ for (x = 0; x < clipData.drawWidth; x++) {
if (*sourcePointer != 0) {
maskZ = *maskPointer & SPRITE_ZMASK;
if (maskZ > depth) {
diff --git a/saga/sprite.h b/saga/sprite.h
index a12b35943c..aee5b5b4fc 100644
--- a/saga/sprite.h
+++ b/saga/sprite.h
@@ -71,15 +71,15 @@ public:
~Sprite(void);
// draw scaled sprite using background scene mask
- void drawOccluded(SURFACE *ds, const Rect &clipRect, SpriteList &spriteList, int spriteNumber, const Point &screenCoord, int scale, int depth);
+ void drawOccluded(Surface *ds, const Rect &clipRect, SpriteList &spriteList, int spriteNumber, const Point &screenCoord, int scale, int depth);
// draw scaled sprite using background scene mask
- void draw(SURFACE *ds, const Rect &clipRect, SpriteList &spriteList, int32 spriteNumber, const Point &screenCoord, int scale);
+ void draw(Surface *ds, const Rect &clipRect, SpriteList &spriteList, int32 spriteNumber, const Point &screenCoord, int scale);
// main function
- void drawClip(SURFACE *ds, const Rect &clipRect, const Point &spritePointer, int width, int height, const byte *spriteBuffer);
+ void drawClip(Surface *ds, const Rect &clipRect, const Point &spritePointer, int width, int height, const byte *spriteBuffer);
- void draw(SURFACE *ds, const Rect &clipRect, SpriteList &spriteList, int32 spriteNumber, const Rect &screenRect, int scale);
+ void draw(Surface *ds, const Rect &clipRect, SpriteList &spriteList, int32 spriteNumber, const Rect &screenRect, int scale);
int loadList(int resourceId, SpriteList &spriteList); // load or append spriteList
bool hitTest(SpriteList &spriteList, int spriteNumber, const Point &screenCoord, int scale, const Point &testPoint);
diff --git a/saga/text.cpp b/saga/text.cpp
index 86e585ed7a..e3d6312ae1 100644
--- a/saga/text.cpp
+++ b/saga/text.cpp
@@ -32,7 +32,7 @@
namespace Saga {
-int SagaEngine::textDraw(int font_id, SURFACE *ds, const char *string, int text_x, int text_y, int color,
+int SagaEngine::textDraw(int font_id, Surface *ds, const char *string, int text_x, int text_y, int color,
int effect_color, int flags) {
int string_w;
int string_len;
@@ -172,7 +172,7 @@ void SagaEngine::textDestroyList(TEXTLIST *tlist) {
return;
}
-int SagaEngine::textDrawList(TEXTLIST *textlist, SURFACE *ds) {
+int SagaEngine::textDrawList(TEXTLIST *textlist, Surface *ds) {
TEXTLIST_ENTRY *entry_p;
assert((textlist != NULL) && (ds != NULL));
diff --git a/saga/transitions.cpp b/saga/transitions.cpp
index 6df47be404..6f51c433be 100644
--- a/saga/transitions.cpp
+++ b/saga/transitions.cpp
@@ -30,7 +30,7 @@ namespace Saga {
* Dissolve one image with another.
* If flags if set to 1, do zero masking.
*/
-int SagaEngine::transitionDissolve(byte *dst_img, int dst_w, int dst_h, int dst_p, const byte *src_img,
+int SagaEngine::transitionDissolve(byte *dst_img, int dst_w, int dst_h, const byte *src_img,
int src_w, int src_h, int flags, int x, int y,
double percent) {
#define XOR_MASK 0xB400;