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author | Andrew Kurushin | 2005-05-30 16:40:50 +0000 |
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committer | Andrew Kurushin | 2005-05-30 16:40:50 +0000 |
commit | e5ab68c0db698e20c933f201507a7951bc07da10 (patch) | |
tree | b5d49705b18db01c2774b7bfde1217b51928b835 /saga | |
parent | 4821b9908f6c720c39d130649f2520b86c4a765d (diff) | |
download | scummvm-rg350-e5ab68c0db698e20c933f201507a7951bc07da10.tar.gz scummvm-rg350-e5ab68c0db698e20c933f201507a7951bc07da10.tar.bz2 scummvm-rg350-e5ab68c0db698e20c933f201507a7951bc07da10.zip |
fix start clipping issue
svn-id: r18300
Diffstat (limited to 'saga')
-rw-r--r-- | saga/scene.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/saga/scene.cpp b/saga/scene.cpp index 0464618c50..dab5d998ae 100644 --- a/saga/scene.cpp +++ b/saga/scene.cpp @@ -862,8 +862,9 @@ void Scene::draw() { _vm->_isoMap->adjustScroll(false); _vm->_isoMap->draw(backBuffer); } else { + bufToSurface(backBuffer, buf_info.bg_buf, _vm->getDisplayWidth(), - MAX(_vm->getSceneHeight(), _bg.h), NULL, &bgPoint); + _inGame ? _vm->getClippedSceneHeight() : buf_info.bg_buf_h, NULL, &bgPoint); } } |