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author | Jonathan Gray | 2004-06-05 11:12:51 +0000 |
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committer | Jonathan Gray | 2004-06-05 11:12:51 +0000 |
commit | fc2044f743400ceb3a2b913d29d7c2cf11b990e6 (patch) | |
tree | d5824e11746128653d91048deb9755b1421433ed /saga | |
parent | dac16f4f43b32adfdc7f08acb3605a5b0ad6c5f8 (diff) | |
download | scummvm-rg350-fc2044f743400ceb3a2b913d29d7c2cf11b990e6.tar.gz scummvm-rg350-fc2044f743400ceb3a2b913d29d7c2cf11b990e6.tar.bz2 scummvm-rg350-fc2044f743400ceb3a2b913d29d7c2cf11b990e6.zip |
Set graphics cursor before using it, fixes segfault when launching ihnm from the launcher. Fixes bug #966614
svn-id: r13934
Diffstat (limited to 'saga')
-rw-r--r-- | saga/gfx.cpp | 1 | ||||
-rw-r--r-- | saga/input.cpp | 18 |
2 files changed, 10 insertions, 9 deletions
diff --git a/saga/gfx.cpp b/saga/gfx.cpp index c98ebc5da5..454e368b5e 100644 --- a/saga/gfx.cpp +++ b/saga/gfx.cpp @@ -67,6 +67,7 @@ int GFX_Init(OSystem *system, int width, int height) { GfxModule.black_index = -1; // For now, always show the mouse cursor. + GFX_SetCursor(1); SYSINPUT_ShowMouse(); return R_SUCCESS; diff --git a/saga/input.cpp b/saga/input.cpp index b6f4f97f46..eac43741f3 100644 --- a/saga/input.cpp +++ b/saga/input.cpp @@ -20,15 +20,15 @@ * $Header$ * */ -#include "saga.h" -#include "reinherit.h" - -#include "actor_mod.h" -#include "console_mod.h" -#include "interface_mod.h" -#include "render_mod.h" -#include "scene_mod.h" -#include "script_mod.h" +#include "saga/saga.h" +#include "saga/reinherit.h" + +#include "saga/actor_mod.h" +#include "saga/console_mod.h" +#include "saga/interface_mod.h" +#include "saga/render_mod.h" +#include "saga/scene_mod.h" +#include "saga/script_mod.h" namespace Saga { |