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author | Torbjörn Andersson | 2004-10-28 07:31:16 +0000 |
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committer | Torbjörn Andersson | 2004-10-28 07:31:16 +0000 |
commit | fe6d66a2434188deca14304c58ef1f1d3d9dab99 (patch) | |
tree | 3990ffdf1db9630d2b31f43be27c5fd6fb10da44 /saga | |
parent | 8050e42812b25fcae02631d7fb294c42dbdc5370 (diff) | |
download | scummvm-rg350-fe6d66a2434188deca14304c58ef1f1d3d9dab99.tar.gz scummvm-rg350-fe6d66a2434188deca14304c58ef1f1d3d9dab99.tar.bz2 scummvm-rg350-fe6d66a2434188deca14304c58ef1f1d3d9dab99.zip |
Renamed some previously unknown variables.
svn-id: r15695
Diffstat (limited to 'saga')
-rw-r--r-- | saga/isomap.cpp | 6 | ||||
-rw-r--r-- | saga/isomap.h | 7 | ||||
-rw-r--r-- | saga/xref.txt | 7 |
3 files changed, 13 insertions, 7 deletions
diff --git a/saga/isomap.cpp b/saga/isomap.cpp index 701f8cf690..1ff2d7a6ec 100644 --- a/saga/isomap.cpp +++ b/saga/isomap.cpp @@ -62,10 +62,10 @@ int IsoMap::loadTileset(const byte *tileres_p, size_t tileres_len) { for (i = 0; i < _tile_ct; i++) { tile_tbl[i].tile_h = readS.readByte(); - tile_tbl[i].unknown01 = readS.readByte(); + tile_tbl[i].mask_rule = readS.readByte(); tile_tbl[i].tile_offset = readS.readUint16LE(); - tile_tbl[i].unknown04 = readS.readSint16LE(); - tile_tbl[i].unknown06 = readS.readSint16LE(); + tile_tbl[i].terrain_mask = readS.readSint16LE(); + tile_tbl[i].mask = readS.readSint16LE(); } _tiles_loaded = 1; diff --git a/saga/isomap.h b/saga/isomap.h index 0699a96fb1..62771147f7 100644 --- a/saga/isomap.h +++ b/saga/isomap.h @@ -30,11 +30,10 @@ namespace Saga { struct ISOTILE_ENTRY { int tile_h; - int unknown01; + int mask_rule; size_t tile_offset; - int unknown04; - int unknown06; - + int terrain_mask; + int mask; }; #define SAGA_ISOTILE_ENTRY_LEN 8 diff --git a/saga/xref.txt b/saga/xref.txt index 41353cf26a..037d64bb50 100644 --- a/saga/xref.txt +++ b/saga/xref.txt @@ -88,3 +88,10 @@ Main.c ====== sceneIndexTable _scene->getSceneLUT() +Tile.h +====== + isoTile.height ISOTILE_ENTRY.tile_h + isoTile.attributes ISOTILE_ENTRY.mask_rule + isoTile.offset ISOTILE_ENTRY.tile_offset + isoTile.terrain_mask ISOTILE_ENTRY.terrain_mask + isoTile.fgd_bgd_attr ISOTILE_ENTRY.mask |