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authorVincent Hamm2002-04-23 23:58:31 +0000
committerVincent Hamm2002-04-23 23:58:31 +0000
commit20e9ad5e2339a777c6fde7c8897bf5c256e2883b (patch)
tree6a39cec7072c47b6fa5f280002cfbe717bf921c1 /saveload.cpp
parent72798160d86c7d1e9231642168e5ecc9418abb5f (diff)
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Major V7 update with vertical scrolling. Added a few scumm vars related to scrolling. Dig inventory isn't displayed where it should. I hope it doesn't break anything else in other game...
svn-id: r4066
Diffstat (limited to 'saveload.cpp')
-rw-r--r--saveload.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/saveload.cpp b/saveload.cpp
index ccfbd5d92f..9d0db96f18 100644
--- a/saveload.cpp
+++ b/saveload.cpp
@@ -175,7 +175,7 @@ bool Scumm::loadState(int slot, bool compat)
if (_features & GF_AFTER_V7)
cameraMoved();
- initBGBuffers();
+ initBGBuffers(_scrHeight);
CHECK_HEAP debug(1, "State loaded from '%s'", filename);