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author | Max Horn | 2002-05-05 20:04:26 +0000 |
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committer | Max Horn | 2002-05-05 20:04:26 +0000 |
commit | 2f2d4527efc63dffef87b2dd7826fde53a60897a (patch) | |
tree | 37fa0c90810a8db394ea2188379588e2cbf54141 /saveload.cpp | |
parent | 816fe7116872ca65603aaf49340e55c89410507b (diff) | |
download | scummvm-rg350-2f2d4527efc63dffef87b2dd7826fde53a60897a.tar.gz scummvm-rg350-2f2d4527efc63dffef87b2dd7826fde53a60897a.tar.bz2 scummvm-rg350-2f2d4527efc63dffef87b2dd7826fde53a60897a.zip |
cleaning up the mess drigo left... <sigh>
svn-id: r4215
Diffstat (limited to 'saveload.cpp')
-rw-r--r-- | saveload.cpp | 7 |
1 files changed, 1 insertions, 6 deletions
diff --git a/saveload.cpp b/saveload.cpp index c7a10c7a04..b3db3e2852 100644 --- a/saveload.cpp +++ b/saveload.cpp @@ -22,13 +22,8 @@ #include "stdafx.h" #include "scumm.h" -#ifndef macintosh #include "sound/mididrv.h" #include "sound/imuse.h" -#else -#include "mididrv.h" -#include "imuse.h" -#endif struct SaveGameHeader { uint32 type; @@ -163,7 +158,7 @@ void Scumm::makeSavegameName(char *out, int slot, bool compatible) #ifndef _WIN32_WCE -#if !defined(macintosh) +#if !defined(MACOS_CARBON) const char *dir = getenv("SCUMMVM_SAVEPATH"); if (dir == NULL) dir = ""; |