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authorLudvig Strigeus2001-10-17 10:07:40 +0000
committerLudvig Strigeus2001-10-17 10:07:40 +0000
commit632c4cc8b69797d62b8f4fbe47c326ddf51298c1 (patch)
treeac4e941535227297a9008e128082c85384d9936c /saveload.cpp
parente3efa056d2e0c738fed24de830f9ae7f13c66ad9 (diff)
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fixed verbs not saved in non dott games,
implemented a screen effect svn-id: r3438
Diffstat (limited to 'saveload.cpp')
-rw-r--r--saveload.cpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/saveload.cpp b/saveload.cpp
index 37c7801dba..377b93aec8 100644
--- a/saveload.cpp
+++ b/saveload.cpp
@@ -17,6 +17,10 @@
*
* Change Log:
* $Log$
+ * Revision 1.4 2001/10/17 10:07:39 strigeus
+ * fixed verbs not saved in non dott games,
+ * implemented a screen effect
+ *
* Revision 1.3 2001/10/16 10:01:47 strigeus
* preliminary DOTT support
*
@@ -287,7 +291,7 @@ void Scumm::saveOrLoad(FILE *inout, bool mode) {
MKLINE(Scumm,gdi.unk4,sleByte),
MKLINE(Scumm,gdi.currentCursor,sleByte),
- MKLINE(Scumm,dseg_4F8A,sleUint16),
+ MKLINE(Scumm,doEffect,sleUint16), /* Convert to byte */
MKLINE(Scumm,_switchRoomEffect,sleByte),
MKLINE(Scumm,_newEffect,sleByte),
MKLINE(Scumm,_switchRoomEffect2,sleByte),