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author | Ludvig Strigeus | 2001-11-09 18:54:15 +0000 |
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committer | Ludvig Strigeus | 2001-11-09 18:54:15 +0000 |
commit | 7d6994caa63c7f9839563f8755fd96a1e99db333 (patch) | |
tree | 3fb8ea824e22af36a62af8a23d4e26b54e9c7beb /saveload.cpp | |
parent | 355df1bbd52e947c5f7671bb5366828850539b5e (diff) | |
download | scummvm-rg350-7d6994caa63c7f9839563f8755fd96a1e99db333.tar.gz scummvm-rg350-7d6994caa63c7f9839563f8755fd96a1e99db333.tar.bz2 scummvm-rg350-7d6994caa63c7f9839563f8755fd96a1e99db333.zip |
save/load dialog by pressing F5,
multiple sounds at the same time,
some other fixes
svn-id: r3477
Diffstat (limited to 'saveload.cpp')
-rw-r--r-- | saveload.cpp | 63 |
1 files changed, 55 insertions, 8 deletions
diff --git a/saveload.cpp b/saveload.cpp index abab83cea8..f4a12ae035 100644 --- a/saveload.cpp +++ b/saveload.cpp @@ -26,18 +26,25 @@ struct SaveGameHeader { uint32 type; uint32 size; uint32 ver; + char name[32]; }; -#define CURRENT_VER 3 +#define CURRENT_VER 4 -bool Scumm::saveState(const char *filename) { - FILE *out = fopen(filename,"wb"); +bool Scumm::saveState(int slot, bool compat) { + char filename[256]; + FILE *out; SaveGameHeader hdr; Serializer ser; + + makeSavegameName(filename, slot, compat); + out = fopen(filename,"wb"); if (out==NULL) return false; + memcpy(hdr.name, _saveLoadName, sizeof(hdr.name)); + hdr.type = MKID('SCVM'); hdr.size = 0; hdr.ver = CURRENT_VER; @@ -53,13 +60,17 @@ bool Scumm::saveState(const char *filename) { return true; } -bool Scumm::loadState(const char *filename) { - FILE *out = fopen(filename,"rb"); +bool Scumm::loadState(int slot, bool compat) { + char filename[256]; + FILE *out; int i,j; SaveGameHeader hdr; Serializer ser; int sb,sh; + makeSavegameName(filename, slot, compat); + out = fopen(filename,"rb"); + if (out==NULL) return false; @@ -75,6 +86,8 @@ bool Scumm::loadState(const char *filename) { fclose(out); return false; } + + memcpy(_saveLoadName, hdr.name, sizeof(hdr.name)); CHECK_HEAP @@ -107,7 +120,7 @@ bool Scumm::loadState(const char *filename) { initScreens(0, sb, 320, sh); - _completeScreenRedraw = 1; + _completeScreenRedraw = true; setDirtyColors(0,255); _lastCodePtr = NULL; @@ -124,6 +137,41 @@ bool Scumm::loadState(const char *filename) { return true; } +void Scumm::makeSavegameName(char *out, int slot, bool compatible) { + sprintf(out, "%s.%c%.2d", _exe_name, compatible ? 'c': 's', slot); +} + +bool Scumm::getSavegameName(int slot, char *desc) { + char filename[256]; + FILE *out; + SaveGameHeader hdr; + bool result; + int len; + + makeSavegameName(filename, slot, false); + out = fopen(filename,"rb"); + if (out==NULL) { + strcpy(desc,""); + return false; + } + len = fread(&hdr, sizeof(hdr), 1, out); + fclose(out); + + if (len!=1 || hdr.type != MKID('SCVM')) { + strcpy(desc, "Invalid savegame"); + return false; + } + + if (hdr.ver != CURRENT_VER) { + strcpy(desc, "Invalid version"); + return false; + } + + memcpy(desc, hdr.name, sizeof(hdr.name)); + desc[sizeof(hdr.name)-1] = 0; + return true; +} + #define OFFS(type,item) ((int)(&((type*)0)->item)) #define SIZE(type,item) sizeof(((type*)0)->item) #define MKLINE(type,item,saveas) {OFFS(type,item),saveas,SIZE(type,item)} @@ -267,7 +315,6 @@ void Scumm::saveOrLoad(Serializer *s) { MKLINE(Scumm,camera._lastPos,sleInt16), MKLINE(Scumm,_screenStartStrip,sleInt16), MKLINE(Scumm,_screenEndStrip,sleInt16), - MKLINE(Scumm,_scummTimer,sleInt16), MKLINE(Scumm,camera._mode,sleByte), MKLINE(Scumm,camera._follows,sleByte), MKLINE(Scumm,camera._leftTrigger,sleInt16), @@ -295,7 +342,7 @@ void Scumm::saveOrLoad(Serializer *s) { MKLINE(Scumm,_numNestedScripts,sleByte), MKLINE(Scumm,_userPut,sleByte), MKLINE(Scumm,_cursorState,sleByte), - MKLINE(Scumm,gdi._unk4,sleByte), + MKLINE(Scumm,gdi._cursorActive,sleByte), MKLINE(Scumm,gdi._currentCursor,sleByte), MKLINE(Scumm,_doEffect,sleByte), |