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| author | Max Horn | 2002-07-07 20:25:23 +0000 | 
|---|---|---|
| committer | Max Horn | 2002-07-07 20:25:23 +0000 | 
| commit | ad4809459d079b0e8ce8855b0f8965c6afed7542 (patch) | |
| tree | 9c8231d9a852cefedd13707290b2db987500851b /saveload.cpp | |
| parent | 1ac4b2ccaa23bf021397914405b2b03717ffd645 (diff) | |
| download | scummvm-rg350-ad4809459d079b0e8ce8855b0f8965c6afed7542.tar.gz scummvm-rg350-ad4809459d079b0e8ce8855b0f8965c6afed7542.tar.bz2 scummvm-rg350-ad4809459d079b0e8ce8855b0f8965c6afed7542.zip | |
indent run
svn-id: r4480
Diffstat (limited to 'saveload.cpp')
| -rw-r--r-- | saveload.cpp | 46 | 
1 files changed, 19 insertions, 27 deletions
| diff --git a/saveload.cpp b/saveload.cpp index 2741373918..b8f75f7f31 100644 --- a/saveload.cpp +++ b/saveload.cpp @@ -130,7 +130,7 @@ bool Scumm::loadState(int slot, bool compat)  	gdi._mask_left = -1;  	initScreens(0, 0, 320, 200); -	 +  	// Force a fade to black  	int old_screenEffectFlag = _screenEffectFlag;  	_screenEffectFlag = true; @@ -169,9 +169,9 @@ void Scumm::makeSavegameName(char *out, int slot, bool compatible)  	dir = _gameDataPath;  #else -  #if !defined(MACOS_CARBON) +#if !defined(MACOS_CARBON)  	dir = getenv("SCUMMVM_SAVEPATH"); -  #endif +#endif  	// If SCUMMVM_SAVEPATH was not specified, try to use game specific savepath from config  	if (!dir || dir[0] == 0) @@ -226,7 +226,7 @@ bool Scumm::getSavegameName(int slot, char *desc)  #define MKARRAY(type,item,saveas,num) {OFFS(type,item),128|saveas,SIZE(type,item)}, {num,0,0}  #define MKEND() {0xFFFF,0xFF,0xFF} -void Scumm::saveOrLoad(Serializer * s) +void Scumm::saveOrLoad(Serializer *s)  {  	const SaveLoadEntry objectEntries[] = {  		MKLINE(ObjectData, offs_obim_to_room, sleUint32), @@ -442,7 +442,7 @@ void Scumm::saveOrLoad(Serializer * s)  		MKLINE(Scumm, _cd_track, sleInt16),  		MKLINE(Scumm, _cd_loops, sleInt16), -		MKLINE(Scumm, _cd_frame, sleInt16),		 +		MKLINE(Scumm, _cd_frame, sleInt16),  		MKLINE(Scumm, _cd_end, sleInt16),  		MKEND() @@ -612,7 +612,7 @@ void Scumm::saveOrLoad(Serializer * s)  	int var120Backup;  	int var98Backup; -	if (_current_version == VER_V9)  +	if (_current_version == VER_V9)  		s->saveLoadEntries(this, mainEntriesV9);  	else  		s->saveLoadEntries(this, mainEntriesV8); @@ -623,33 +623,27 @@ void Scumm::saveOrLoad(Serializer * s)  		s->saveLoadArrayOf(vm.slot, 25, sizeof(vm.slot[0]), scriptSlotEntries);  	else  		s->saveLoadArrayOf(vm.slot, NUM_SCRIPT_SLOT, sizeof(vm.slot[0]), scriptSlotEntries); -	s->saveLoadArrayOf(_objs, _numLocalObjects, sizeof(_objs[0]), -										 objectEntries); +	s->saveLoadArrayOf(_objs, _numLocalObjects, sizeof(_objs[0]), objectEntries);  	s->saveLoadArrayOf(_verbs, _numVerbs, sizeof(_verbs[0]), verbEntries);  	s->saveLoadArrayOf(vm.nest, 16, sizeof(vm.nest[0]), nestedScriptEntries);  	s->saveLoadArrayOf(sentence, 6, sizeof(sentence[0]), sentenceTabEntries);  	s->saveLoadArrayOf(string, 6, sizeof(string[0]), stringTabEntries); -	s->saveLoadArrayOf(_colorCycle, 16, sizeof(_colorCycle[0]), -										 colorCycleEntries); +	s->saveLoadArrayOf(_colorCycle, 16, sizeof(_colorCycle[0]), colorCycleEntries);  	for (i = rtFirst; i <= rtLast; i++)  		if (res.mode[i] == 0)  			for (j = 1; j < res.num[i]; j++)  				saveLoadResource(s, i, j); -	s->saveLoadArrayOf(_objectOwnerTable, _numGlobalObjects, -										 sizeof(_objectOwnerTable[0]), sleByte); -	s->saveLoadArrayOf(_objectStateTable, _numGlobalObjects, -										 sizeof(_objectStateTable[0]), sleByte); +	s->saveLoadArrayOf(_objectOwnerTable, _numGlobalObjects, sizeof(_objectOwnerTable[0]), sleByte); +	s->saveLoadArrayOf(_objectStateTable, _numGlobalObjects, sizeof(_objectStateTable[0]), sleByte);  	if (_objectRoomTable) -		s->saveLoadArrayOf(_objectRoomTable, _numGlobalObjects, -											 sizeof(_objectRoomTable[0]), sleByte); +		s->saveLoadArrayOf(_objectRoomTable, _numGlobalObjects, sizeof(_objectRoomTable[0]), sleByte);  	if (_shadowPaletteSize)  		s->saveLoadArrayOf(_shadowPalette, _shadowPaletteSize, 1, sleByte); -	s->saveLoadArrayOf(_classData, _numGlobalObjects, sizeof(_classData[0]), -										 sleUint32); +	s->saveLoadArrayOf(_classData, _numGlobalObjects, sizeof(_classData[0]), sleUint32);  	var120Backup = _vars[120];  	var98Backup = _vars[98]; @@ -684,7 +678,7 @@ void Scumm::saveOrLoad(Serializer * s)  		_imuse->save_or_load(s, this);  } -void Scumm::saveLoadResource(Serializer * ser, int type, int idx) +void Scumm::saveLoadResource(Serializer *ser, int type, int idx)  {  	byte *ptr;  	uint32 size; @@ -783,8 +777,7 @@ byte Serializer::loadByte()  	return e;  } -void Serializer::saveLoadArrayOf(void *b, int len, int datasize, -																 byte filetype) +void Serializer::saveLoadArrayOf(void *b, int len, int datasize, byte filetype)  {  	byte *at = (byte *)b;  	uint32 data; @@ -816,7 +809,7 @@ void Serializer::saveLoadArrayOf(void *b, int len, int datasize,  				break;  			case sleUint16:  			case sleInt16: -				saveWord((int16) data); +				saveWord((int16)data);  				break;  			case sleInt32:  			case sleUint32: @@ -835,13 +828,13 @@ void Serializer::saveLoadArrayOf(void *b, int len, int datasize,  				data = loadWord();  				break;  			case sleInt16: -				data = (int16) loadWord(); +				data = (int16)loadWord();  				break;  			case sleUint32:  				data = loadUint32();  				break;  			case sleInt32: -				data = (int32) loadUint32(); +				data = (int32)loadUint32();  				break;  			default:  				error("saveLoadArrayOf: invalid filetype %d", filetype); @@ -862,8 +855,7 @@ void Serializer::saveLoadArrayOf(void *b, int len, int datasize,  	}  } -void Serializer::saveLoadArrayOf(void *b, int num, int datasize, -																 const SaveLoadEntry * sle) +void Serializer::saveLoadArrayOf(void *b, int num, int datasize, const SaveLoadEntry *sle)  {  	byte *data = (byte *)b; @@ -874,7 +866,7 @@ void Serializer::saveLoadArrayOf(void *b, int num, int datasize,  } -void Serializer::saveLoadEntries(void *d, const SaveLoadEntry * sle) +void Serializer::saveLoadEntries(void *d, const SaveLoadEntry *sle)  {  	int replen;  	byte type; | 
