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authorLudvig Strigeus2001-10-23 19:51:50 +0000
committerLudvig Strigeus2001-10-23 19:51:50 +0000
commit9fdc578af0e2311cb1ff5404fce423bfc7958b1c (patch)
tree5d9698ffbd48e56c553a0d6456df5c675612b7ec /script_v1.cpp
parenta8fac8f5abb7bfcd47372bec641258f949204cea (diff)
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recompile not needed when switching games
debugger skeleton implemented svn-id: r3442
Diffstat (limited to 'script_v1.cpp')
-rw-r--r--script_v1.cpp797
1 files changed, 399 insertions, 398 deletions
diff --git a/script_v1.cpp b/script_v1.cpp
index 8d5bac2f86..24b055eca0 100644
--- a/script_v1.cpp
+++ b/script_v1.cpp
@@ -17,6 +17,10 @@
*
* Change Log:
* $Log$
+ * Revision 1.3 2001/10/23 19:51:50 strigeus
+ * recompile not needed when switching games
+ * debugger skeleton implemented
+ *
* Revision 1.2 2001/10/16 20:31:27 strigeus
* misc fixes
*
@@ -29,340 +33,338 @@
#include "stdafx.h"
#include "scumm.h"
-#if !defined(DOTT)
-
void Scumm::setupOpcodes() {
static const OpcodeProc opcode_list[] = {
/* 00 */
- &Scumm::o_stopObjectCode,
- &Scumm::o_putActor,
- &Scumm::o_startMusic,
- &Scumm::o_getActorRoom,
+ &Scumm::o5_stopObjectCode,
+ &Scumm::o5_putActor,
+ &Scumm::o5_startMusic,
+ &Scumm::o5_getActorRoom,
/* 04 */
- &Scumm::o_isGreaterEqual,
- &Scumm::o_drawObject,
- &Scumm::o_getActorElevation,
- &Scumm::o_setState,
+ &Scumm::o5_isGreaterEqual,
+ &Scumm::o5_drawObject,
+ &Scumm::o5_getActorElevation,
+ &Scumm::o5_setState,
/* 08 */
- &Scumm::o_isNotEqual,
- &Scumm::o_faceActor,
- &Scumm::o_startScript,
- &Scumm::o_getVerbEntrypoint,
+ &Scumm::o5_isNotEqual,
+ &Scumm::o5_faceActor,
+ &Scumm::o5_startScript,
+ &Scumm::o5_getVerbEntrypoint,
/* 0C */
- &Scumm::o_resourceRoutines,
- &Scumm::o_walkActorToActor,
- &Scumm::o_putActorAtObject,
- &Scumm::o_getObjectState,
+ &Scumm::o5_resourceRoutines,
+ &Scumm::o5_walkActorToActor,
+ &Scumm::o5_putActorAtObject,
+ &Scumm::o5_getObjectState,
/* 10 */
- &Scumm::o_getObjectOwner,
- &Scumm::o_animateActor,
- &Scumm::o_panCameraTo,
- &Scumm::o_actorSet,
+ &Scumm::o5_getObjectOwner,
+ &Scumm::o5_animateActor,
+ &Scumm::o5_panCameraTo,
+ &Scumm::o5_actorSet,
/* 14 */
- &Scumm::o_print,
- &Scumm::o_actorFromPos,
- &Scumm::o_getRandomNr,
- &Scumm::o_and,
+ &Scumm::o5_print,
+ &Scumm::o5_actorFromPos,
+ &Scumm::o5_getRandomNr,
+ &Scumm::o5_and,
/* 18 */
- &Scumm::o_jumpRelative,
- &Scumm::o_doSentence,
- &Scumm::o_move,
- &Scumm::o_multiply,
+ &Scumm::o5_jumpRelative,
+ &Scumm::o5_doSentence,
+ &Scumm::o5_move,
+ &Scumm::o5_multiply,
/* 1C */
- &Scumm::o_startSound,
- &Scumm::o_ifClassOfIs,
- &Scumm::o_walkActorTo,
- &Scumm::o_isActorInBox,
+ &Scumm::o5_startSound,
+ &Scumm::o5_ifClassOfIs,
+ &Scumm::o5_walkActorTo,
+ &Scumm::o5_isActorInBox,
/* 20 */
- &Scumm::o_stopMusic,
- &Scumm::o_putActor,
- &Scumm::o_getAnimCounter,
- &Scumm::o_getActorY,
+ &Scumm::o5_stopMusic,
+ &Scumm::o5_putActor,
+ &Scumm::o5_getAnimCounter,
+ &Scumm::o5_getActorY,
/* 24 */
- &Scumm::o_loadRoomWithEgo,
- &Scumm::o_pickupObject,
- &Scumm::o_setVarRange,
- &Scumm::o_stringOps,
+ &Scumm::o5_loadRoomWithEgo,
+ &Scumm::o5_pickupObject,
+ &Scumm::o5_setVarRange,
+ &Scumm::o5_stringOps,
/* 28 */
- &Scumm::o_equalZero,
- &Scumm::o_setOwnerOf,
- &Scumm::o_startScript,
- &Scumm::o_delayVariable,
+ &Scumm::o5_equalZero,
+ &Scumm::o5_setOwnerOf,
+ &Scumm::o5_startScript,
+ &Scumm::o5_delayVariable,
/* 2C */
- &Scumm::o_cursorCommand,
- &Scumm::o_putActorInRoom,
- &Scumm::o_delay,
- &Scumm::o_badOpcode,
+ &Scumm::o5_cursorCommand,
+ &Scumm::o5_putActorInRoom,
+ &Scumm::o5_delay,
+ &Scumm::o5_badOpcode,
/* 30 */
- &Scumm::o_matrixOps,
- &Scumm::o_getInventoryCount,
- &Scumm::o_setCameraAt,
- &Scumm::o_roomOps,
+ &Scumm::o5_matrixOps,
+ &Scumm::o5_getInventoryCount,
+ &Scumm::o5_setCameraAt,
+ &Scumm::o5_roomOps,
/* 34 */
- &Scumm::o_getDist,
- &Scumm::o_findObject,
- &Scumm::o_walkActorToObject,
- &Scumm::o_startObject,
+ &Scumm::o5_getDist,
+ &Scumm::o5_findObject,
+ &Scumm::o5_walkActorToObject,
+ &Scumm::o5_startObject,
/* 38 */
- &Scumm::o_lessOrEqual,
- &Scumm::o_doSentence,
- &Scumm::o_subtract,
- &Scumm::o_getActorScale,
+ &Scumm::o5_lessOrEqual,
+ &Scumm::o5_doSentence,
+ &Scumm::o5_subtract,
+ &Scumm::o5_getActorScale,
/* 3C */
- &Scumm::o_stopSound,
- &Scumm::o_findInventory,
- &Scumm::o_walkActorTo,
- &Scumm::o_drawBox,
+ &Scumm::o5_stopSound,
+ &Scumm::o5_findInventory,
+ &Scumm::o5_walkActorTo,
+ &Scumm::o5_drawBox,
/* 40 */
- &Scumm::o_cutscene,
- &Scumm::o_putActor,
- &Scumm::o_chainScript,
- &Scumm::o_getActorX,
+ &Scumm::o5_cutscene,
+ &Scumm::o5_putActor,
+ &Scumm::o5_chainScript,
+ &Scumm::o5_getActorX,
/* 44 */
- &Scumm::o_isLess,
- &Scumm::o_badOpcode,
- &Scumm::o_increment,
- &Scumm::o_setState,
+ &Scumm::o5_isLess,
+ &Scumm::o5_badOpcode,
+ &Scumm::o5_increment,
+ &Scumm::o5_setState,
/* 48 */
- &Scumm::o_isEqual,
- &Scumm::o_faceActor,
- &Scumm::o_startScript,
- &Scumm::o_getVerbEntrypoint,
+ &Scumm::o5_isEqual,
+ &Scumm::o5_faceActor,
+ &Scumm::o5_startScript,
+ &Scumm::o5_getVerbEntrypoint,
/* 4C */
- &Scumm::o_soundKludge,
- &Scumm::o_walkActorToActor,
- &Scumm::o_putActorAtObject,
- &Scumm::o_badOpcode,
+ &Scumm::o5_soundKludge,
+ &Scumm::o5_walkActorToActor,
+ &Scumm::o5_putActorAtObject,
+ &Scumm::o5_badOpcode,
/* 50 */
- &Scumm::o_badOpcode,
- &Scumm::o_animateActor,
- &Scumm::o_actorFollowCamera,
- &Scumm::o_actorSet,
+ &Scumm::o5_badOpcode,
+ &Scumm::o5_animateActor,
+ &Scumm::o5_actorFollowCamera,
+ &Scumm::o5_actorSet,
/* 54 */
- &Scumm::o_setObjectName,
- &Scumm::o_actorFromPos,
- &Scumm::o_getActorMoving,
- &Scumm::o_or,
+ &Scumm::o5_setObjectName,
+ &Scumm::o5_actorFromPos,
+ &Scumm::o5_getActorMoving,
+ &Scumm::o5_or,
/* 58 */
- &Scumm::o_overRide,
- &Scumm::o_doSentence,
- &Scumm::o_add,
- &Scumm::o_divide,
+ &Scumm::o5_overRide,
+ &Scumm::o5_doSentence,
+ &Scumm::o5_add,
+ &Scumm::o5_divide,
/* 5C */
- &Scumm::o_badOpcode,
- &Scumm::o_actorSetClass,
- &Scumm::o_walkActorTo,
- &Scumm::o_isActorInBox,
+ &Scumm::o5_badOpcode,
+ &Scumm::o5_actorSetClass,
+ &Scumm::o5_walkActorTo,
+ &Scumm::o5_isActorInBox,
/* 60 */
- &Scumm::o_freezeScripts,
- &Scumm::o_putActor,
- &Scumm::o_stopScript,
- &Scumm::o_getActorFacing,
+ &Scumm::o5_freezeScripts,
+ &Scumm::o5_putActor,
+ &Scumm::o5_stopScript,
+ &Scumm::o5_getActorFacing,
/* 64 */
- &Scumm::o_loadRoomWithEgo,
- &Scumm::o_pickupObject,
- &Scumm::o_getClosestObjActor,
- &Scumm::o_dummy,
+ &Scumm::o5_loadRoomWithEgo,
+ &Scumm::o5_pickupObject,
+ &Scumm::o5_getClosestObjActor,
+ &Scumm::o5_dummy,
/* 68 */
- &Scumm::o_getScriptRunning,
- &Scumm::o_setOwnerOf,
- &Scumm::o_startScript,
- &Scumm::o_debug,
+ &Scumm::o5_getScriptRunning,
+ &Scumm::o5_setOwnerOf,
+ &Scumm::o5_startScript,
+ &Scumm::o5_debug,
/* 6C */
- &Scumm::o_getActorWidth,
- &Scumm::o_putActorInRoom,
- &Scumm::o_stopObjectScript,
- &Scumm::o_badOpcode,
+ &Scumm::o5_getActorWidth,
+ &Scumm::o5_putActorInRoom,
+ &Scumm::o5_stopObjectScript,
+ &Scumm::o5_badOpcode,
/* 70 */
- &Scumm::o_lights,
- &Scumm::o_getActorCostume,
- &Scumm::o_loadRoom,
- &Scumm::o_roomOps,
+ &Scumm::o5_lights,
+ &Scumm::o5_getActorCostume,
+ &Scumm::o5_loadRoom,
+ &Scumm::o5_roomOps,
/* 74 */
- &Scumm::o_getDist,
- &Scumm::o_findObject,
- &Scumm::o_walkActorToObject,
- &Scumm::o_startObject,
+ &Scumm::o5_getDist,
+ &Scumm::o5_findObject,
+ &Scumm::o5_walkActorToObject,
+ &Scumm::o5_startObject,
/* 78 */
- &Scumm::o_isGreater, /* less? */
- &Scumm::o_doSentence,
- &Scumm::o_verbOps,
- &Scumm::o_getActorWalkBox,
+ &Scumm::o5_isGreater, /* less? */
+ &Scumm::o5_doSentence,
+ &Scumm::o5_verbOps,
+ &Scumm::o5_getActorWalkBox,
/* 7C */
- &Scumm::o_isSoundRunning,
- &Scumm::o_findInventory,
- &Scumm::o_walkActorTo,
- &Scumm::o_drawBox,
+ &Scumm::o5_isSoundRunning,
+ &Scumm::o5_findInventory,
+ &Scumm::o5_walkActorTo,
+ &Scumm::o5_drawBox,
/* 80 */
- &Scumm::o_breakHere,
- &Scumm::o_putActor,
- &Scumm::o_startMusic,
- &Scumm::o_getActorRoom,
+ &Scumm::o5_breakHere,
+ &Scumm::o5_putActor,
+ &Scumm::o5_startMusic,
+ &Scumm::o5_getActorRoom,
/* 84 */
- &Scumm::o_isGreaterEqual, /* less equal? */
- &Scumm::o_drawObject,
- &Scumm::o_getActorElevation,
- &Scumm::o_setState,
+ &Scumm::o5_isGreaterEqual, /* less equal? */
+ &Scumm::o5_drawObject,
+ &Scumm::o5_getActorElevation,
+ &Scumm::o5_setState,
/* 88 */
- &Scumm::o_isNotEqual,
- &Scumm::o_faceActor,
- &Scumm::o_startScript,
- &Scumm::o_getVerbEntrypoint,
+ &Scumm::o5_isNotEqual,
+ &Scumm::o5_faceActor,
+ &Scumm::o5_startScript,
+ &Scumm::o5_getVerbEntrypoint,
/* 8C */
- &Scumm::o_resourceRoutines,
- &Scumm::o_walkActorToActor,
- &Scumm::o_putActorAtObject,
- &Scumm::o_getObjectState,
+ &Scumm::o5_resourceRoutines,
+ &Scumm::o5_walkActorToActor,
+ &Scumm::o5_putActorAtObject,
+ &Scumm::o5_getObjectState,
/* 90 */
- &Scumm::o_getObjectOwner,
- &Scumm::o_animateActor,
- &Scumm::o_panCameraTo,
- &Scumm::o_actorSet,
+ &Scumm::o5_getObjectOwner,
+ &Scumm::o5_animateActor,
+ &Scumm::o5_panCameraTo,
+ &Scumm::o5_actorSet,
/* 94 */
- &Scumm::o_print,
- &Scumm::o_actorFromPos,
- &Scumm::o_getRandomNr,
- &Scumm::o_and,
+ &Scumm::o5_print,
+ &Scumm::o5_actorFromPos,
+ &Scumm::o5_getRandomNr,
+ &Scumm::o5_and,
/* 98 */
- &Scumm::o_quitPauseRestart,
- &Scumm::o_doSentence,
- &Scumm::o_move,
- &Scumm::o_multiply,
+ &Scumm::o5_quitPauseRestart,
+ &Scumm::o5_doSentence,
+ &Scumm::o5_move,
+ &Scumm::o5_multiply,
/* 9C */
- &Scumm::o_startSound,
- &Scumm::o_ifClassOfIs,
- &Scumm::o_walkActorTo,
- &Scumm::o_isActorInBox,
+ &Scumm::o5_startSound,
+ &Scumm::o5_ifClassOfIs,
+ &Scumm::o5_walkActorTo,
+ &Scumm::o5_isActorInBox,
/* A0 */
- &Scumm::o_stopObjectCode,
- &Scumm::o_putActor,
- &Scumm::o_getAnimCounter,
- &Scumm::o_getActorY,
+ &Scumm::o5_stopObjectCode,
+ &Scumm::o5_putActor,
+ &Scumm::o5_getAnimCounter,
+ &Scumm::o5_getActorY,
/* A4 */
- &Scumm::o_loadRoomWithEgo,
- &Scumm::o_pickupObject,
- &Scumm::o_setVarRange,
- &Scumm::o_dummy,
+ &Scumm::o5_loadRoomWithEgo,
+ &Scumm::o5_pickupObject,
+ &Scumm::o5_setVarRange,
+ &Scumm::o5_dummy,
/* A8 */
- &Scumm::o_notEqualZero,
- &Scumm::o_setOwnerOf,
- &Scumm::o_startScript,
- &Scumm::o_saveRestoreVerbs,
+ &Scumm::o5_notEqualZero,
+ &Scumm::o5_setOwnerOf,
+ &Scumm::o5_startScript,
+ &Scumm::o5_saveRestoreVerbs,
/* AC */
- &Scumm::o_expression,
- &Scumm::o_putActorInRoom,
- &Scumm::o_wait,
- &Scumm::o_badOpcode,
+ &Scumm::o5_expression,
+ &Scumm::o5_putActorInRoom,
+ &Scumm::o5_wait,
+ &Scumm::o5_badOpcode,
/* B0 */
- &Scumm::o_matrixOps,
- &Scumm::o_getInventoryCount,
- &Scumm::o_setCameraAt,
- &Scumm::o_roomOps,
+ &Scumm::o5_matrixOps,
+ &Scumm::o5_getInventoryCount,
+ &Scumm::o5_setCameraAt,
+ &Scumm::o5_roomOps,
/* B4 */
- &Scumm::o_getDist,
- &Scumm::o_findObject,
- &Scumm::o_walkActorToObject,
- &Scumm::o_startObject,
+ &Scumm::o5_getDist,
+ &Scumm::o5_findObject,
+ &Scumm::o5_walkActorToObject,
+ &Scumm::o5_startObject,
/* B8 */
- &Scumm::o_lessOrEqual,
- &Scumm::o_doSentence,
- &Scumm::o_subtract,
- &Scumm::o_getActorScale,
+ &Scumm::o5_lessOrEqual,
+ &Scumm::o5_doSentence,
+ &Scumm::o5_subtract,
+ &Scumm::o5_getActorScale,
/* BC */
- &Scumm::o_stopSound,
- &Scumm::o_findInventory,
- &Scumm::o_walkActorTo,
- &Scumm::o_drawBox,
+ &Scumm::o5_stopSound,
+ &Scumm::o5_findInventory,
+ &Scumm::o5_walkActorTo,
+ &Scumm::o5_drawBox,
/* C0 */
- &Scumm::o_endCutscene,
- &Scumm::o_putActor,
- &Scumm::o_chainScript,
- &Scumm::o_getActorX,
+ &Scumm::o5_endCutscene,
+ &Scumm::o5_putActor,
+ &Scumm::o5_chainScript,
+ &Scumm::o5_getActorX,
/* C4 */
- &Scumm::o_isLess,
- &Scumm::o_badOpcode,
- &Scumm::o_decrement,
- &Scumm::o_setState,
+ &Scumm::o5_isLess,
+ &Scumm::o5_badOpcode,
+ &Scumm::o5_decrement,
+ &Scumm::o5_setState,
/* C8 */
- &Scumm::o_isEqual,
- &Scumm::o_faceActor,
- &Scumm::o_startScript,
- &Scumm::o_getVerbEntrypoint,
+ &Scumm::o5_isEqual,
+ &Scumm::o5_faceActor,
+ &Scumm::o5_startScript,
+ &Scumm::o5_getVerbEntrypoint,
/* CC */
- &Scumm::o_pseudoRoom,
- &Scumm::o_walkActorToActor,
- &Scumm::o_putActorAtObject,
- &Scumm::o_badOpcode,
+ &Scumm::o5_pseudoRoom,
+ &Scumm::o5_walkActorToActor,
+ &Scumm::o5_putActorAtObject,
+ &Scumm::o5_badOpcode,
/* D0 */
- &Scumm::o_badOpcode,
- &Scumm::o_animateActor,
- &Scumm::o_actorFollowCamera,
- &Scumm::o_actorSet,
+ &Scumm::o5_badOpcode,
+ &Scumm::o5_animateActor,
+ &Scumm::o5_actorFollowCamera,
+ &Scumm::o5_actorSet,
/* D4 */
- &Scumm::o_setObjectName,
- &Scumm::o_actorFromPos,
- &Scumm::o_getActorMoving,
- &Scumm::o_or,
+ &Scumm::o5_setObjectName,
+ &Scumm::o5_actorFromPos,
+ &Scumm::o5_getActorMoving,
+ &Scumm::o5_or,
/* D8 */
- &Scumm::o_printEgo,
- &Scumm::o_doSentence,
- &Scumm::o_add,
- &Scumm::o_divide,
+ &Scumm::o5_printEgo,
+ &Scumm::o5_doSentence,
+ &Scumm::o5_add,
+ &Scumm::o5_divide,
/* DC */
- &Scumm::o_badOpcode,
- &Scumm::o_actorSetClass,
- &Scumm::o_walkActorTo,
- &Scumm::o_isActorInBox,
+ &Scumm::o5_badOpcode,
+ &Scumm::o5_actorSetClass,
+ &Scumm::o5_walkActorTo,
+ &Scumm::o5_isActorInBox,
/* E0 */
- &Scumm::o_freezeScripts,
- &Scumm::o_putActor,
- &Scumm::o_stopScript,
- &Scumm::o_getActorFacing,
+ &Scumm::o5_freezeScripts,
+ &Scumm::o5_putActor,
+ &Scumm::o5_stopScript,
+ &Scumm::o5_getActorFacing,
/* E4 */
- &Scumm::o_loadRoomWithEgo,
- &Scumm::o_pickupObject,
- &Scumm::o_getClosestObjActor,
- &Scumm::o_dummy,
+ &Scumm::o5_loadRoomWithEgo,
+ &Scumm::o5_pickupObject,
+ &Scumm::o5_getClosestObjActor,
+ &Scumm::o5_dummy,
/* E8 */
- &Scumm::o_getScriptRunning,
- &Scumm::o_setOwnerOf,
- &Scumm::o_startScript,
- &Scumm::o_debug,
+ &Scumm::o5_getScriptRunning,
+ &Scumm::o5_setOwnerOf,
+ &Scumm::o5_startScript,
+ &Scumm::o5_debug,
/* EC */
- &Scumm::o_getActorWidth,
- &Scumm::o_putActorInRoom,
- &Scumm::o_stopObjectScript,
- &Scumm::o_badOpcode,
+ &Scumm::o5_getActorWidth,
+ &Scumm::o5_putActorInRoom,
+ &Scumm::o5_stopObjectScript,
+ &Scumm::o5_badOpcode,
/* F0 */
- &Scumm::o_lights,
- &Scumm::o_getActorCostume,
- &Scumm::o_loadRoom,
- &Scumm::o_roomOps,
+ &Scumm::o5_lights,
+ &Scumm::o5_getActorCostume,
+ &Scumm::o5_loadRoom,
+ &Scumm::o5_roomOps,
/* F4 */
- &Scumm::o_getDist,
- &Scumm::o_findObject,
- &Scumm::o_walkActorToObject,
- &Scumm::o_startObject,
+ &Scumm::o5_getDist,
+ &Scumm::o5_findObject,
+ &Scumm::o5_walkActorToObject,
+ &Scumm::o5_startObject,
/* F8 */
- &Scumm::o_isGreater,
- &Scumm::o_doSentence,
- &Scumm::o_verbOps,
- &Scumm::o_getActorWalkBox,
+ &Scumm::o5_isGreater,
+ &Scumm::o5_doSentence,
+ &Scumm::o5_verbOps,
+ &Scumm::o5_getActorWalkBox,
/* FC */
- &Scumm::o_isSoundRunning,
- &Scumm::o_findInventory,
- &Scumm::o_walkActorTo,
- &Scumm::o_drawBox
+ &Scumm::o5_isSoundRunning,
+ &Scumm::o5_findInventory,
+ &Scumm::o5_walkActorTo,
+ &Scumm::o5_drawBox
};
_opcodes = opcode_list;
}
-void Scumm::o_actorFollowCamera() {
+void Scumm::o5_actorFollowCamera() {
actorFollowCamera(getVarOrDirectByte(0x80));
}
-void Scumm::o_actorFromPos() {
+void Scumm::o5_actorFromPos() {
int x,y;
getResultPos();
x = getVarOrDirectWord(0x80);
@@ -370,7 +372,7 @@ void Scumm::o_actorFromPos() {
setResult(getActorFromPos(x,y));
}
-void Scumm::o_actorSet() {
+void Scumm::o5_actorSet() {
int act = getVarOrDirectByte(0x80);
Actor *a = derefActorSafe(act, "actorSet");
int i,j;
@@ -435,7 +437,7 @@ void Scumm::o_actorSet() {
a->initFrame = getVarOrDirectByte(0x80);
break;
case 15: /* unk */
- error("o_actorset:unk not implemented");
+ error("o5_actorset:unk not implemented");
break;
case 16: /* width */
a->width = getVarOrDirectByte(0x80);
@@ -472,12 +474,12 @@ FixRoom:
a->data8 = getVarOrDirectByte(0x80); /* unused */
break;
default:
- error("o_actorSet: default case");
+ error("o5_actorSet: default case");
}
}
}
-void Scumm::o_actorSetClass() {
+void Scumm::o5_actorSetClass() {
int act = getVarOrDirectWord(0x80);
int i;
@@ -494,21 +496,21 @@ void Scumm::o_actorSetClass() {
}
}
-void Scumm::o_add() {
+void Scumm::o5_add() {
int a;
getResultPos();
a = getVarOrDirectWord(0x80);
setResult(readVar(_resultVarNumber) + a);
}
-void Scumm::o_and() {
+void Scumm::o5_and() {
int a;
getResultPos();
a = getVarOrDirectWord(0x80);
setResult(readVar(_resultVarNumber) & a);
}
-void Scumm::o_animateActor() {
+void Scumm::o5_animateActor() {
int act, anim;
act = getVarOrDirectByte(0x80);
@@ -516,16 +518,16 @@ void Scumm::o_animateActor() {
animateActor(act,anim);
}
-void Scumm::o_badOpcode() {
+void Scumm::o5_badOpcode() {
error("Scumm opcode %d illegal", _opcode);
}
-void Scumm::o_breakHere() {
+void Scumm::o5_breakHere() {
updateScriptPtr();
_currentScript = 0xFF;
}
-void Scumm::o_chainScript() {
+void Scumm::o5_chainScript() {
int16 vars[16];
int data;
int cur;
@@ -547,7 +549,7 @@ void Scumm::o_chainScript() {
runScript(data, vm.slot[cur].unk1, vm.slot[cur].unk2, vars);
}
-void Scumm::o_cursorCommand() {
+void Scumm::o5_cursorCommand() {
int i,j,k;
int16 table[16];
@@ -612,41 +614,41 @@ void Scumm::o_cursorCommand() {
_vars[VAR_USERPUT] = _userPut;
}
-void Scumm::o_cutscene() {
+void Scumm::o5_cutscene() {
int16 args[16];
getWordVararg(args);
cutscene(args);
}
-void Scumm::o_endCutscene() {
+void Scumm::o5_endCutscene() {
endCutscene();
}
-void Scumm::o_debug() {
+void Scumm::o5_debug() {
getVarOrDirectWord(0x80);
}
-void Scumm::o_decrement() {
+void Scumm::o5_decrement() {
getResultPos();
setResult(readVar(_resultVarNumber)-1);
}
-void Scumm::o_delay() {
+void Scumm::o5_delay() {
int delay = fetchScriptByte();
delay |= fetchScriptByte()<<8;
delay |= fetchScriptByte()<<16;
vm.slot[_currentScript].delay = delay;
vm.slot[_currentScript].status = 1;
- o_breakHere();
+ o5_breakHere();
}
-void Scumm::o_delayVariable() {
+void Scumm::o5_delayVariable() {
vm.slot[_currentScript].delay = readVar(fetchScriptWord());
vm.slot[_currentScript].status = 1;
- o_breakHere();
+ o5_breakHere();
}
-void Scumm::o_divide() {
+void Scumm::o5_divide() {
int a;
getResultPos();
a = getVarOrDirectWord(0x80);
@@ -657,7 +659,7 @@ void Scumm::o_divide() {
setResult(readVar(_resultVarNumber) / a);
}
-void Scumm::o_doSentence() {
+void Scumm::o5_doSentence() {
int a,b;
SentenceTab *st;
@@ -684,7 +686,7 @@ void Scumm::o_doSentence() {
st->unk = 0;
}
-void Scumm::o_drawBox() {
+void Scumm::o5_drawBox() {
int x,y,x2,y2,color;
x = getVarOrDirectWord(0x80);
@@ -698,7 +700,7 @@ void Scumm::o_drawBox() {
drawBox(x, y, x2, y2, color);
}
-void Scumm::o_drawObject() {
+void Scumm::o5_drawObject() {
int state,obj,index,i;
ObjectData *od;
byte x,y,w,h;
@@ -718,7 +720,7 @@ void Scumm::o_drawObject() {
case 0x1F: /* neither */
break;
default:
- error("o_drawObject: default case");
+ error("o5_drawObject: default case");
}
index = getObjectIndex(obj);
if (index==-1)
@@ -747,12 +749,12 @@ void Scumm::o_drawObject() {
putState(obj, state);
}
-void Scumm::o_dummy() {
+void Scumm::o5_dummy() {
/* nothing */
}
-void Scumm::o_expression() {
+void Scumm::o5_expression() {
int dst, i;
_scummStackPos = 0;
@@ -794,28 +796,28 @@ void Scumm::o_expression() {
setResult(pop());
}
-void Scumm::o_faceActor() {
+void Scumm::o5_faceActor() {
int act, obj;
act = getVarOrDirectByte(0x80);
obj = getVarOrDirectWord(0x40);
faceActorToObj(act, obj);
}
-void Scumm::o_findInventory() {
+void Scumm::o5_findInventory() {
int t;
getResultPos();
t = getVarOrDirectByte(0x80);
setResult(findInventory(t,getVarOrDirectByte(0x40)));
}
-void Scumm::o_findObject() {
+void Scumm::o5_findObject() {
int t;
getResultPos();
t = getVarOrDirectWord(0x80);
setResult(findObject(t, getVarOrDirectWord(0x40)));
}
-void Scumm::o_freezeScripts() {
+void Scumm::o5_freezeScripts() {
int scr = getVarOrDirectByte(0x80);
if (scr!=0)
@@ -824,62 +826,62 @@ void Scumm::o_freezeScripts() {
unfreezeScripts();
}
-void Scumm::o_getActorCostume() {
+void Scumm::o5_getActorCostume() {
getResultPos();
- setResult(derefActorSafe(getVarOrDirectByte(0x80),"o_getActorCostume")->costume);
+ setResult(derefActorSafe(getVarOrDirectByte(0x80),"o5_getActorCostume")->costume);
}
-void Scumm::o_getActorElevation() {
+void Scumm::o5_getActorElevation() {
getResultPos();
- setResult(derefActorSafe(getVarOrDirectByte(0x80),"o_getActorElevation")->elevation);
+ setResult(derefActorSafe(getVarOrDirectByte(0x80),"o5_getActorElevation")->elevation);
}
-void Scumm::o_getActorFacing() {
+void Scumm::o5_getActorFacing() {
getResultPos();
- setResult(derefActorSafe(getVarOrDirectByte(0x80),"o_getActorFacing")->facing);
+ setResult(derefActorSafe(getVarOrDirectByte(0x80),"o5_getActorFacing")->facing);
}
-void Scumm::o_getActorMoving() {
+void Scumm::o5_getActorMoving() {
getResultPos();
- setResult(derefActorSafe(getVarOrDirectByte(0x80),"o_getActorMoving")->moving);
+ setResult(derefActorSafe(getVarOrDirectByte(0x80),"o5_getActorMoving")->moving);
}
-void Scumm::o_getActorRoom() {
+void Scumm::o5_getActorRoom() {
getResultPos();
- setResult(derefActorSafe(getVarOrDirectByte(0x80),"o_getActorRoom")->room);
+ setResult(derefActorSafe(getVarOrDirectByte(0x80),"o5_getActorRoom")->room);
}
-void Scumm::o_getActorScale() {
+void Scumm::o5_getActorScale() {
getResultPos();
- setResult(derefActorSafe(getVarOrDirectByte(0x80),"o_getActorScale")->scalex);
+ setResult(derefActorSafe(getVarOrDirectByte(0x80),"o5_getActorScale")->scalex);
}
-void Scumm::o_getActorWalkBox() {
+void Scumm::o5_getActorWalkBox() {
getResultPos();
- setResult(derefActorSafe(getVarOrDirectByte(0x80),"o_getActorWalkbox")->walkbox);
+ setResult(derefActorSafe(getVarOrDirectByte(0x80),"o5_getActorWalkbox")->walkbox);
}
-void Scumm::o_getActorWidth() {
+void Scumm::o5_getActorWidth() {
getResultPos();
- setResult(derefActorSafe(getVarOrDirectByte(0x80),"o_getActorWidth")->width);
+ setResult(derefActorSafe(getVarOrDirectByte(0x80),"o5_getActorWidth")->width);
}
-void Scumm::o_getActorX() {
+void Scumm::o5_getActorX() {
getResultPos();
setResult(getObjX(getVarOrDirectWord(0x80)));
}
-void Scumm::o_getActorY() {
+void Scumm::o5_getActorY() {
getResultPos();
setResult(getObjY(getVarOrDirectWord(0x80)));
}
-void Scumm::o_getAnimCounter() {
+void Scumm::o5_getAnimCounter() {
getResultPos();
- setResult(derefActorSafe(getVarOrDirectByte(0x80),"o_getActorAnimCounter")->cost.animCounter1);
+ setResult(derefActorSafe(getVarOrDirectByte(0x80),"o5_getActorAnimCounter")->cost.animCounter1);
}
-void Scumm::o_getClosestObjActor() {
+void Scumm::o5_getClosestObjActor() {
int obj;
int act;
int closobj=-1, closnum=-1;
@@ -901,7 +903,7 @@ void Scumm::o_getClosestObjActor() {
setResult(closnum);
}
-void Scumm::o_getDist() {
+void Scumm::o5_getDist() {
int o1,o2;
getResultPos();
o1 = getVarOrDirectWord(0x80);
@@ -909,32 +911,32 @@ void Scumm::o_getDist() {
setResult(getObjActToObjActDist(o1,o2));
}
-void Scumm::o_getInventoryCount() {
+void Scumm::o5_getInventoryCount() {
getResultPos();
setResult(getInventoryCount(getVarOrDirectByte(0x80)));
}
-void Scumm::o_getObjectOwner() {
+void Scumm::o5_getObjectOwner() {
getResultPos();
setResult(getOwner(getVarOrDirectWord(0x80)));
}
-void Scumm::o_getObjectState() {
+void Scumm::o5_getObjectState() {
getResultPos();
setResult(getState(getVarOrDirectWord(0x80)));
}
-void Scumm::o_getRandomNr() {
+void Scumm::o5_getRandomNr() {
getResultPos();
setResult(getRandomNumber(getVarOrDirectByte(0x80)+1));
}
-void Scumm::o_getScriptRunning() {
+void Scumm::o5_getScriptRunning() {
getResultPos();
setResult(getScriptRunning(getVarOrDirectByte(0x80)));
}
-void Scumm::o_getVerbEntrypoint() {
+void Scumm::o5_getVerbEntrypoint() {
int a,b;
getResultPos();
a = getVarOrDirectWord(0x80);
@@ -942,7 +944,7 @@ void Scumm::o_getVerbEntrypoint() {
setResult(getVerbEntrypoint(a, b));
}
-void Scumm::o_ifClassOfIs() {
+void Scumm::o5_ifClassOfIs() {
int act,cls;
bool cond = true, b;
@@ -957,83 +959,83 @@ void Scumm::o_ifClassOfIs() {
if (cond)
ignoreScriptWord();
else
- o_jumpRelative();
+ o5_jumpRelative();
}
-void Scumm::o_increment() {
+void Scumm::o5_increment() {
getResultPos();
setResult(readVar(_resultVarNumber)+1);
}
-void Scumm::o_isActorInBox() {
+void Scumm::o5_isActorInBox() {
int box;
Actor *a;
- a = derefActorSafe(getVarOrDirectByte(0x80), "o_isActorInBox");
+ a = derefActorSafe(getVarOrDirectByte(0x80), "o5_isActorInBox");
box = getVarOrDirectByte(0x40);
if (!checkXYInBoxBounds(box, a->x, a->y))
- o_jumpRelative();
+ o5_jumpRelative();
else
ignoreScriptWord();
}
-void Scumm::o_isEqual() {
+void Scumm::o5_isEqual() {
int16 a = readVar(fetchScriptWord());
int16 b = getVarOrDirectWord(0x80);
if (b == a) ignoreScriptWord();
- else o_jumpRelative();
+ else o5_jumpRelative();
}
-void Scumm::o_isGreater() {
+void Scumm::o5_isGreater() {
int16 a = readVar(fetchScriptWord());
int16 b = getVarOrDirectWord(0x80);
if (b > a) ignoreScriptWord();
- else o_jumpRelative();
+ else o5_jumpRelative();
}
-void Scumm::o_isGreaterEqual() {
+void Scumm::o5_isGreaterEqual() {
int16 a = readVar(fetchScriptWord());
int16 b = getVarOrDirectWord(0x80);
if (b >= a) ignoreScriptWord();
- else o_jumpRelative();
+ else o5_jumpRelative();
}
-void Scumm::o_isLess() {
+void Scumm::o5_isLess() {
int16 a = readVar(fetchScriptWord());
int16 b = getVarOrDirectWord(0x80);
if (b < a) ignoreScriptWord();
- else o_jumpRelative();
+ else o5_jumpRelative();
}
-void Scumm::o_lessOrEqual() {
+void Scumm::o5_lessOrEqual() {
int16 a = readVar(fetchScriptWord());
int16 b = getVarOrDirectWord(0x80);
if (b <= a) ignoreScriptWord();
- else o_jumpRelative();
+ else o5_jumpRelative();
}
-void Scumm::o_isNotEqual() {
+void Scumm::o5_isNotEqual() {
int16 a = readVar(fetchScriptWord());
int16 b = getVarOrDirectWord(0x80);
if (b != a) ignoreScriptWord();
- else o_jumpRelative();
+ else o5_jumpRelative();
}
-void Scumm::o_notEqualZero() {
+void Scumm::o5_notEqualZero() {
int a = readVar(fetchScriptWord());
if (a != 0) ignoreScriptWord();
- else o_jumpRelative();
+ else o5_jumpRelative();
}
-void Scumm::o_equalZero() {
+void Scumm::o5_equalZero() {
int a = readVar(fetchScriptWord());
if (a == 0) ignoreScriptWord();
- else o_jumpRelative();
+ else o5_jumpRelative();
}
-void Scumm::o_isSoundRunning() {
+void Scumm::o5_isSoundRunning() {
int snd;
getResultPos();
snd = getVarOrDirectByte(0x80);
@@ -1042,11 +1044,11 @@ void Scumm::o_isSoundRunning() {
setResult(snd);
}
-void Scumm::o_jumpRelative() {
+void Scumm::o5_jumpRelative() {
_scriptPointer += (int16)fetchScriptWord();
}
-void Scumm::o_lights() {
+void Scumm::o5_lights() {
int a,b,c;
a = getVarOrDirectByte(0x80);
@@ -1061,21 +1063,21 @@ void Scumm::o_lights() {
_fullRedraw=1;
}
-void Scumm::o_loadRoom() {
+void Scumm::o5_loadRoom() {
int room = getVarOrDirectByte(0x80);
debug(1,"Loading room %d", room);
startScene(room, 0, 0);
_fullRedraw = 1;
}
-void Scumm::o_loadRoomWithEgo() {
+void Scumm::o5_loadRoomWithEgo() {
int obj, room, x,y;
Actor *a;
obj = getVarOrDirectWord(0x80);
room = getVarOrDirectByte(0x40);
- a = derefActorSafe(_vars[VAR_UNK_ACTOR], "o_loadRoomWithEgo");
+ a = derefActorSafe(_vars[VAR_UNK_ACTOR], "o5_loadRoomWithEgo");
/* Warning: uses _xPos, _yPos from a previous update of those */
putActor(a, _xPos, _yPos, room);
@@ -1099,7 +1101,7 @@ void Scumm::o_loadRoomWithEgo() {
}
}
-void Scumm::o_matrixOps() {
+void Scumm::o5_matrixOps() {
int a,b;
_opcode = fetchScriptByte();
@@ -1125,12 +1127,12 @@ void Scumm::o_matrixOps() {
}
}
-void Scumm::o_move() {
+void Scumm::o5_move() {
getResultPos();
setResult(getVarOrDirectWord(0x80));
}
-void Scumm::o_multiply() {
+void Scumm::o5_multiply() {
int a;
getResultPos();
a = getVarOrDirectWord(0x80);
@@ -1138,25 +1140,25 @@ void Scumm::o_multiply() {
}
-void Scumm::o_or() {
+void Scumm::o5_or() {
int a;
getResultPos();
a = getVarOrDirectWord(0x80);
setResult(readVar(_resultVarNumber) | a);
}
-void Scumm::o_overRide() {
+void Scumm::o5_overRide() {
if(fetchScriptByte()!=0)
beginOverride();
else
endOverride();
}
-void Scumm::o_panCameraTo() {
+void Scumm::o5_panCameraTo() {
panCameraTo(getVarOrDirectWord(0x80));
}
-void Scumm::o_pickupObject() {
+void Scumm::o5_pickupObject() {
int obj, room;
obj = getVarOrDirectWord(0x80);
@@ -1172,17 +1174,17 @@ void Scumm::o_pickupObject() {
runHook(1);
}
-void Scumm::o_print() {
+void Scumm::o5_print() {
_actorToPrintStrFor = getVarOrDirectByte(0x80);
decodeParseString();
}
-void Scumm::o_printEgo() {
+void Scumm::o5_printEgo() {
_actorToPrintStrFor = _vars[VAR_UNK_ACTOR];
decodeParseString();
}
-void Scumm::o_pseudoRoom() {
+void Scumm::o5_pseudoRoom() {
int i = fetchScriptByte(), j;
while ((j = fetchScriptByte()) != 0) {
if (j >= 0x80) {
@@ -1191,11 +1193,11 @@ void Scumm::o_pseudoRoom() {
}
}
-void Scumm::o_putActor() {
+void Scumm::o5_putActor() {
int x,y;
Actor *a;
- a = derefActorSafe(getVarOrDirectByte(0x80), "o_putActor");
+ a = derefActorSafe(getVarOrDirectByte(0x80), "o5_putActor");
x = getVarOrDirectWord(0x40);
y = getVarOrDirectWord(0x20);
@@ -1203,11 +1205,11 @@ void Scumm::o_putActor() {
}
-void Scumm::o_putActorAtObject() {
+void Scumm::o5_putActorAtObject() {
int obj;
Actor *a;
- a = derefActorSafe(getVarOrDirectByte(0x80), "o_putActorAtObject");
+ a = derefActorSafe(getVarOrDirectByte(0x80), "o5_putActorAtObject");
obj = getVarOrDirectWord(0x40);
if (whereIsObject(obj)!=-1)
getObjectXYPos(obj);
@@ -1218,11 +1220,11 @@ void Scumm::o_putActorAtObject() {
putActor(a, _xPos, _yPos, a->room);
}
-void Scumm::o_putActorInRoom() {
+void Scumm::o5_putActorInRoom() {
int room;
Actor *a;
- a = derefActorSafe(getVarOrDirectByte(0x80), "o_putActorInRoom");
+ a = derefActorSafe(getVarOrDirectByte(0x80), "o5_putActorInRoom");
room = getVarOrDirectByte(0x40);
if (a->visible && _currentRoom!=room && _vars[VAR_TALK_ACTOR]==a->number) {
clearMsgQueue();
@@ -1232,7 +1234,7 @@ void Scumm::o_putActorInRoom() {
putActor(a, 0, 0, 0);
}
-void Scumm::o_quitPauseRestart() {
+void Scumm::o5_quitPauseRestart() {
switch(fetchScriptByte()) {
case 1:
pauseGame(0);
@@ -1243,7 +1245,7 @@ void Scumm::o_quitPauseRestart() {
}
}
-void Scumm::o_resourceRoutines() {
+void Scumm::o5_resourceRoutines() {
int res;
_opcode = fetchScriptByte();
@@ -1322,7 +1324,7 @@ void Scumm::o_resourceRoutines() {
}
}
-void Scumm::o_roomOps() {
+void Scumm::o5_roomOps() {
int a,b,c,d,e;
_opcode = fetchScriptByte();
@@ -1436,7 +1438,7 @@ void Scumm::o_roomOps() {
}
}
-void Scumm::o_saveRestoreVerbs() {
+void Scumm::o5_saveRestoreVerbs() {
int a,b,c,slot, slot2;
_opcode = fetchScriptByte();
@@ -1481,15 +1483,15 @@ void Scumm::o_saveRestoreVerbs() {
}
break;
default:
- error("o_saveRestoreVerbs: invalid opcode");
+ error("o5_saveRestoreVerbs: invalid opcode");
}
}
-void Scumm::o_setCameraAt() {
+void Scumm::o5_setCameraAt() {
setCameraAtEx(getVarOrDirectWord(0x80));
}
-void Scumm::o_setObjectName() {
+void Scumm::o5_setObjectName() {
int act = getVarOrDirectWord(0x80);
int size;
int a;
@@ -1521,7 +1523,7 @@ void Scumm::o_setObjectName() {
runHook(0);
}
-void Scumm::o_setOwnerOf() {
+void Scumm::o5_setOwnerOf() {
int obj, owner;
obj = getVarOrDirectWord(0x80);
@@ -1530,7 +1532,7 @@ void Scumm::o_setOwnerOf() {
setOwnerOf(obj, owner);
}
-void Scumm::o_setState() {
+void Scumm::o5_setState() {
int obj, state;
obj = getVarOrDirectWord(0x80);
state = getVarOrDirectByte(0x40);
@@ -1540,7 +1542,7 @@ void Scumm::o_setState() {
clearDrawObjectQueue();
}
-void Scumm::o_setVarRange() {
+void Scumm::o5_setVarRange() {
int a,b;
getResultPos();
@@ -1556,7 +1558,7 @@ void Scumm::o_setVarRange() {
} while (--a);
}
-void Scumm::o_soundKludge() {
+void Scumm::o5_soundKludge() {
int16 items[15];
int i;
@@ -1569,11 +1571,11 @@ void Scumm::o_soundKludge() {
}
-void Scumm::o_startMusic() {
+void Scumm::o5_startMusic() {
addSoundToQueue(getVarOrDirectByte(0x80));
}
-void Scumm::o_startObject() {
+void Scumm::o5_startObject() {
int obj, script;
int16 data[16];
@@ -1584,7 +1586,7 @@ void Scumm::o_startObject() {
runVerbCode(obj, script, 0, 0, data);
}
-void Scumm::o_startScript() {
+void Scumm::o5_startScript() {
int op,script;
int16 data[16];
int a,b;
@@ -1601,24 +1603,24 @@ void Scumm::o_startScript() {
runScript(script, a, b, data);
}
-void Scumm::o_startSound() {
+void Scumm::o5_startSound() {
addSoundToQueue(getVarOrDirectByte(0x80));
}
-void Scumm::o_stopMusic() {
+void Scumm::o5_stopMusic() {
/* TODO: not implemented */
- warning("o_stopMusic: not implemented");
+ warning("o5_stopMusic: not implemented");
}
-void Scumm::o_stopObjectCode() {
+void Scumm::o5_stopObjectCode() {
stopObjectCode();
}
-void Scumm::o_stopObjectScript() {
+void Scumm::o5_stopObjectScript() {
stopObjectScript(getVarOrDirectWord(0x80));
}
-void Scumm::o_stopScript() {
+void Scumm::o5_stopScript() {
int script;
script = getVarOrDirectByte(0x80);
@@ -1628,11 +1630,11 @@ void Scumm::o_stopScript() {
stopScriptNr(script);
}
-void Scumm::o_stopSound() {
+void Scumm::o5_stopSound() {
unkSoundProc1(getVarOrDirectByte(0x80));
}
-void Scumm::o_stringOps() {
+void Scumm::o5_stringOps() {
int a,b,c,i;
byte *ptr;
@@ -1681,14 +1683,14 @@ void Scumm::o_stringOps() {
}
}
-void Scumm::o_subtract() {
+void Scumm::o5_subtract() {
int a;
getResultPos();
a = getVarOrDirectWord(0x80);
setResult(readVar(_resultVarNumber) - a);
}
-void Scumm::o_verbOps() {
+void Scumm::o5_verbOps() {
int verb,slot;
VerbSlot *vs;
int a,b;
@@ -1803,7 +1805,7 @@ void Scumm::o_verbOps() {
verbMouseOver(0);
}
-void Scumm::o_wait() {
+void Scumm::o5_wait() {
byte *oldaddr;
oldaddr = _scriptPointer - 1;
@@ -1811,7 +1813,7 @@ void Scumm::o_wait() {
_opcode = fetchScriptByte();
switch(_opcode&0x1F) {
case 1: /* wait for actor */
- if (derefActorSafe(getVarOrDirectByte(0x80), "o_wait")->moving)
+ if (derefActorSafe(getVarOrDirectByte(0x80), "o5_wait")->moving)
break;
return;
case 2: /* wait for message */
@@ -1833,35 +1835,35 @@ void Scumm::o_wait() {
return;
break;
default:
- error("o_wait: default case");
+ error("o5_wait: default case");
return;
}
_scriptPointer = oldaddr;
- o_breakHere();
+ o5_breakHere();
}
-void Scumm::o_walkActorTo() {
+void Scumm::o5_walkActorTo() {
int x, y;
Actor *a;
- a = derefActorSafe(getVarOrDirectByte(0x80), "o_walkActorTo");
+ a = derefActorSafe(getVarOrDirectByte(0x80), "o5_walkActorTo");
x = getVarOrDirectWord(0x40);
y = getVarOrDirectWord(0x20);
startWalkActor(a, x, y, 0xFF);
}
-void Scumm::o_walkActorToActor() {
+void Scumm::o5_walkActorToActor() {
int b,x,y;
Actor *a, *a2;
- a = derefActorSafe(getVarOrDirectByte(0x80), "o_walkActorToActor");
+ a = derefActorSafe(getVarOrDirectByte(0x80), "o5_walkActorToActor");
if (a->room != _currentRoom) {
getVarOrDirectByte(0x40);
fetchScriptByte();
return;
}
- a2 = derefActorSafe(getVarOrDirectByte(0x40), "o_walkActorToActor(2)");
+ a2 = derefActorSafe(getVarOrDirectByte(0x40), "o5_walkActorToActor(2)");
if (a2->room != _currentRoom) {
fetchScriptByte();
return;
@@ -1881,11 +1883,11 @@ void Scumm::o_walkActorToActor() {
startWalkActor(a, x, y, 0xFF);
}
-void Scumm::o_walkActorToObject() {
+void Scumm::o5_walkActorToObject() {
int obj;
Actor *a;
- a = derefActorSafe(getVarOrDirectByte(0x80), "o_walkActorToObject");
+ a = derefActorSafe(getVarOrDirectByte(0x80), "o5_walkActorToObject");
obj = getVarOrDirectWord(0x40);
if (whereIsObject(obj)!=-1) {
getObjectXYPos(obj);
@@ -1995,4 +1997,3 @@ void Scumm::decodeParseString() {
}
-#endif \ No newline at end of file