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author | James Brown | 2002-04-26 02:53:40 +0000 |
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committer | James Brown | 2002-04-26 02:53:40 +0000 |
commit | b065d233d1cceec5de5a9afbd9ce28fe6143f09c (patch) | |
tree | 516323aff03b5a4c0b426e2514171bf7f70253d9 /script_v1.cpp | |
parent | ce464ac7e4e7f5325e990764de6ad49e55cd87c4 (diff) | |
download | scummvm-rg350-b065d233d1cceec5de5a9afbd9ce28fe6143f09c.tar.gz scummvm-rg350-b065d233d1cceec5de5a9afbd9ce28fe6143f09c.tar.bz2 scummvm-rg350-b065d233d1cceec5de5a9afbd9ce28fe6143f09c.zip |
Commit MI1/Indy4/etc crash fix :)
svn-id: r4081
Diffstat (limited to 'script_v1.cpp')
-rw-r--r-- | script_v1.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/script_v1.cpp b/script_v1.cpp index 4b0b0c711e..60919544fa 100644 --- a/script_v1.cpp +++ b/script_v1.cpp @@ -778,7 +778,7 @@ void Scumm::o5_actorSet() a->width = getVarOrDirectByte(0x80); break; case 17: /* scale */ - if (_gameId & GID_MONKEY_VGA) { + if (_gameId == GID_MONKEY_VGA) { a->scalex = a->scaley = getVarOrDirectByte(0x80); } else { a->scalex = getVarOrDirectByte(0x80); |