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author | Max Horn | 2002-05-11 14:55:03 +0000 |
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committer | Max Horn | 2002-05-11 14:55:03 +0000 |
commit | c2b26a45907040bdbd717e05b52d18d293db7f75 (patch) | |
tree | 8870bd098ca6c8882d7906d0ef08cb688f90304a /script_v1.cpp | |
parent | 48f4d103e0fa8e3aeaf56a430e87fc82d3a1593a (diff) | |
download | scummvm-rg350-c2b26a45907040bdbd717e05b52d18d293db7f75.tar.gz scummvm-rg350-c2b26a45907040bdbd717e05b52d18d293db7f75.tar.bz2 scummvm-rg350-c2b26a45907040bdbd717e05b52d18d293db7f75.zip |
once more changed the face direction calculation; allows to remove MI2 bridge hack in script_v1.cpp
svn-id: r4277
Diffstat (limited to 'script_v1.cpp')
-rw-r--r-- | script_v1.cpp | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/script_v1.cpp b/script_v1.cpp index fdb2d3106c..90e26b8117 100644 --- a/script_v1.cpp +++ b/script_v1.cpp @@ -980,14 +980,6 @@ void Scumm::o5_cutscene() void Scumm::o5_endCutscene() { - // FIXME MI2: wrong direction/levitation of G. on the bridge - if ((_gameId == GID_MONKEY2) && (_currentRoom == 7) && - (vm.slot[_currentScript].number == 203)) { - Actor *a = derefActor(1); - if (a->x == 571) - a->facing = 90; - } - endCutscene(); } |