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authorNicolas Bacca2002-04-07 01:40:38 +0000
committerNicolas Bacca2002-04-07 01:40:38 +0000
commitfacec50a490a716c5c578d2e43a378fcd5fc21d0 (patch)
tree72c0be99fd06f803e1a7053cea92a646cec7bdaa /script_v1.cpp
parent37116811cce42c3cab1378b0f77e76f1e52ab37a (diff)
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Kind of hack that seems to synchronize loom's cutscenes + remove these damned ^M (time to configure my CVS properly I guess ...)
svn-id: r3885
Diffstat (limited to 'script_v1.cpp')
-rw-r--r--script_v1.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/script_v1.cpp b/script_v1.cpp
index aa9108be77..b3b4289302 100644
--- a/script_v1.cpp
+++ b/script_v1.cpp
@@ -2488,7 +2488,6 @@ void Scumm::decodeParseString() {
else
offset = 0;
delay = (int)((getVarOrDirectWord(0x40) & 0xffff) * 7.5);
-
if (_gameId == GID_LOOM256)
cd_play(this, 1, 0, offset, delay);
else