aboutsummaryrefslogtreecommitdiff
path: root/scumm.dsp
diff options
context:
space:
mode:
authorMax Horn2002-12-23 00:23:36 +0000
committerMax Horn2002-12-23 00:23:36 +0000
commit58f2ee45cdcdf9b9f644dc9a9119ec0b80aac8a8 (patch)
treea6aa76512abc7198721be5edc2bc6e2ac55be306 /scumm.dsp
parent11a48a2b01db68a81bc5c0a1c15098c3cf4dc7c6 (diff)
downloadscummvm-rg350-58f2ee45cdcdf9b9f644dc9a9119ec0b80aac8a8.tar.gz
scummvm-rg350-58f2ee45cdcdf9b9f644dc9a9119ec0b80aac8a8.tar.bz2
scummvm-rg350-58f2ee45cdcdf9b9f644dc9a9119ec0b80aac8a8.zip
word size for V8 games is 4 bytes, as opposed to 2 bytes in V6/V7 games. Hence we adjust fetchScriptWord - this way we can reuse all sorts of code (and no, this is not really a hack - word size by tradition is something which varies depending on the architecture, so it is even consistent)
svn-id: r6064
Diffstat (limited to 'scumm.dsp')
0 files changed, 0 insertions, 0 deletions