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author | Travis Howell | 2004-07-11 09:15:14 +0000 |
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committer | Travis Howell | 2004-07-11 09:15:14 +0000 |
commit | 17802b8035e1e122fd90900c28bdb8e47266afc1 (patch) | |
tree | a5c1dddcafca08f548b92d5f3071674653be4390 /scumm/actor.cpp | |
parent | 9756a420a3629900783c63f1bc4778c08e2c969b (diff) | |
download | scummvm-rg350-17802b8035e1e122fd90900c28bdb8e47266afc1.tar.gz scummvm-rg350-17802b8035e1e122fd90900c28bdb8e47266afc1.tar.bz2 scummvm-rg350-17802b8035e1e122fd90900c28bdb8e47266afc1.zip |
Rename var
Add some changes ready for next save game version (Commented out)
svn-id: r14189
Diffstat (limited to 'scumm/actor.cpp')
-rw-r--r-- | scumm/actor.cpp | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/scumm/actor.cpp b/scumm/actor.cpp index 0925f193b2..04f7e46bdc 100644 --- a/scumm/actor.cpp +++ b/scumm/actor.cpp @@ -990,7 +990,7 @@ void Actor::drawActorCostume() { if (_vm->_features & GF_SMALL_HEADER) bcr->_shadow_table = NULL; else if (_vm->_heversion == 70) - bcr->_shadow_table = _vm->_he_actor_palette; + bcr->_shadow_table = _vm->_HEV7ActorPalette; else bcr->_shadow_table = _vm->_shadowPalette; @@ -1774,7 +1774,12 @@ const SaveLoadEntry *Actor::getSaveLoadEntries() { MKLINE(Actor, speedy, sleUint16, VER(8)), MKLINE(Actor, cost.animCounter, sleUint16, VER(8)), MKLINE(Actor, cost.soundCounter, sleByte, VER(8)), - +/* + MKLINE(Actor, actorDrawVirScr, sleByte, VER(32)), + MKLINE(Actor, flip, sleByte, VER(32)), + MKLINE(Actor, skipLimb, sleByte, VER(32)), +*/ + // Actor palette grew from 64 to 256 bytes MKARRAY_OLD(Actor, palette[0], sleByte, 64, VER(8), VER(9)), MKARRAY(Actor, palette[0], sleByte, 256, VER(10)), |