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author | Max Horn | 2003-05-20 17:50:43 +0000 |
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committer | Max Horn | 2003-05-20 17:50:43 +0000 |
commit | 1f859e592f278f3fd4746ce4b65b5a12ea0453d5 (patch) | |
tree | bb43672f4d2dd48f2f41206cf4336e8636a136d2 /scumm/actor.cpp | |
parent | 14273bad5e82f4af70e1352f3d0f7681ccd2f8d1 (diff) | |
download | scummvm-rg350-1f859e592f278f3fd4746ce4b65b5a12ea0453d5.tar.gz scummvm-rg350-1f859e592f278f3fd4746ce4b65b5a12ea0453d5.tar.bz2 scummvm-rg350-1f859e592f278f3fd4746ce4b65b5a12ea0453d5.zip |
this is 100% equivalent to the old walkActorOld() code - I just made an equivalence transformation (anybody who doesn't believe that, I can show you step by step how to transform the code :-)
svn-id: r7749
Diffstat (limited to 'scumm/actor.cpp')
-rw-r--r-- | scumm/actor.cpp | 90 |
1 files changed, 43 insertions, 47 deletions
diff --git a/scumm/actor.cpp b/scumm/actor.cpp index 73e1e0d28c..41ad08ea9f 100644 --- a/scumm/actor.cpp +++ b/scumm/actor.cpp @@ -1329,13 +1329,14 @@ void Actor::walkActor() { break; box = _vm->getPathToDestBox(walkbox, walkdata.destbox); - if (box < 0 || box > 0xF0) { + if (box < 0) { walkdata.destbox = walkbox; moving |= MF_LAST_LEG; return; } walkdata.curbox = box; + if (_vm->findPathTowards(this, walkbox, box, walkdata.destbox, foundPathX, foundPathY)) break; @@ -1356,23 +1357,50 @@ void Actor::walkActorOld() { if (!moving) return; - if (moving & MF_NEW_LEG) { - restart: + if (!(moving & MF_NEW_LEG)) { + + if (moving & MF_IN_LEG && actorWalkStep()) + return; + + if (moving & MF_LAST_LEG) { + moving = 0; + startWalkAnim(3, walkdata.destdir); + return; + } + + if (moving & MF_TURN) { + new_dir = updateActorDirection(false); + if (facing != new_dir) + setDirection(new_dir); + else + moving = 0; + return; + } + + if (walkdata.point3x != 32000) { + if (calcMovementFactor(walkdata.point3x, walkdata.point3y)) { + walkdata.point3x = 32000; + return; + } + walkdata.point3x = 32000; + } + + walkbox = walkdata.curbox; + moving &= MF_IN_LEG; + moving |= MF_NEW_LEG; + } + + do { moving &= ~MF_NEW_LEG; if (walkbox == INVALID_BOX) { walkbox = walkdata.destbox; walkdata.curbox = walkdata.destbox; - moving |= MF_LAST_LEG; - calcMovementFactor(walkdata.destx, walkdata.desty); - return; + break; } - if (walkbox == walkdata.destbox) { - moving |= MF_LAST_LEG; - calcMovementFactor(walkdata.destx, walkdata.desty); - return; - } + if (walkbox == walkdata.destbox) + break; next_box = _vm->getPathToDestBox(walkbox, walkdata.destbox); @@ -1385,9 +1413,7 @@ void Actor::walkActorOld() { _vm->findPathTowardsOld(this, walkbox, next_box, walkdata.destbox, gateLoc); if (gateLoc[2].x == 32000 && gateLoc[3].x == 32000) { - moving |= MF_LAST_LEG; - calcMovementFactor(walkdata.destx, walkdata.desty); - return; + break; } if (gateLoc[2].x != 32000) { @@ -1402,40 +1428,10 @@ void Actor::walkActorOld() { return; walkbox = walkdata.destbox; - goto restart; - - } - - if (moving & MF_IN_LEG && actorWalkStep()) - return; - - if (moving & MF_LAST_LEG) { - moving = 0; - startWalkAnim(3, walkdata.destdir); - return; - } - - if (moving & MF_TURN) { - new_dir = updateActorDirection(false); - if (facing != new_dir) - setDirection(new_dir); - else - moving = 0; - return; - } + } while(1); - if (walkdata.point3x != 32000) { - if (calcMovementFactor(walkdata.point3x, walkdata.point3y)) { - walkdata.point3x = 32000; - return; - } - walkdata.point3x = 32000; - } - - walkbox = walkdata.curbox; - moving &= MF_IN_LEG; - moving |= MF_NEW_LEG; - goto restart; + moving |= MF_LAST_LEG; + calcMovementFactor(walkdata.destx, walkdata.desty); } byte *Actor::getActorName() { |