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author | Travis Howell | 2005-05-23 09:30:43 +0000 |
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committer | Travis Howell | 2005-05-23 09:30:43 +0000 |
commit | 28e156df838341c2bb03e41f9ba22c51988358e9 (patch) | |
tree | 16560bc8a3f30ee75767ca48f83b031507cda405 /scumm/actor.cpp | |
parent | 37d4e9499dd66963f3770c423dd50e655023beea (diff) | |
download | scummvm-rg350-28e156df838341c2bb03e41f9ba22c51988358e9.tar.gz scummvm-rg350-28e156df838341c2bb03e41f9ba22c51988358e9.tar.bz2 scummvm-rg350-28e156df838341c2bb03e41f9ba22c51988358e9.zip |
Add Sprite class and move over related functions.
svn-id: r18230
Diffstat (limited to 'scumm/actor.cpp')
-rw-r--r-- | scumm/actor.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/scumm/actor.cpp b/scumm/actor.cpp index 6c25fc923a..483629579e 100644 --- a/scumm/actor.cpp +++ b/scumm/actor.cpp @@ -1022,8 +1022,8 @@ void ScummEngine_v71he::processActors() { void ScummEngine_v90he::processActors() { preProcessAuxQueue(); - spritesMarkDirty(false); - spritesProcessWiz(true); + _sprite->spritesMarkDirty(false); + _sprite->spritesProcessWiz(true); if (!_skipProcessActors) ScummEngine::processActors(); @@ -1032,8 +1032,8 @@ void ScummEngine_v90he::processActors() { postProcessAuxQueue(); - spritesMarkDirty(true); - spritesProcessWiz(false); + _sprite->spritesMarkDirty(true); + _sprite->spritesProcessWiz(false); } #endif |