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author | Travis Howell | 2004-01-03 06:38:34 +0000 |
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committer | Travis Howell | 2004-01-03 06:38:34 +0000 |
commit | 74f958fdf141dfb08d076e5aadc82b917ddd1c22 (patch) | |
tree | a396b71d621664d8177c402aa870d18e07913220 /scumm/actor.cpp | |
parent | 8d9d0fed3f92a1ad930dde47f40d6bc0df76a2cf (diff) | |
download | scummvm-rg350-74f958fdf141dfb08d076e5aadc82b917ddd1c22.tar.gz scummvm-rg350-74f958fdf141dfb08d076e5aadc82b917ddd1c22.tar.bz2 scummvm-rg350-74f958fdf141dfb08d076e5aadc82b917ddd1c22.zip |
Should be enabled for all GF_NEW_COSTUMES games.
Fixes missing actors in craters section of puttmoon
svn-id: r12105
Diffstat (limited to 'scumm/actor.cpp')
-rw-r--r-- | scumm/actor.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/actor.cpp b/scumm/actor.cpp index df417931e1..87f88807e9 100644 --- a/scumm/actor.cpp +++ b/scumm/actor.cpp @@ -1201,7 +1201,7 @@ void Actor::setActorCostume(int c) { costumeNeedsInit = true; - if (_vm->_version >= 7) { + if (_vm->_features & GF_NEW_COSTUMES) { cost.reset(); memset(animVariable, 0, sizeof(animVariable)); costume = c; |