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author | Max Horn | 2002-08-23 22:46:09 +0000 |
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committer | Max Horn | 2002-08-23 22:46:09 +0000 |
commit | a1d1341331c527098bf446fd86dc4672d083267a (patch) | |
tree | 5becbfd355f5c33dd5620b7a4c740098df0c955b /scumm/actor.cpp | |
parent | 444ac856fb5d7675affe8a4c4fba419f0bb9444a (diff) | |
download | scummvm-rg350-a1d1341331c527098bf446fd86dc4672d083267a.tar.gz scummvm-rg350-a1d1341331c527098bf446fd86dc4672d083267a.tar.bz2 scummvm-rg350-a1d1341331c527098bf446fd86dc4672d083267a.zip |
fix for some Loom oddities, might break other stuff -> in that case please tell me so that I can find a correct solution
svn-id: r4810
Diffstat (limited to 'scumm/actor.cpp')
-rw-r--r-- | scumm/actor.cpp | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/scumm/actor.cpp b/scumm/actor.cpp index 697a1cdadf..1e663805af 100644 --- a/scumm/actor.cpp +++ b/scumm/actor.cpp @@ -183,7 +183,12 @@ int Actor::remapDirection(int dir, bool is_walking) bool flipX; bool flipY; - if (!ignoreBoxes) { + // FIXME - why was this here? It breaks some animations in LoomCD, and logical, + // why should we not honor box flags when ignoreBoxes is on? If this change + // breaks anything, or if you know why the if() was in originally, please + // tell this to Fingolfin. + //if (!ignoreBoxes) { + if (1) { specdir = _vm->_extraBoxFlags[walkbox]; if (specdir) { if (specdir & 0x8000) { |