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author | Max Horn | 2004-03-15 03:09:48 +0000 |
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committer | Max Horn | 2004-03-15 03:09:48 +0000 |
commit | ba5aa37dccbb466f70984c8e7c51fbebf757457a (patch) | |
tree | 3aa3ba50bd863645eafe5e0aa20978f01aff1fe5 /scumm/actor.cpp | |
parent | 759c05f936ab9a0317d28343a799d7c6857c3e27 (diff) | |
download | scummvm-rg350-ba5aa37dccbb466f70984c8e7c51fbebf757457a.tar.gz scummvm-rg350-ba5aa37dccbb466f70984c8e7c51fbebf757457a.tar.bz2 scummvm-rg350-ba5aa37dccbb466f70984c8e7c51fbebf757457a.zip |
refactor use of _messagePtr -> instead of using it as an implicit parameter for various methods, pass its value explicitly to those methods. Note: this *should* be just a code transformation, with no change to the program logic - unless I messed up once again <sigh>
svn-id: r13298
Diffstat (limited to 'scumm/actor.cpp')
-rw-r--r-- | scumm/actor.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scumm/actor.cpp b/scumm/actor.cpp index 6523f67916..e2cb63d552 100644 --- a/scumm/actor.cpp +++ b/scumm/actor.cpp @@ -1144,10 +1144,10 @@ int ScummEngine::getActorFromPos(int x, int y) { return 0; } -void ScummEngine::actorTalk() { +void ScummEngine::actorTalk(const byte *msg) { Actor *a; - _messagePtr = addMessageToStack(_messagePtr, _charsetBuffer, sizeof(_charsetBuffer)); + _messagePtr = addMessageToStack(msg, _charsetBuffer, sizeof(_charsetBuffer)); // FIXME: Workaround for bugs #770039 and #770049 if (_gameId == GID_LOOM || _gameId == GID_LOOM256) { |