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author | Max Horn | 2003-11-29 13:58:17 +0000 |
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committer | Max Horn | 2003-11-29 13:58:17 +0000 |
commit | eeb3cdebf10a85364f47b2df3bb59c3c212d9d91 (patch) | |
tree | abc67f0b4ee32275fd44bd543e317a92d5975774 /scumm/actor.cpp | |
parent | e68ac71155bf775a32742335a1d8690aad17ecee (diff) | |
download | scummvm-rg350-eeb3cdebf10a85364f47b2df3bb59c3c212d9d91.tar.gz scummvm-rg350-eeb3cdebf10a85364f47b2df3bb59c3c212d9d91.tar.bz2 scummvm-rg350-eeb3cdebf10a85364f47b2df3bb59c3c212d9d91.zip |
new savegame version: store actor pan data; store Audio CD playback status (and when loading, resume playing of tracks which are meant to loop forever)
svn-id: r11423
Diffstat (limited to 'scumm/actor.cpp')
-rw-r--r-- | scumm/actor.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/actor.cpp b/scumm/actor.cpp index cc3e05a2b5..02808e4c45 100644 --- a/scumm/actor.cpp +++ b/scumm/actor.cpp @@ -1655,7 +1655,7 @@ const SaveLoadEntry *Actor::getSaveLoadEntries() { MKLINE(Actor, room, sleByte, VER(8)), MKLINE(Actor, talkColor, sleByte, VER(8)), MKLINE(Actor, talkFrequency, sleInt16, VER(16)), -// MKLINE(Actor, talkPan, sleInt16, VER(???)), // TODO: Add this next time savegame format is updated + MKLINE(Actor, talkPan, sleInt16, VER(24)), MKLINE(Actor, scalex, sleByte, VER(8)), MKLINE(Actor, scaley, sleByte, VER(8)), MKLINE(Actor, charset, sleByte, VER(8)), |