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author | Travis Howell | 2004-09-05 09:36:51 +0000 |
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committer | Travis Howell | 2004-09-05 09:36:51 +0000 |
commit | 6b09826b33a44f0b8c0f802fdcfef437695f86af (patch) | |
tree | b333a424e9e7a837ab1a7765b715dfe996dfa2d0 /scumm/actor.h | |
parent | 010a781adaa311643dde1674a41f3728b87f0a29 (diff) | |
download | scummvm-rg350-6b09826b33a44f0b8c0f802fdcfef437695f86af.tar.gz scummvm-rg350-6b09826b33a44f0b8c0f802fdcfef437695f86af.tar.bz2 scummvm-rg350-6b09826b33a44f0b8c0f802fdcfef437695f86af.zip |
Increase actor.sound to 32 for HE 80+ games.
Add some more HE vars.
More adjustments for copying script strings in HE games.
svn-id: r14903
Diffstat (limited to 'scumm/actor.h')
-rw-r--r-- | scumm/actor.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/actor.h b/scumm/actor.h index 68c2c9c055..56469d70a9 100644 --- a/scumm/actor.h +++ b/scumm/actor.h @@ -117,7 +117,7 @@ public: bool drawToBackBuf; bool talking; int8 layer; - uint16 sound[8]; + uint16 sound[32]; CostumeData cost; protected: byte palette[256]; |