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author | Max Horn | 2002-10-22 11:47:45 +0000 |
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committer | Max Horn | 2002-10-22 11:47:45 +0000 |
commit | 9f33d561a981203d5d482113b35b329da600ca0e (patch) | |
tree | ddbd8215eb375c213fd74b081bb4748ed13a1519 /scumm/akos.cpp | |
parent | 03daa01caf3233a7b6dd44e0925683bd8059cd69 (diff) | |
download | scummvm-rg350-9f33d561a981203d5d482113b35b329da600ca0e.tar.gz scummvm-rg350-9f33d561a981203d5d482113b35b329da600ca0e.tar.bz2 scummvm-rg350-9f33d561a981203d5d482113b35b329da600ca0e.zip |
akos cleanup, first stage
svn-id: r5238
Diffstat (limited to 'scumm/akos.cpp')
-rw-r--r-- | scumm/akos.cpp | 268 |
1 files changed, 86 insertions, 182 deletions
diff --git a/scumm/akos.cpp b/scumm/akos.cpp index 6f8abb1365..22f2bfa40e 100644 --- a/scumm/akos.cpp +++ b/scumm/akos.cpp @@ -202,8 +202,8 @@ bool AkosRenderer::drawCostumeChannel(int chan) move_x_cur = move_x + (int16)READ_LE_UINT16(&the_akci->rel_x); move_y_cur = move_y + (int16)READ_LE_UINT16(&the_akci->rel_y); - width = READ_LE_UINT16(&the_akci->width); - height = READ_LE_UINT16(&the_akci->height); + _width = READ_LE_UINT16(&the_akci->width); + _height = READ_LE_UINT16(&the_akci->height); move_x += (int16)READ_LE_UINT16(&the_akci->move_x); move_y -= (int16)READ_LE_UINT16(&the_akci->move_y); @@ -238,8 +238,8 @@ bool AkosRenderer::drawCostumeChannel(int chan) p += (p[4] & 0x80) ? 6 : 5; - width = READ_LE_UINT16(&the_akci->width); - height = READ_LE_UINT16(&the_akci->height); + _width = READ_LE_UINT16(&the_akci->width); + _height = READ_LE_UINT16(&the_akci->height); switch (codec) { case 1: @@ -260,53 +260,9 @@ bool AkosRenderer::drawCostumeChannel(int chan) return true; } -void akos_c1_0y_decode(AkosRenderer * ar) -{ - byte len, color; - byte *src, *dst; - int height; - uint y; - uint scrheight; - - len = ar->v1.replen; - src = ar->srcptr; - dst = ar->v1.destptr; - color = ar->v1.repcolor; - scrheight = ar->outheight; - height = ar->height; - y = ar->v1.y; - - if (len) - goto StartPos; - - do { - len = *src++; - color = len >> ar->v1.shl; - len &= ar->v1.mask; - if (!len) - len = *src++; - - do { - if (color && y < scrheight) { - *dst = ar->palette[color]; - } - - dst += ar->outwidth; - y++; - if (!--height) { - if (!--ar->v1.skip_width) - return; - dst -= ar->v1.y_pitch; - height = ar->height; - y = ar->v1.y; - } - StartPos:; - } while (--len); - } while (1); -} - -void akos_generic_decode(AkosRenderer * ar) +void AkosRenderer::akos_generic_decode() { + AkosRenderer * ar = this; byte *src, *dst; byte len, height, maskbit; uint y, color; @@ -319,7 +275,7 @@ void akos_generic_decode(AkosRenderer * ar) src = ar->srcptr; dst = ar->v1.destptr; color = ar->v1.repcolor; - height = ar->height; + height = ar->_height; scaleytab = &ar->v1.scaletable[ar->v1.tmp_y]; maskbit = revBitMask[ar->v1.x & 7]; @@ -348,7 +304,7 @@ void akos_generic_decode(AkosRenderer * ar) if (!--height) { if (!--ar->v1.skip_width) return; - height = ar->height; + height = ar->_height; y = ar->v1.y; scaleytab = &ar->v1.scaletable[ar->v1.tmp_y]; @@ -369,12 +325,12 @@ void akos_generic_decode(AkosRenderer * ar) } while (1); } - void akos_c1_spec1(AkosRenderer * ar) { byte *src, *dst; - byte len, height, pcolor, maskbit; + byte len, height, maskbit; uint y, color; + byte pcolor; const byte *scaleytab, *mask; @@ -384,7 +340,7 @@ void akos_c1_spec1(AkosRenderer * ar) src = ar->srcptr; dst = ar->v1.destptr; color = ar->v1.repcolor; - height = ar->height; + height = ar->_height; scaleytab = &ar->v1.scaletable[ar->v1.tmp_y]; maskbit = revBitMask[ar->v1.x & 7]; @@ -416,7 +372,7 @@ void akos_c1_spec1(AkosRenderer * ar) if (!--height) { if (!--ar->v1.skip_width) return; - height = ar->height; + height = ar->_height; y = ar->v1.y; scaleytab = &ar->v1.scaletable[ar->v1.tmp_y]; @@ -441,7 +397,8 @@ void akos_c1_spec3(AkosRenderer * ar) { byte *src, *dst; byte len, height, maskbit; - uint y, color, pcolor; + uint y, color; + uint pcolor; const byte *scaleytab, *mask; @@ -451,7 +408,7 @@ void akos_c1_spec3(AkosRenderer * ar) src = ar->srcptr; dst = ar->v1.destptr; color = ar->v1.repcolor; - height = ar->height; + height = ar->_height; scaleytab = &ar->v1.scaletable[ar->v1.tmp_y]; maskbit = revBitMask[ar->v1.x & 7]; @@ -486,7 +443,7 @@ void akos_c1_spec3(AkosRenderer * ar) if (!--height) { if (!--ar->v1.skip_width) return; - height = ar->height; + height = ar->_height; y = ar->v1.y; scaleytab = &ar->v1.scaletable[ar->v1.tmp_y]; @@ -646,8 +603,8 @@ void AkosRenderer::codec1() use_scaling = (scale_x != 0xFF) || (scale_y != 0xFF); - cur_x = x; - cur_y = y; + cur_x = _x; + cur_y = _y; if (use_scaling) { @@ -670,7 +627,7 @@ void AkosRenderer::codec1() x_left = x_right = cur_x; j = tmp_x; - for (i = 0, skip = 0; i < width; i++) { + for (i = 0, skip = 0; i < _width; i++) { if (x_right < 0) { skip++; tmp_x = j; @@ -691,7 +648,7 @@ void AkosRenderer::codec1() x_left = x_right = cur_x; j = tmp_x; - for (i = 0, skip = 0; i < width; i++) { + for (i = 0, skip = 0; i < _width; i++) { if (x_left >= (int)outwidth) { tmp_x = j; skip++; @@ -718,7 +675,7 @@ void AkosRenderer::codec1() y_top = y_bottom = cur_y; tmp_y = 0x180 - move_y_cur; - for (i = 0; i < height; i++) { + for (i = 0; i < _height; i++) { if (v1.scaletable[tmp_y++] < scale_y) y_bottom++; } @@ -733,14 +690,14 @@ void AkosRenderer::codec1() if (mirror) { x_left = cur_x; - x_right = cur_x + width; + x_right = cur_x + _width; } else { x_right = cur_x; - x_left = cur_x - width; + x_left = cur_x - _width; } y_top = cur_y; - y_bottom = cur_y + height; + y_bottom = cur_y + _height; tmp_x = 0x180; tmp_y = 0x180; @@ -748,7 +705,7 @@ void AkosRenderer::codec1() v1.tmp_x = tmp_x; v1.tmp_y = tmp_y; - v1.skip_width = width; + v1.skip_width = _width; v1.scaleXstep = -1; if (mirror) @@ -761,7 +718,7 @@ void AkosRenderer::codec1() return; v1.replen = 0; - v1.y_pitch = height * outwidth; + v1.y_pitch = _height * outwidth; if (mirror) { v1.y_pitch--; @@ -795,7 +752,7 @@ void AkosRenderer::codec1() v1.x = cur_x; v1.y = cur_y; - if (v1.skip_width <= 0 || height <= 0) + if (v1.skip_width <= 0 || _height <= 0) return; _vm->updateDirtyRect(0, x_left, x_right, y_top, y_bottom, 1 << dirty_id); @@ -849,51 +806,7 @@ void AkosRenderer::codec1() return; } - akos_generic_decode(this); - -// akos_c1_0y_decode(this); - -#if 0 - - switch (((byte)y_clipping << 3) | ((byte)use_scaling << 2) | ((byte)masking << 1) | (byte)charsetmask) { - case 0: - akos_c1_0_decode(this); - break; - case 0 + 8: - akos_c1_0y_decode(this); - break; - case 2: - case 1: - akos_c1_12_decode(this); - break; - case 2 + 8: - case 1 + 8: - akos_c1_12y_decode(this); - break; - case 3 + 8: - case 3: - akos_c1_3_decode(this); - break; - case 4: - akos_c1_4_decode(this); - break; - case 4 + 8: - akos_c1_4y_decode(this); - break; - case 6: - case 5: - akos_c1_56_decode(this); - break; - case 6 + 8: - case 5 + 8: - akos_c1_56y_decode(this); - break; - case 7: - case 7 + 8: - akos_c1_7_decode(this); - break; - } -#endif + akos_generic_decode(); } @@ -904,7 +817,7 @@ void AkosRenderer::codec1_ignorePakCols(int num) byte replen; byte *src; - n = height; + n = _height; if (num > 1) n *= num; src = srcptr; @@ -952,14 +865,14 @@ void AkosRenderer::codec5() vs = &_vm->virtscr[0]; if (!mirror) { - left = (x - move_x_cur - width) + 1; + left = (_x - move_x_cur - _width) + 1; } else { - left = x + move_x_cur - 1; + left = _x + move_x_cur - 1; } - right = left + width; - top = y + move_y_cur; - bottom = top + height; + right = left + _width; + top = _y + move_y_cur; + bottom = top + _height; if (left >= _vm->_realWidth || top >= _vm->_realHeight) return; @@ -1002,7 +915,7 @@ void AkosRenderer::codec5() src = srcptr; dest = outptr; - for (src_y = 0, dst_y = top; src_y < height; src_y++) { + for (src_y = 0, dst_y = top; src_y < _height; src_y++) { byte code, color; uint num, i; byte *d = dest + dst_y * _vm->_realWidth + left; @@ -1021,7 +934,7 @@ void AkosRenderer::codec5() dst_x = left; s = src + 2; - while (src_x < width) { + while (src_x < _width) { code = *s++; num = (code >> 1) + 1; if (code & 1) { @@ -1068,25 +981,16 @@ void AkosRenderer::codec5() } } -static byte akos16_unk5; -static int akos16_unk6; -static byte akos16_mask; -static byte akos16_color; -static byte akos16_shift; -static uint16 akos16_bits; -static byte akos16_numbits; -static byte * akos16_dataptr; -static byte _bitMask[] = {0, 1, 3, 7, 15, 31, 63, 127, 255}; -static byte akos16_buffer[336]; +static const byte _bitMask[] = {0, 1, 3, 7, 15, 31, 63, 127, 255}; void AkosRenderer::akos16SetupBitReader(byte *src) { - akos16_unk5 = 0; - akos16_numbits = 16; - akos16_mask = _bitMask[*(src)]; - akos16_shift = *(src); - akos16_color = *(src + 1); - akos16_bits = (*(src + 2) | *(src + 3) << 8); - akos16_dataptr = src + 4; + akos16.unk5 = 0; + akos16.numbits = 16; + akos16.mask = _bitMask[*(src)]; + akos16.shift = *(src); + akos16.color = *(src + 1); + akos16.bits = (*(src + 2) | *(src + 3) << 8); + akos16.dataptr = src + 4; } void AkosRenderer::akos16PutOnScreen(byte * dest, byte * src, byte transparency, int32 count) { @@ -1135,49 +1039,49 @@ void AkosRenderer::akos16PutOnScreen(byte * dest, byte * src, byte transparency, } #define AKOS16_FILL_BITS() \ - if (akos16_numbits <= 8) { \ - akos16_bits |= (*akos16_dataptr++) << akos16_numbits; \ - akos16_numbits += 8; \ + if (akos16.numbits <= 8) { \ + akos16.bits |= (*akos16.dataptr++) << akos16.numbits; \ + akos16.numbits += 8; \ } #define AKOS16_EAT_BITS(n) \ - akos16_numbits -= (n); \ - akos16_bits >>= (n); + akos16.numbits -= (n); \ + akos16.bits >>= (n); void AkosRenderer::akos16SkipData(int32 numskip) { uint16 bits, tmp_bits; while (numskip != 0) { - if (akos16_unk5 == 0) { + if (akos16.unk5 == 0) { AKOS16_FILL_BITS() - bits = akos16_bits & 3; + bits = akos16.bits & 3; if (bits & 1) { AKOS16_EAT_BITS(2) if (bits & 2) { - tmp_bits = akos16_bits & 7; + tmp_bits = akos16.bits & 7; AKOS16_EAT_BITS(3) if (tmp_bits != 4) { - akos16_color += (tmp_bits - 4); + akos16.color += (tmp_bits - 4); } else { - akos16_unk5 = 1; + akos16.unk5 = 1; AKOS16_FILL_BITS() - akos16_unk6 = (akos16_bits & 0xff) - 1; + akos16.unk6 = (akos16.bits & 0xff) - 1; AKOS16_EAT_BITS(8) AKOS16_FILL_BITS() } } else { AKOS16_FILL_BITS() - akos16_color = ((byte)akos16_bits) & akos16_mask; - AKOS16_EAT_BITS(akos16_shift) + akos16.color = ((byte)akos16.bits) & akos16.mask; + AKOS16_EAT_BITS(akos16.shift) AKOS16_FILL_BITS() } } else { AKOS16_EAT_BITS(1); } } else { - if (--akos16_unk6 == 0) { - akos16_unk5 = 0; + if (--akos16.unk6 == 0) { + akos16.unk5 = 0; } } numskip--; @@ -1188,38 +1092,38 @@ void AkosRenderer::akos16DecodeLine(byte *buf, int32 numbytes, int32 dir) { uint16 bits, tmp_bits; while (numbytes != 0) { - *buf = akos16_color; + *buf = akos16.color; buf += dir; - if (akos16_unk5 == 0) { + if (akos16.unk5 == 0) { AKOS16_FILL_BITS() - bits = akos16_bits & 3; + bits = akos16.bits & 3; if (bits & 1) { AKOS16_EAT_BITS(2) if (bits & 2) { - tmp_bits = akos16_bits & 7; + tmp_bits = akos16.bits & 7; AKOS16_EAT_BITS(3) if (tmp_bits != 4) { - akos16_color += (tmp_bits - 4); + akos16.color += (tmp_bits - 4); } else { - akos16_unk5 = 1; + akos16.unk5 = 1; AKOS16_FILL_BITS() - akos16_unk6 = (akos16_bits & 0xff) - 1; + akos16.unk6 = (akos16.bits & 0xff) - 1; AKOS16_EAT_BITS(8) AKOS16_FILL_BITS() } } else { AKOS16_FILL_BITS() - akos16_color = ((byte)akos16_bits) & akos16_mask; - AKOS16_EAT_BITS(akos16_shift) + akos16.color = ((byte)akos16.bits) & akos16.mask; + AKOS16_EAT_BITS(akos16.shift) AKOS16_FILL_BITS() } } else { AKOS16_EAT_BITS(1); } } else { - if (--akos16_unk6 == 0) { - akos16_unk5 = 0; + if (--akos16.unk6 == 0) { + akos16.unk5 = 0; } } numbytes--; @@ -1252,7 +1156,7 @@ void AkosRenderer::akos16ApplyMask(byte * dest, byte * maskptr, byte bits, int32 } void AkosRenderer::akos16Decompress(byte * dest, int32 pitch, byte * src, int32 t_width, int32 t_height, int32 dir, int32 numskip_before, int32 numskip_after, byte transparency) { - byte * tmp_buf = akos16_buffer; + byte * tmp_buf = akos16.buffer; if (dir < 0) { dest -= (t_width - 1); @@ -1267,7 +1171,7 @@ void AkosRenderer::akos16Decompress(byte * dest, int32 pitch, byte * src, int32 while (t_height != 0) { akos16DecodeLine(tmp_buf, t_width, dir); - akos16PutOnScreen(dest, akos16_buffer, transparency, t_width); + akos16PutOnScreen(dest, akos16.buffer, transparency, t_width); if (numskip_after != 0) { akos16SkipData(numskip_after); @@ -1279,7 +1183,7 @@ void AkosRenderer::akos16Decompress(byte * dest, int32 pitch, byte * src, int32 } void AkosRenderer::akos16DecompressMask(byte * dest, int32 pitch, byte * src, int32 t_width, int32 t_height, int32 dir, int32 numskip_before, int32 numskip_after, byte transparency, byte * maskptr, int32 bitpos_start) { - byte * tmp_buf = akos16_buffer; + byte * tmp_buf = akos16.buffer; int maskpitch; if (dir < 0) { @@ -1297,8 +1201,8 @@ void AkosRenderer::akos16DecompressMask(byte * dest, int32 pitch, byte * src, in while (t_height != 0) { akos16DecodeLine(tmp_buf, t_width, dir); - akos16ApplyMask(akos16_buffer, maskptr, (byte)bitpos_start, t_width, transparency); - akos16PutOnScreen(dest, akos16_buffer, transparency, t_width); + akos16ApplyMask(akos16.buffer, maskptr, (byte)bitpos_start, t_width, transparency); + akos16PutOnScreen(dest, akos16.buffer, transparency, t_width); if (numskip_after != 0) { akos16SkipData(numskip_after); @@ -1314,18 +1218,18 @@ void AkosRenderer::codec16() { int32 clip_left; if(!mirror) { - clip_left = (x - move_x_cur - width) + 1; + clip_left = (_x - move_x_cur - _width) + 1; } else { - clip_left = x + move_x_cur; + clip_left = _x + move_x_cur; } - int32 clip_top = move_y_cur + y; - int32 clip_right = (clip_left + width) - 1; - int32 clip_bottom = (clip_top + height) - 1; + int32 clip_top = move_y_cur + _y; + int32 clip_right = (clip_left + _width) - 1; + int32 clip_bottom = (clip_top + _height) - 1; int32 skip_x = 0; int32 skip_y = 0; - int32 cur_x = width - 1; - int32 cur_y = height - 1; + int32 cur_x = _width - 1; + int32 cur_y = _height - 1; int32 maxw = outwidth - 1; int32 maxh = outheight - 1; int32 tmp_x, tmp_y; @@ -1386,8 +1290,8 @@ void AkosRenderer::codec16() { dir = -1; int tmp_skip_x = skip_x; - skip_x = width-1-cur_x; - cur_x = width-1-tmp_skip_x; + skip_x = _width-1-cur_x; + cur_x = _width-1-tmp_skip_x; width_unk = clip_right; /* tmp1 = width - 1; @@ -1418,8 +1322,8 @@ void AkosRenderer::codec16() { cur_x++; - int32 numskip_before = skip_x + (skip_y * width); - int32 numskip_after = width - cur_x; + int32 numskip_before = skip_x + (skip_y * _width); + int32 numskip_after = _width - cur_x; byte * dest = outptr + width_unk + height_unk * _vm->_realWidth; |