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| author | Travis Howell | 2004-10-12 14:40:32 +0000 |
|---|---|---|
| committer | Travis Howell | 2004-10-12 14:40:32 +0000 |
| commit | beb1ed459892216f1655c6041adf25eb2bf9ae83 (patch) | |
| tree | 001848a7a8f4673780ace7ebd813dd5b503d8402 /scumm/akos.cpp | |
| parent | e634fda1eb0b65f4aac830445240bfa72e93a73c (diff) | |
| download | scummvm-rg350-beb1ed459892216f1655c6041adf25eb2bf9ae83.tar.gz scummvm-rg350-beb1ed459892216f1655c6041adf25eb2bf9ae83.tar.bz2 scummvm-rg350-beb1ed459892216f1655c6041adf25eb2bf9ae83.zip | |
Rename as requested.
svn-id: r15530
Diffstat (limited to 'scumm/akos.cpp')
| -rw-r--r-- | scumm/akos.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/scumm/akos.cpp b/scumm/akos.cpp index 8d4bb6ec6f..9756a1622b 100644 --- a/scumm/akos.cpp +++ b/scumm/akos.cpp @@ -464,11 +464,11 @@ byte AkosRenderer::drawLimb(const Actor *a, int limb) { uint32 type = cond & 0xC0000000; cond &= 0x3FFFFFFF; if (type == 0x40000000) { - decflag = (a->condMask & cond) ? 1 : 0; + decflag = (a->heCondMask & cond) ? 1 : 0; } else if (type == 0x80000000) { - decflag = (a->condMask & cond) ? 0 : 1; + decflag = (a->heCondMask & cond) ? 0 : 1; } else { - decflag = (a->condMask & cond) ? 1 : 0; + decflag = (a->heCondMask & cond) ? 1 : 0; } } } @@ -1536,13 +1536,13 @@ bool ScummEngine::akos_increaseAnim(Actor *a, int chan, const byte *aksq, const akos_queCommand(8, a, GB(2), 0); continue; case AKC_C0A1: - if (a->_talking) { + if (a->_heTalking) { curpos = GUW(2); break; } continue; case AKC_C0A2: - if (!a->_talking) { + if (!a->_heTalking) { curpos = GUW(2); break; } @@ -1677,12 +1677,12 @@ void ScummEngine::akos_processQueue() { if (_heversion >= 71) { _actorToPrintStrFor = a->number; - a->talkPosX = a->talkQueue[param_1].posX; - a->talkPosY = a->talkQueue[param_1].posY; - a->talkColor = a->talkQueue[param_1].color; + a->talkPosX = a->heTalkQueue[param_1].posX; + a->talkPosY = a->heTalkQueue[param_1].posY; + a->talkColor = a->heTalkQueue[param_1].color; _string[0].loadDefault(); - actorTalk(a->talkQueue[param_1].sentence); + actorTalk(a->heTalkQueue[param_1].sentence); } else if (param_1 != 0) { if (_imuseDigital) { |
