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author | Travis Howell | 2005-01-30 11:03:49 +0000 |
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committer | Travis Howell | 2005-01-30 11:03:49 +0000 |
commit | bebad400d6cbbf38f8664bc1f2a5afea5716e93b (patch) | |
tree | 6ea72d3b7dd33de9c0b25f2c880beea9a3fc8830 /scumm/akos.cpp | |
parent | 0199bf70fe9e5d94666b876eaa5dbab3bf5008d8 (diff) | |
download | scummvm-rg350-bebad400d6cbbf38f8664bc1f2a5afea5716e93b.tar.gz scummvm-rg350-bebad400d6cbbf38f8664bc1f2a5afea5716e93b.tar.bz2 scummvm-rg350-bebad400d6cbbf38f8664bc1f2a5afea5716e93b.zip |
Check sound queue for music in HE games.
Avoid extra sound channel.
svn-id: r16706
Diffstat (limited to 'scumm/akos.cpp')
-rw-r--r-- | scumm/akos.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/scumm/akos.cpp b/scumm/akos.cpp index b1af3d9727..7dbdc2359b 100644 --- a/scumm/akos.cpp +++ b/scumm/akos.cpp @@ -211,7 +211,6 @@ void ScummEngine::akos_decodeData(Actor *a, int frame, uint usemask) { while (size--) { if (READ_LE_UINT32(akst) == 0) { a->cost.seq3[i] = READ_LE_UINT32(akst + 4); - akst += 8; found = true; break; } @@ -243,7 +242,6 @@ void ScummEngine::akos_decodeData(Actor *a, int frame, uint usemask) { if (READ_LE_UINT16(aksf) == start) { a->cost.seq1[i] = READ_LE_UINT16(aksf + 2); a->cost.seq2[i] = READ_LE_UINT16(aksf + 4); - aksf += 6; found = true; break; } @@ -268,7 +266,6 @@ void ScummEngine::akos_decodeData(Actor *a, int frame, uint usemask) { while (size--) { if (READ_LE_UINT32(akst) == start) { a->cost.seq3[i] = READ_LE_UINT32(akst + 4); - akst += 8; found = true; break; } |