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author | Travis Howell | 2004-06-27 15:41:01 +0000 |
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committer | Travis Howell | 2004-06-27 15:41:01 +0000 |
commit | c026a0a5e18d1d4089b5f6e42bfde90b73feb2e1 (patch) | |
tree | 0327b62202d77e0b35e642efc95f6f71aca71f91 /scumm/akos.cpp | |
parent | 9ef85b62813b90c6c4d6a41e4c7f025b0354801a (diff) | |
download | scummvm-rg350-c026a0a5e18d1d4089b5f6e42bfde90b73feb2e1.tar.gz scummvm-rg350-c026a0a5e18d1d4089b5f6e42bfde90b73feb2e1.tar.bz2 scummvm-rg350-c026a0a5e18d1d4089b5f6e42bfde90b73feb2e1.zip |
Another palette change needed for HE 7.0 games.
Rename a few HE sound vars
svn-id: r14084
Diffstat (limited to 'scumm/akos.cpp')
-rw-r--r-- | scumm/akos.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/scumm/akos.cpp b/scumm/akos.cpp index 66c9e84f96..c5aaf2967d 100644 --- a/scumm/akos.cpp +++ b/scumm/akos.cpp @@ -959,7 +959,8 @@ void AkosRenderer::akos16Decompress(byte *dest, int32 pitch, const byte *src, in bompApplyMask(akos16.buffer, maskptr, maskbit, t_width, transparency); maskptr += maskpitch; } - bompApplyShadow(_shadow_mode, _shadow_table, akos16.buffer, dest, t_width, transparency); + bool humongous = (_vm->_features & GF_HUMONGOUS); + bompApplyShadow(_shadow_mode, _shadow_table, akos16.buffer, dest, t_width, transparency, humongous); if (numskip_after != 0) { akos16SkipData(numskip_after); |