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authorMax Horn2004-04-04 01:11:27 +0000
committerMax Horn2004-04-04 01:11:27 +0000
commite3e9ba99ee12afcfb9e099bf438716d8247ae7c6 (patch)
treec7c4f394c82fc07f13e4b9818d4f35350587cb85 /scumm/akos.cpp
parenta4e424a4fe8f339e765d761661e30c7d4d5a5e7c (diff)
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Fix for bug #885466 (FT: Text gets drawn under moving bits), by making AKOS codec 16 honor the charset mask
svn-id: r13455
Diffstat (limited to 'scumm/akos.cpp')
-rw-r--r--scumm/akos.cpp54
1 files changed, 16 insertions, 38 deletions
diff --git a/scumm/akos.cpp b/scumm/akos.cpp
index 0e7cc805c9..7f786ee585 100644
--- a/scumm/akos.cpp
+++ b/scumm/akos.cpp
@@ -882,36 +882,12 @@ void AkosRenderer::akos16DecodeLine(byte *buf, int32 numbytes, int32 dir) {
}
}
-void AkosRenderer::akos16Decompress(byte *dest, int32 pitch, const byte *src, int32 t_width, int32 t_height, int32 dir, int32 numskip_before, int32 numskip_after, byte transparency) {
- byte *tmp_buf = akos16.buffer;
-
- if (dir < 0) {
- dest -= (t_width - 1);
- tmp_buf += (t_width - 1);
- }
-
- akos16SetupBitReader(src);
-
- if (numskip_before != 0) {
- akos16SkipData(numskip_before);
- }
-
- assert(t_height > 0);
- assert(t_width > 0);
- while (t_height--) {
- akos16DecodeLine(tmp_buf, t_width, dir);
- bompApplyShadow(_shadow_mode, _shadow_table, akos16.buffer, dest, t_width, transparency);
-
- if (numskip_after != 0) {
- akos16SkipData(numskip_after);
- }
- dest += pitch;
- }
-}
-
-void AkosRenderer::akos16DecompressMask(byte *dest, int32 pitch, const byte *src, int32 t_width, int32 t_height, int32 dir, int32 numskip_before, int32 numskip_after, byte transparency, byte * maskptr, int32 bitpos_start) {
+void AkosRenderer::akos16Decompress(byte *dest, int32 pitch, const byte *src, int32 t_width, int32 t_height, int32 dir,
+ int32 numskip_before, int32 numskip_after, byte transparency, int maskLeft, int maskTop, int zBuf) {
byte *tmp_buf = akos16.buffer;
int maskpitch;
+ byte *maskptr = 0, *charsetMask = 0;
+ const byte maskbit = revBitMask[maskLeft & 7];
if (dir < 0) {
dest -= (t_width - 1);
@@ -925,19 +901,27 @@ void AkosRenderer::akos16DecompressMask(byte *dest, int32 pitch, const byte *src
}
maskpitch = _numStrips;
+
+ charsetMask = _vm->getMaskBuffer(maskLeft, maskTop, 0);
+ if (zBuf != 0)
+ maskptr = _vm->getMaskBuffer(maskLeft, maskTop, zBuf);
assert(t_height > 0);
assert(t_width > 0);
while (t_height--) {
akos16DecodeLine(tmp_buf, t_width, dir);
- bompApplyMask(akos16.buffer, maskptr, (byte)bitpos_start, t_width, transparency);
+ bompApplyMask(akos16.buffer, charsetMask, maskbit, t_width, transparency);
+ if (maskptr) {
+ bompApplyMask(akos16.buffer, maskptr, maskbit, t_width, transparency);
+ maskptr += maskpitch;
+ }
bompApplyShadow(_shadow_mode, _shadow_table, akos16.buffer, dest, t_width, transparency);
if (numskip_after != 0) {
akos16SkipData(numskip_after);
}
dest += pitch;
- maskptr += maskpitch;
+ charsetMask += maskpitch;
}
}
@@ -1040,15 +1024,9 @@ byte AkosRenderer::codec16(int xmoveCur, int ymoveCur) {
int32 numskip_before = skip_x + (skip_y * _width);
int32 numskip_after = _width - cur_x;
- byte *dest = _outptr + width_unk + height_unk * _outwidth;
+ byte *dst = _outptr + width_unk + height_unk * _outwidth;
- if (_zbuf == 0) {
- akos16Decompress(dest, pitch, _srcptr, cur_x, out_height, dir, numskip_before, numskip_after, transparency);
- } else {
- byte *ptr = _vm->getMaskBuffer(clip.left, clip.top, _zbuf);
- akos16DecompressMask(dest, pitch, _srcptr, cur_x, out_height, dir, numskip_before, numskip_after, transparency, ptr, clip.left / 8);
- }
-
+ akos16Decompress(dst, pitch, _srcptr, cur_x, out_height, dir, numskip_before, numskip_after, transparency, clip.left, clip.top, _zbuf);
return 0;
}