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authorPaweł Kołodziejski2002-10-24 06:28:54 +0000
committerPaweł Kołodziejski2002-10-24 06:28:54 +0000
commita125d1cc1a03a43b692391a34fb9a2dee36991a3 (patch)
treeb444b33ee26c5f6eaa3a5697e9e48977d4e86a34 /scumm/akos.h
parentfe7343deccef267fe699edb637eb032aec2ecc64 (diff)
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changed number strips to dynamic and increased arrays tdirty and bdirty to 80
svn-id: r5296
Diffstat (limited to 'scumm/akos.h')
-rw-r--r--scumm/akos.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/scumm/akos.h b/scumm/akos.h
index 9bc5d92ede..7c8fa45d6b 100644
--- a/scumm/akos.h
+++ b/scumm/akos.h
@@ -65,6 +65,7 @@ struct AkosRenderer {
byte dirty_id;
byte *outptr;
uint outwidth, outheight;
+ int32 _numStrips;
/* pointer to various parts of the costume resource */
byte *akos;
@@ -126,6 +127,7 @@ public:
AkosRenderer(Scumm *scumm) {
memset(this, 0, sizeof(AkosRenderer));
_vm = scumm;
+ _numStrips = _vm->gdi._numStrips;
}
bool drawCostume();
void setPalette(byte *palette);