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author | Max Horn | 2005-03-27 01:07:22 +0000 |
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committer | Max Horn | 2005-03-27 01:07:22 +0000 |
commit | abcf7bf2de88c3926843fa3fd613e50f5ea63cd5 (patch) | |
tree | ac27f9a9639270ceff80adb478f19fba339ea9bc /scumm/base-costume.cpp | |
parent | 5bd26a52df502391714b539df30eb76e50c72cf7 (diff) | |
download | scummvm-rg350-abcf7bf2de88c3926843fa3fd613e50f5ea63cd5.tar.gz scummvm-rg350-abcf7bf2de88c3926843fa3fd613e50f5ea63cd5.tar.bz2 scummvm-rg350-abcf7bf2de88c3926843fa3fd613e50f5ea63cd5.zip |
Tie the AKOS code into the new costume infrastructure, too
svn-id: r17259
Diffstat (limited to 'scumm/base-costume.cpp')
-rw-r--r-- | scumm/base-costume.cpp | 14 |
1 files changed, 0 insertions, 14 deletions
diff --git a/scumm/base-costume.cpp b/scumm/base-costume.cpp index c1402f922e..89df0607a3 100644 --- a/scumm/base-costume.cpp +++ b/scumm/base-costume.cpp @@ -88,18 +88,4 @@ bool ScummEngine::isCostumeInUse(int cost) const { return false; } -void ScummEngine::costumeDecodeData(Actor *a, int frame, uint usemask) { - // TODO: This should eventually become a method of the appropriate - // BaseCostumeLoader subclasses. - if (_features & GF_NEW_COSTUMES) - akos_decodeData(a, frame, usemask); - else if (_features & GF_NES) { - NESCostumeLoader lc(this); - lc.costumeDecodeData(a, frame, usemask); - } else { - ClassicCostumeLoader lc(this); - lc.costumeDecodeData(a, frame, usemask); - } -} - } // End of namespace Scumm |