aboutsummaryrefslogtreecommitdiff
path: root/scumm/base-costume.cpp
diff options
context:
space:
mode:
authorMax Horn2005-03-27 01:07:22 +0000
committerMax Horn2005-03-27 01:07:22 +0000
commitabcf7bf2de88c3926843fa3fd613e50f5ea63cd5 (patch)
treeac27f9a9639270ceff80adb478f19fba339ea9bc /scumm/base-costume.cpp
parent5bd26a52df502391714b539df30eb76e50c72cf7 (diff)
downloadscummvm-rg350-abcf7bf2de88c3926843fa3fd613e50f5ea63cd5.tar.gz
scummvm-rg350-abcf7bf2de88c3926843fa3fd613e50f5ea63cd5.tar.bz2
scummvm-rg350-abcf7bf2de88c3926843fa3fd613e50f5ea63cd5.zip
Tie the AKOS code into the new costume infrastructure, too
svn-id: r17259
Diffstat (limited to 'scumm/base-costume.cpp')
-rw-r--r--scumm/base-costume.cpp14
1 files changed, 0 insertions, 14 deletions
diff --git a/scumm/base-costume.cpp b/scumm/base-costume.cpp
index c1402f922e..89df0607a3 100644
--- a/scumm/base-costume.cpp
+++ b/scumm/base-costume.cpp
@@ -88,18 +88,4 @@ bool ScummEngine::isCostumeInUse(int cost) const {
return false;
}
-void ScummEngine::costumeDecodeData(Actor *a, int frame, uint usemask) {
- // TODO: This should eventually become a method of the appropriate
- // BaseCostumeLoader subclasses.
- if (_features & GF_NEW_COSTUMES)
- akos_decodeData(a, frame, usemask);
- else if (_features & GF_NES) {
- NESCostumeLoader lc(this);
- lc.costumeDecodeData(a, frame, usemask);
- } else {
- ClassicCostumeLoader lc(this);
- lc.costumeDecodeData(a, frame, usemask);
- }
-}
-
} // End of namespace Scumm