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author | Travis Howell | 2004-08-11 04:46:41 +0000 |
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committer | Travis Howell | 2004-08-11 04:46:41 +0000 |
commit | c0d8b6c47ad7d420179070b4652b2d563cea7dc5 (patch) | |
tree | 3dc28b7be9472cf6e69b69ef87a03e45ffe364f1 /scumm/base-costume.h | |
parent | 57b158214949fbb24b37e23d0adeec2c52bbf86a (diff) | |
download | scummvm-rg350-c0d8b6c47ad7d420179070b4652b2d563cea7dc5.tar.gz scummvm-rg350-c0d8b6c47ad7d420179070b4652b2d563cea7dc5.tar.bz2 scummvm-rg350-c0d8b6c47ad7d420179070b4652b2d563cea7dc5.zip |
Add part of suggested cleanup to remove extra variable.
actorDrawVirScr might still be required in future HE games, see actorOps case 219.
svn-id: r14553
Diffstat (limited to 'scumm/base-costume.h')
-rw-r--r-- | scumm/base-costume.h | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/scumm/base-costume.h b/scumm/base-costume.h index cb75d11200..0b89f60f05 100644 --- a/scumm/base-costume.h +++ b/scumm/base-costume.h @@ -116,8 +116,6 @@ public: _mirror = false; _width = _height = 0; _skipLimb = 0; - _actorDrawVirScr = 0; - _outptr = 0; _outwidth = _outheight = 0; @@ -128,7 +126,7 @@ public: virtual void setCostume(int costume) = 0; - byte drawCostume(const VirtScreen &vs, const CostumeData &cost); + byte drawCostume(const VirtScreen &vs, const CostumeData &cost, bool actorDrawVirScr); protected: |