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author | Max Horn | 2004-09-24 21:36:04 +0000 |
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committer | Max Horn | 2004-09-24 21:36:04 +0000 |
commit | d17f88d9670d428995a69edc08f54d585e0f181f (patch) | |
tree | c16cc68208ddc53afbf4316aa32927f6bf3ca47f /scumm/base-costume.h | |
parent | 2872c312a942dbbb29645aca627d852ab1d38bcf (diff) | |
download | scummvm-rg350-d17f88d9670d428995a69edc08f54d585e0f181f.tar.gz scummvm-rg350-d17f88d9670d428995a69edc08f54d585e0f181f.tar.bz2 scummvm-rg350-d17f88d9670d428995a69edc08f54d585e0f181f.zip |
Use Gdi::_numStrips in costume code (this allows us to be more flexible in how we compute _numStrips: from now on, only one place has to be changed for that)
svn-id: r15254
Diffstat (limited to 'scumm/base-costume.h')
-rw-r--r-- | scumm/base-costume.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/base-costume.h b/scumm/base-costume.h index 5a08b356f4..bc3591ea53 100644 --- a/scumm/base-costume.h +++ b/scumm/base-costume.h @@ -132,7 +132,7 @@ public: virtual void setCostume(int costume) = 0; - byte drawCostume(const VirtScreen &vs, const Actor *a, bool drawToBackBuf); + byte drawCostume(const VirtScreen &vs, int numStrips, const Actor *a, bool drawToBackBuf); protected: |